Player Matchup

Athena
Athena
BoyWithBa11
Athena
Level 146
God Stats
6W - 5L
1,617 SR
Queue Stats
504W - 495L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Darkopendragon
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DrZ-Mkn
Jing Wei
Level 177
God Stats
1W - 2L
1,493 SR
Queue Stats
84W - 82L
1,456 Elo+
Party 1
Xing Tian
Xing Tian
GreedFred
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,403 Elo+
Solo
Ra
Ra
Pizell-1
Ra
Level 154
God Stats
0W - 2L
1,474 SR
Queue Stats
280W - 273L
1,476 Elo+
Party 1
Team Averages
Level 105
1,517 SR
1,470 Elo+

VS

Team Averages
Level 101
1,526 SR
1,605 Elo+
Discordia
Discordia
HeXtionSh0t
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,514 Elo+
Party 2
Zhong Kui
Zhong Kui
SidijuS
Zhong Kui
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 23L
1,616 Elo+
Party 2
Ix Chel
Ix Chel
ZsZs94
Ix Chel
Level 127
God Stats
1W - 0L
1,443 SR
Queue Stats
29W - 19L
1,601 Elo+
Solo
Izanami
Izanami
bossyemma
Izanami
Level 89
God Stats
2W - 1L
1,634 SR
Queue Stats
42W - 26L
1,632 Elo+
Party 2
Surtr
Surtr
wycka285
Surtr
Level 108
God Stats
2W - 0L
1,554 SR
Queue Stats
38W - 21L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 8 / 10
9,764
697
8,306
25,797
28,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Darkopendragon
Morgan Le Fay
17
4 / 11 / 5
10,616
758
10,875
18,882
9,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
DrZ-Mkn
Jing Wei
15
1 / 7 / 10
9,545
682
13,110
19,428
10,129
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
GreedFred
Xing Tian
17
5 / 9 / 7
11,579
827
9,128
25,047
28,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 4 / 2
10,318
737
13,060
12,085
7,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HeXtionSh0t
Discordia
18
7 / 4 / 19
11,285
806
15,279
9,253
5,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
SidijuS
Zhong Kui
19
5 / 2 / 28
11,768
841
19,678
14,598
17,425
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ix Chel
ZsZs94
Ix Chel
18
9 / 3 / 16
11,486
820
20,704
14,107
8,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bossyemma
Izanami
18
9 / 3 / 14
11,569
826
18,821
11,267
6,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
wycka285
Surtr
20
9 / 3 / 25
13,174
941
17,377
22,773
38,399
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
141
15
Kills
39
39
Deaths
15
34
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Athena
1
8
10
0.75
L
Morgan Le Fay
Darkopendragon
Morgan Le Fay
4
11
5
0.59
L
Jing Wei
DrZ-Mkn
Jing Wei
1
7
10
0.86
L
Xing Tian
GreedFred
Xing Tian
5
9
7
0.94
W
Discordia
HeXtionSh0t
Discordia
7
4
19
4.13
L
4
4
2
1.25
W
Zhong Kui
SidijuS
Zhong Kui
5
2
28
9.5
W
Ix Chel
ZsZs94
Ix Chel
9
3
16
5.67
W
Izanami
bossyemma
Izanami
9
3
14
5.33
W
Surtr
wycka285
Surtr
9
3
25
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,479
Damage
91,859
101,239
Taken
71,998
83,980
Mitigated
76,792
19,270
Healing
28,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
8,306
1,623
1,379
4,119
25,797
28,519
496
14,022
11,419
13,056
0
L
Morgan Le Fay
Darkopendragon
Morgan Le Fay
10,875
1,294
189
647
18,882
9,739
0
13,321
5,217
21,630
0
L
Jing Wei
DrZ-Mkn
Jing Wei
13,110
10,146
274
2,886
19,428
10,129
0
14,398
4,706
0
30,950
L
Xing Tian
GreedFred
Xing Tian
9,128
566
0
898
25,047
28,091
444
7,836
16,919
12,883
0
W
Discordia
HeXtionSh0t
Discordia
15,279
1,486
0
0
9,253
5,583
1,243
5,813
3,297
30,968
0
L
13,060
435
5,975
2,903
12,085
7,502
881
5,829
6,112
46,031
0
W
Zhong Kui
SidijuS
Zhong Kui
19,678
1,046
2,196
5,069
14,598
17,425
1,677
7,220
6,648
33,242
0
W
Ix Chel
ZsZs94
Ix Chel
20,704
3,898
5,541
3,748
14,107
8,490
1,361
8,390
5,439
40,357
0
W
Izanami
bossyemma
Izanami
18,821
13,091
1,071
1,898
11,267
6,895
3,147
9,522
1,545
0
35,742
W
Surtr
wycka285
Surtr
17,377
4,430
1,454
7,035
22,773
38,399
307
8,674
13,497
1,382
28,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,822
Gold Earned
59,282
170
Minions Killed
165
0
Camps Cleared
0
1,113,631
Distance Traveled
1,238,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,764
697
11
1
0
238,440
0
L
Morgan Le Fay
10,616
758
32
2
0
183,669
0
L
Jing Wei
9,545
682
51
4
0
195,270
0
L
Xing Tian
11,579
827
8
1
0
220,331
0
W
Discordia
11,285
806
34
2
0
224,849
0
L
Ra
10,318
737
68
5
0
275,921
0
W
Zhong Kui
11,768
841
36
3
0
246,266
0
W
Ix Chel
11,486
820
44
3
0
256,097
0
W
Izanami
11,569
826
31
2
0
239,546
0
W
Surtr
13,174
941
20
1
0
271,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role