Player Matchup

Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Merc Raider64
Mulan
Level 149
God Stats
85W - 71L
1,606 SR
Queue Stats
162W - 177L
1,550 Elo+
Solo
Awilix
Awilix
bochorques
Awilix
Level 157
God Stats
12W - 17L
1,538 SR
Queue Stats
162W - 164L
1,567 Elo+
Solo
Team Averages
Level 153
1,548 SR
1,539 Elo+

VS

Team Averages
Level 97
1,695 SR
1,593 Elo+
Baron Samedi
Baron Samedi
PandaRoux369
Baron Samedi
Level 69
God Stats
5W - 1L
1,932 SR
Queue Stats
61W - 49L
1,620 Elo+
Solo
Thanatos
Thanatos
PoisonWhisper74
Thanatos
Level 86
God Stats
8W - 9L
1,517 SR
Queue Stats
113W - 100L
1,544 Elo+
Solo
Sobek
Sobek
n4s7ySh0t
Sobek
Level 135
God Stats
6W - 2L
1,636 SR
Queue Stats
92W - 72L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 0
7,479
748
5,283
3,294
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
6,750
675
3,980
9,469
9,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
bochorques
Awilix
9
0 / 2 / 1
6,675
668
2,585
6,232
1,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PandaRoux369
Baron Samedi
11
2 / 0 / 5
8,075
808
8,815
5,495
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
11
4 / 0 / 3
8,003
800
5,618
4,337
2,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
n4s7ySh0t
Sobek
10
1 / 1 / 5
7,546
755
2,886
8,288
7,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
L
0
5
1
0.1
W
Baron Samedi
PandaRoux369
Baron Samedi
2
0
5
4.5
W
Thanatos
4
0
3
5.5
L
Awilix
bochorques
Awilix
0
2
1
0.25
W
Sobek
n4s7ySh0t
Sobek
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,848
Damage
17,319
18,995
Taken
18,120
11,838
Mitigated
13,289
1,912
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,283
61
0
0
3,294
937
0
1,274
1,889
37,414
0
L
3,980
241
0
1,272
9,469
9,265
0
5,839
2,841
902
11,766
W
Baron Samedi
PandaRoux369
Baron Samedi
8,815
782
908
2,394
5,495
3,447
0
2,144
3,351
43,125
0
W
Thanatos
5,618
1,095
0
6,009
4,337
2,201
0
1,442
2,895
0
17,253
L
Awilix
bochorques
Awilix
2,585
792
0
640
6,232
1,636
0
3,975
1,955
0
9,937
W
Sobek
n4s7ySh0t
Sobek
2,886
114
0
2,668
8,288
7,641
0
2,728
5,560
15,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,904
Gold Earned
23,624
104
Minions Killed
102
0
Camps Cleared
0
514,683
Distance Traveled
606,735
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,479
748
69
7
0
189,856
0
L
Mulan
6,750
675
25
3
0
145,956
2
W
Baron Samedi
8,075
808
54
5
0
188,521
5
W
Thanatos
8,003
800
18
2
0
214,989
0
L
Awilix
6,675
668
10
1
0
178,871
0
W
Sobek
7,546
755
30
3
0
203,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role