Player Matchup

Hera
Hera
Carfre
Hera
Level 11
God Stats
10W - 3L
1,609 SR
Queue Stats
10W - 5L
1,461 Elo+
Party 1
Cupid
Cupid
ismaeelfp
Cupid
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,386 Elo+
Party 1
Sun Wukong
Sun Wukong
jigiilipuff
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,467 Elo+
Party 1
Team Averages
Level 32
1,536 SR
1,438 Elo+

VS

Team Averages
Level 40
1,594 SR
1,203 Elo+
Hades
Hades
DakMeister2019
Hades
Level 34
God Stats
0W - 1L
1,444 SR
Queue Stats
8W - 8L
1,320 Elo+
Solo
King Arthur
King Arthur
alymaster
King Arthur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,145 Elo+
Party 2
Sol
Sol
tottez
Sol
Level 68
God Stats
0W - 1L
1,837 SR
Queue Stats
1W - 2L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Carfre
Hera
15
8 / 2 / 9
11,809
908
21,995
9,391
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
ismaeelfp
Cupid
13
4 / 3 / 12
10,507
808
10,181
11,491
4,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
jigiilipuff
Sun Wukong
14
6 / 0 / 11
11,006
847
10,439
14,856
16,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
9,340
718
4,004
16,452
8,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
alymaster
King Arthur
11
1 / 5 / 3
8,947
688
4,440
15,852
14,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
tottez
Sol
13
2 / 6 / 3
10,401
800
14,311
15,144
5,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
5
5
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
Carfre
Hera
8
2
9
6.25
L
2
7
1
0.36
L
King Arthur
alymaster
King Arthur
1
5
3
0.5
W
Cupid
ismaeelfp
Cupid
4
3
12
3.33
W
Sun Wukong
jigiilipuff
Sun Wukong
6
0
11
11.5
L
Sol
tottez
Sol
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,615
Damage
22,755
35,738
Taken
47,448
25,551
Mitigated
29,033
8,151
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Carfre
Hera
21,995
5,127
0
1,325
9,391
4,139
1,416
4,909
4,482
81,157
0
L
4,004
39
651
4,119
16,452
8,830
0
8,587
7,506
33,020
0
L
King Arthur
alymaster
King Arthur
4,440
887
0
508
15,852
14,207
0
6,288
9,182
0
15,111
W
Cupid
ismaeelfp
Cupid
10,181
5,598
829
3,263
11,491
4,757
749
7,883
3,608
0
24,144
W
Sun Wukong
jigiilipuff
Sun Wukong
10,439
1,195
0
2,734
14,856
16,655
107
5,871
8,985
0
29,423
L
Sol
tottez
Sol
14,311
4,079
0
3,716
15,144
5,996
0
7,515
7,314
44,925
1,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,322
Gold Earned
28,688
160
Minions Killed
132
0
Camps Cleared
0
726,450
Distance Traveled
613,843
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,809
908
103
8
0
238,048
0
L
Hades
9,340
718
57
4
0
206,078
2
L
King Arthur
8,947
688
12
1
0
216,957
0
W
Cupid
10,507
808
26
2
0
225,277
0
W
Sun Wukong
11,006
847
31
2
0
263,125
0
L
Sol
10,401
800
63
5
0
190,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role