Player Matchup

Ao Kuang
Ao Kuang
AdmiralYaanx
Ao Kuang
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 72L
1,508 Elo+
Solo
Heimdallr
Heimdallr
DEA Curse
Heimdallr
Level 109
God Stats
6W - 6L
1,498 SR
Queue Stats
350W - 325L
1,486 Elo+
Party 2
Vamana
Vamana
DEA Plex
Vamana
Level 48
God Stats
4W - 1L
1,610 SR
Queue Stats
148W - 148L
1,426 Elo+
Party 2
Hercules
Hercules
DEA Screw
Hercules
Level 105
God Stats
243W - 215L
1,519 SR
Queue Stats
304W - 294L
1,417 Elo+
Party 2
Thoth
Thoth
Lunar Regicide
Thoth
Level 144
God Stats
1W - 1L
1,237 SR
Queue Stats
99W - 93L
1,444 Elo+
Solo
Team Averages
Level 104
1,473 SR
1,456 Elo+

VS

Team Averages
Level 71
1,480 SR
1,417 Elo+
Awilix
Awilix
JuanJo-JM99
Awilix
Level 89
God Stats
11W - 5L
1,738 SR
Queue Stats
65W - 56L
1,486 Elo+
Solo
Bake Kujira
Bake Kujira
Reidgicide
Bake Kujira
Level 27
God Stats
0W - 3L
1,273 SR
Queue Stats
72W - 80L
1,497 Elo+
Party 1
Sobek
Sobek
hotchlil
Sobek
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
shrimp007
Baron Samedi
Level 162
God Stats
21W - 16L
1,618 SR
Queue Stats
419W - 404L
1,505 Elo+
Party 1
Jing Wei
Jing Wei
vKLANERZzv
Jing Wei
Level 39
God Stats
0W - 3L
1,273 SR
Queue Stats
11W - 17L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AdmiralYaanx
Ao Kuang
13
2 / 3 / 1
7,186
513
4,486
13,162
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
DEA Curse
Heimdallr
14
8 / 0 / 1
8,631
617
10,543
9,582
4,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
DEA Plex
Vamana
12
1 / 2 / 1
7,017
501
10,338
13,626
12,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
DEA Screw
Hercules
11
1 / 1 / 7
7,046
503
4,054
14,885
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 0 / 1
7,856
561
7,152
4,968
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
4 / 2 / 1
8,084
577
6,671
11,258
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
Reidgicide
Bake Kujira
12
0 / 2 / 2
7,262
519
8,982
13,941
16,413
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
hotchlil
Sobek
9
1 / 6 / 0
6,098
436
2,146
13,221
9,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
shrimp007
Baron Samedi
13
1 / 1 / 3
7,564
540
9,872
7,034
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
vKLANERZzv
Jing Wei
10
0 / 4 / 0
5,714
408
3,684
11,422
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
6
6
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AdmiralYaanx
Ao Kuang
2
3
1
0.83
W
Heimdallr
DEA Curse
Heimdallr
8
0
1
8.5
W
Vamana
DEA Plex
Vamana
1
2
1
0.75
W
Hercules
DEA Screw
Hercules
1
1
7
4.5
L
Awilix
4
2
1
2.25
W
3
0
1
3.5
L
Bake Kujira
Reidgicide
Bake Kujira
0
2
2
0.5
L
Sobek
hotchlil
Sobek
1
6
0
0.17
L
Baron Samedi
shrimp007
Baron Samedi
1
1
3
2.5
L
Jing Wei
vKLANERZzv
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,573
Damage
31,355
56,223
Taken
56,876
37,645
Mitigated
36,880
19,987
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AdmiralYaanx
Ao Kuang
4,486
984
0
2,116
13,162
5,259
0
2,581
10,422
61,298
0
W
Heimdallr
DEA Curse
Heimdallr
10,543
6,719
0
4,888
9,582
4,329
536
2,283
7,241
0
72,873
W
Vamana
DEA Plex
Vamana
10,338
4,199
0
4,025
13,626
12,507
0
7,523
6,103
0
56,854
W
Hercules
DEA Screw
Hercules
4,054
882
156
7,574
14,885
13,901
367
5,914
8,725
0
22,001
L
Awilix
6,671
2,655
0
1,455
11,258
4,410
0
3,957
7,301
0
60,777
W
7,152
402
0
1,228
4,968
1,649
0
1,495
3,331
64,536
0
L
Bake Kujira
Reidgicide
Bake Kujira
8,982
5,340
0
3,558
13,941
16,413
0
1,322
12,619
61,081
599
L
Sobek
hotchlil
Sobek
2,146
143
400
2,064
13,221
9,662
0
606
12,615
12,228
0
L
Baron Samedi
shrimp007
Baron Samedi
9,872
477
433
2,767
7,034
3,099
0
4,566
2,468
59,208
0
L
Jing Wei
vKLANERZzv
Jing Wei
3,684
3,007
0
2,275
11,422
3,296
0
1,187
10,232
0
36,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,736
Gold Earned
34,722
444
Minions Killed
353
0
Camps Cleared
0
1,368,132
Distance Traveled
1,410,816
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,186
513
94
7
0
298,028
0
W
Heimdallr
8,631
617
137
10
0
262,961
0
W
Vamana
7,017
501
75
5
0
280,269
0
W
Hercules
7,046
503
24
2
0
264,517
0
L
Awilix
8,084
577
96
7
0
346,018
0
W
Thoth
7,856
561
114
8
0
262,357
2
L
Bake Kujira
7,262
519
97
7
0
231,363
0
L
Sobek
6,098
436
9
1
0
292,490
0
L
Baron Samedi
7,564
540
92
7
0
255,454
0
L
Jing Wei
5,714
408
59
4
0
285,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role