Player Matchup

Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DARKABOY
Tyr
Level 131
God Stats
3W - 1L
1,502 SR
Queue Stats
85W - 77L
1,644 Elo+
Solo
Baron Samedi
Baron Samedi
UnAversiive
Baron Samedi
Level 149
God Stats
3W - 5L
1,375 SR
Queue Stats
198W - 208L
1,534 Elo+
Solo
Team Averages
Level 142
1,459 SR
1,560 Elo+

VS

Team Averages
Level 163
1,603 SR
1,555 Elo+
Thoth
Thoth
FreeloJessic
Thoth
Level 222
God Stats
47W - 49L
1,579 SR
Queue Stats
218W - 207L
1,589 Elo+
Solo
Loki
Loki
Jerginss
Loki
Level 144
God Stats
17W - 10L
1,631 SR
Queue Stats
475W - 461L
1,522 Elo+
Solo
Bacchus
Bacchus
oh_Haze
Bacchus
Level 124
God Stats
17W - 15L
1,598 SR
Queue Stats
303W - 299L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 1 / 2
7,253
806
5,390
7,640
3,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 4
7,109
790
4,373
9,778
6,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
UnAversiive
Baron Samedi
10
1 / 2 / 4
6,949
772
5,912
7,792
3,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,411
823
8,271
6,610
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
8
1 / 2 / 1
6,452
717
4,657
4,609
2,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
oh_Haze
Bacchus
9
1 / 2 / 1
6,816
757
5,078
8,230
7,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
5
Kills
4
4
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
2
4
W
1
1
4
3
L
2
1
1
2.5
L
Loki
1
2
1
0.75
W
Baron Samedi
UnAversiive
Baron Samedi
1
2
4
1.5
L
Bacchus
oh_Haze
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,675
Damage
18,006
25,210
Taken
19,449
13,974
Mitigated
11,407
6,827
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,390
1,563
0
250
7,640
3,735
0
3,688
3,632
0
18,099
W
4,373
1,015
0
2,179
9,778
6,246
0
4,097
5,256
0
20,984
L
8,271
103
0
1,311
6,610
1,946
0
1,837
4,502
35,162
0
L
Loki
4,657
1,020
0
341
4,609
2,020
0
917
3,274
0
16,194
W
Baron Samedi
UnAversiive
Baron Samedi
5,912
308
656
3,742
7,792
3,993
333
5,259
2,270
26,272
0
L
Bacchus
oh_Haze
Bacchus
5,078
663
0
1,190
8,230
7,441
29
2,660
5,136
12,687
89

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,311
Gold Earned
20,679
96
Minions Killed
80
0
Camps Cleared
0
522,484
Distance Traveled
495,612
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,253
806
38
4
0
188,464
0
W
Tyr
7,109
790
30
3
0
178,178
0
L
Thoth
7,411
823
55
6
0
176,232
2
L
Loki
6,452
717
18
2
0
131,525
2
W
Baron Samedi
6,949
772
28
3
0
155,842
1
L
Bacchus
6,816
757
7
1
0
187,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role