Player Matchup

Olorun
Olorun
 
Olorun
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Den_Fula
Zhong Kui
Level 149
God Stats
3W - 1L
1,566 SR
Queue Stats
326W - 308L
1,553 Elo+
Party 1
Khepri
Khepri
Hyenan_uwu
Khepri
Level 63
God Stats
3W - 1L
1,601 SR
Queue Stats
231W - 241L
1,516 Elo+
Party 1
Agni
Agni
崔崔萌萌
Agni
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 40L
1,615 Elo+
Party 3
Poseidon
Poseidon
鲍鱼和吐鲁番
Poseidon
Level 62
God Stats
2W - 0L
1,685 SR
Queue Stats
99W - 43L
1,623 Elo+
Party 3
Team Averages
Level 105
1,570 SR
1,562 Elo+

VS

Team Averages
Level 86
1,556 SR
1,471 Elo+
Arachne
Arachne
Bod9ForresT
Arachne
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,464 Elo+
Party 2
Susano
Susano
Enua
Susano
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 111L
1,484 Elo+
Party 2
Yu Huang
Yu Huang
Scythe07
Yu Huang
Level 153
God Stats
2W - 1L
1,780 SR
Queue Stats
122W - 124L
1,500 Elo+
Solo
Artio
Artio
matesup
Artio
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,479 Elo+
Solo
Cabrakan
Cabrakan
КрасовокФоромир
Cabrakan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 1 / 10
9,056
755
6,780
6,107
3,393
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
Den_Fula
Zhong Kui
17
7 / 1 / 10
10,617
885
13,834
11,541
11,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Hyenan_uwu
Khepri
12
0 / 3 / 9
8,871
739
1,561
12,050
13,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 0 / 13
9,974
831
13,549
6,173
4,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
5 / 1 / 7
9,862
822
10,400
8,404
5,411
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bod9ForresT
Arachne
16
2 / 4 / 2
9,051
754
6,526
11,419
11,752
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Enua
Susano
13
1 / 4 / 2
7,782
649
10,004
10,264
7,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Scythe07
Yu Huang
15
1 / 3 / 3
8,228
686
13,915
6,414
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
matesup
Artio
14
1 / 4 / 4
8,865
739
4,992
12,833
14,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 2
7,465
622
2,343
10,752
18,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
19
Kills
5
6
Deaths
19
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
10
7
L
Arachne
Bod9ForresT
Arachne
2
4
2
0.75
W
Zhong Kui
Den_Fula
Zhong Kui
7
1
10
12
L
Susano
Enua
Susano
1
4
2
0.5
W
Khepri
Hyenan_uwu
Khepri
0
3
9
1.5
L
Yu Huang
Scythe07
Yu Huang
1
3
3
0.83
L
Artio
matesup
Artio
1
4
4
0.75
L
0
4
2
0.25
W
5
0
13
11.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,124
Damage
37,780
44,275
Taken
51,682
38,467
Mitigated
55,241
20,436
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,780
2,948
2,148
1,872
6,107
3,393
1,772
3,599
2,508
24,397
0
L
Arachne
Bod9ForresT
Arachne
6,526
4,581
823
2,711
11,419
11,752
0
10,258
1,161
0
15,438
W
Zhong Kui
Den_Fula
Zhong Kui
13,834
1,744
104
5,961
11,541
11,772
810
5,694
5,752
33,197
0
L
Susano
Enua
Susano
10,004
1,284
2,487
1,543
10,264
7,830
0
8,695
1,569
0
17,590
W
Khepri
Hyenan_uwu
Khepri
1,561
219
1,843
1,379
12,050
13,759
12
5,821
6,062
6,613
0
L
Yu Huang
Scythe07
Yu Huang
13,915
813
10
17
6,414
3,545
0
5,955
459
36,261
0
L
Artio
matesup
Artio
4,992
499
1,672
2,672
12,833
14,080
0
11,654
1,179
9,019
0
L
2,343
209
97
186
10,752
18,034
0
9,562
1,190
7,750
0
W
13,549
756
4,056
1,769
6,173
4,132
970
2,894
3,279
25,711
0
W
10,400
2,584
248
1,056
8,404
5,411
1,150
3,242
5,076
31,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,380
Gold Earned
41,391
197
Minions Killed
117
0
Camps Cleared
0
1,040,983
Distance Traveled
1,024,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,056
755
32
3
0
193,459
0
L
Arachne
9,051
754
18
2
0
214,591
0
W
Zhong Kui
10,617
885
57
5
0
202,205
0
L
Susano
7,782
649
22
2
0
230,971
0
W
Khepri
8,871
739
16
1
0
196,443
0
L
Yu Huang
8,228
686
51
4
0
189,118
0
L
Artio
8,865
739
10
1
0
182,985
0
L
Cabrakan
7,465
622
16
1
0
206,722
0
W
Agni
9,974
831
27
2
0
232,325
0
W
Poseidon
9,862
822
65
5
0
216,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role