Player Matchup

Mercury
Mercury
Amendiel
Mercury
Level 128
God Stats
1W - 2L
1,465 SR
Queue Stats
157W - 164L
1,402 Elo+
Solo
Lancelot
Lancelot
GagaProdigy
Lancelot
Level 133
God Stats
1W - 3L
1,522 SR
Queue Stats
456W - 473L
1,364 Elo+
Solo
Erlang Shen
Erlang Shen
No_OneHD
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 98L
1,468 Elo+
Solo
Amaterasu
Amaterasu
Racer62x
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,471 Elo+
Solo
Hercules
Hercules
debt174fearful
Hercules
Level 68
God Stats
1W - 1L
1,769 SR
Queue Stats
96W - 107L
1,396 Elo+
Solo
Team Averages
Level 85
1,551 SR
1,420 Elo+

VS

Team Averages
Level 66
1,499 SR
1,390 Elo+
Artemis
Artemis
AleMirkoMeana
Artemis
Level 106
God Stats
1W - 1L
1,405 SR
Queue Stats
56W - 70L
1,426 Elo+
Solo
Sobek
Sobek
KeyTrack9016665
Sobek
Level 28
God Stats
2W - 1L
1,389 SR
Queue Stats
31W - 54L
1,331 Elo+
Solo
Khepri
Khepri
NegaMewtwo
Khepri
Level 118
God Stats
8W - 6L
1,600 SR
Queue Stats
377W - 378L
1,390 Elo+
Solo
Vamana
Vamana
RafaelRenanEpS
Vamana
Level 25
God Stats
3W - 1L
1,600 SR
Queue Stats
86W - 99L
1,397 Elo+
Solo
Erlang Shen
Erlang Shen
kingdemonic10
Erlang Shen
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 124L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amendiel
Mercury
14
2 / 9 / 7
8,936
687
10,741
13,455
6,706
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
GagaProdigy
Lancelot
1
0 / 0 / 0
3,588
276
0
0
0
Erlang Shen
No_OneHD
Erlang Shen
17
2 / 6 / 7
9,197
707
13,210
21,316
24,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Racer62x
Amaterasu
17
5 / 6 / 8
10,420
802
14,010
20,411
22,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
20
5 / 2 / 9
10,442
803
14,867
32,738
34,396
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
8 / 2 / 14
11,463
882
34,173
12,289
9,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 9
8,783
676
4,933
15,409
16,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
NegaMewtwo
Khepri
18
5 / 4 / 15
11,297
869
10,880
16,145
30,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 3 / 10
11,095
853
10,651
15,527
20,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
kingdemonic10
Erlang Shen
19
4 / 1 / 16
11,980
922
10,647
14,188
17,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
14
Kills
23
23
Deaths
15
31
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Artemis
8
2
14
7.5
L
Mercury
Amendiel
Mercury
2
9
7
0.61
L
Lancelot
GagaProdigy
Lancelot
0
0
0
0
W
0
5
9
0.9
W
Khepri
NegaMewtwo
Khepri
5
4
15
3.13
L
Erlang Shen
No_OneHD
Erlang Shen
2
6
7
0.92
L
Amaterasu
Racer62x
Amaterasu
5
6
8
1.5
W
6
3
10
3.67
L
Hercules
5
2
9
4.75
W
Erlang Shen
kingdemonic10
Erlang Shen
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,828
Damage
71,284
87,920
Taken
73,558
88,769
Mitigated
95,622
34,803
Healing
20,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
34,173
20,052
656
2,250
12,289
9,584
3,969
0
12,169
0
50,830
L
Mercury
Amendiel
Mercury
10,741
5,189
309
478
13,455
6,706
0
2,147
11,308
0
19,778
L
Lancelot
GagaProdigy
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
4,933
479
547
4,181
15,409
16,428
159
0
14,723
9,942
0
W
Khepri
NegaMewtwo
Khepri
10,880
1,558
681
2,006
16,145
30,958
399
0
15,671
29,958
323
L
Erlang Shen
No_OneHD
Erlang Shen
13,210
6,492
489
4,318
21,316
24,931
195
3,351
17,965
0
26,273
L
Amaterasu
Racer62x
Amaterasu
14,010
7,019
888
5,129
20,411
22,736
1,358
4,790
15,621
0
18,760
W
10,651
5,504
1,415
1,607
15,527
20,781
2,435
0
14,779
0
29,317
L
Hercules
14,867
4,027
2,242
20,950
32,738
34,396
471
5,202
27,536
0
37,392
W
Erlang Shen
kingdemonic10
Erlang Shen
10,647
5,042
1,513
5,313
14,188
17,871
279
0
13,620
0
20,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,583
Gold Earned
54,618
99
Minions Killed
140
0
Camps Cleared
0
899,868
Distance Traveled
1,152,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,463
882
43
3
0
209,218
0
L
Mercury
8,936
687
13
1
0
187,072
0
L
Lancelot
3,588
276
0
0
0
0
0
W
Sobek
8,783
676
14
1
0
188,911
0
W
Khepri
11,297
869
24
2
0
245,376
0
L
Erlang Shen
9,197
707
27
2
0
199,098
0
L
Amaterasu
10,420
802
11
1
0
259,487
0
W
Vamana
11,095
853
41
3
0
248,818
0
L
Hercules
10,442
803
48
4
0
254,211
0
W
Erlang Shen
11,980
922
18
1
0
260,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role