Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BosakAnchor
Janus
Level 126
God Stats
3W - 1L
1,552 SR
Queue Stats
53W - 45L
1,538 Elo+
Party 2
Atlas
Atlas
BosakTempest
Atlas
Level 146
God Stats
3W - 0L
1,439 SR
Queue Stats
61W - 53L
1,534 Elo+
Party 2
Arachne
Arachne
PatriotPower
Arachne
Level 139
God Stats
3W - 3L
1,698 SR
Queue Stats
611W - 656L
1,478 Elo+
Solo
Team Averages
Level 133
1,538 SR
1,510 Elo+

VS

Team Averages
Level 146
1,506 SR
1,509 Elo+
Thoth
Thoth
A_J_Slims
Thoth
Level 144
God Stats
0W - 1L
1,736 SR
Queue Stats
29W - 29L
1,506 Elo+
Party 1
Rama
Rama
Monito90
Rama
Level 227
God Stats
0W - 1L
1,593 SR
Queue Stats
16W - 6L
1,622 Elo+
Solo
King Arthur
King Arthur
Tabe0V0
King Arthur
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 91L
1,421 Elo+
Solo
Yu Huang
Yu Huang
Weidcurt
Yu Huang
Level 123
God Stats
0W - 1L
1,230 SR
Queue Stats
94W - 89L
1,513 Elo+
Solo
Charybdis
Charybdis
rdcmac1
Charybdis
Level 89
God Stats
1W - 1L
1,472 SR
Queue Stats
12W - 15L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 2 / 8
10,032
772
7,041
13,224
4,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
16
3 / 0 / 10
9,633
741
8,006
3,355
1,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 2 / 11
9,291
715
12,819
9,819
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 1 / 12
10,540
811
14,437
16,278
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
PatriotPower
Arachne
16
5 / 2 / 6
9,770
752
13,799
12,043
12,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
A_J_Slims
Thoth
17
1 / 3 / 3
9,282
714
10,289
9,068
4,050
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
16
2 / 0 / 3
8,639
665
6,687
7,596
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Tabe0V0
King Arthur
15
0 / 3 / 5
8,551
658
9,389
24,317
17,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Weidcurt
Yu Huang
15
3 / 4 / 4
8,716
670
16,726
8,513
3,763
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charybdis
rdcmac1
Charybdis
13
1 / 6 / 0
7,751
596
4,133
11,069
4,772
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
16
Kills
7
7
Deaths
16
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
8
4.5
W
Kukulkan
 
Kukulkan
3
0
10
8
L
Thoth
A_J_Slims
Thoth
1
3
3
0.83
W
0
2
11
2.75
W
3
1
12
9
L
Rama
2
0
3
3.5
W
Arachne
PatriotPower
Arachne
5
2
6
4
L
King Arthur
Tabe0V0
King Arthur
0
3
5
0.83
L
Yu Huang
Weidcurt
Yu Huang
3
4
4
1.25
L
Charybdis
rdcmac1
Charybdis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,102
Damage
47,224
54,719
Taken
60,563
39,013
Mitigated
33,790
22,943
Healing
19,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,041
1,973
1,982
4,782
13,224
4,206
247
9,533
3,691
0
18,208
W
Kukulkan
 
Kukulkan
8,006
326
1,710
549
3,355
1,281
418
2,040
1,315
23,824
0
L
Thoth
A_J_Slims
Thoth
10,289
249
818
1,176
9,068
4,050
0
4,947
3,930
41,804
0
W
12,819
1,310
1,668
1,107
9,819
4,180
741
4,477
5,342
30,617
0
W
14,437
4,382
2,799
4,686
16,278
17,080
0
6,062
10,216
25,781
0
L
Rama
6,687
3,026
1,216
3,448
7,596
3,369
52
3,965
3,613
0
23,881
W
Arachne
PatriotPower
Arachne
13,799
11,192
1,087
2,573
12,043
12,266
295
4,903
7,140
0
22,551
L
King Arthur
Tabe0V0
King Arthur
9,389
249
357
9,428
24,317
17,836
0
13,938
9,939
0
28,320
L
Yu Huang
Weidcurt
Yu Huang
16,726
316
726
300
8,513
3,763
0
4,713
3,635
26,102
0
L
Charybdis
rdcmac1
Charybdis
4,133
1,415
999
1,135
11,069
4,772
0
7,245
3,725
0
17,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,266
Gold Earned
42,939
159
Minions Killed
230
0
Camps Cleared
0
1,324,531
Distance Traveled
1,227,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,032
772
22
2
0
216,616
0
W
Kukulkan
9,633
741
51
4
0
266,803
0
L
Thoth
9,282
714
76
6
0
279,762
0
W
Janus
9,291
715
54
4
0
270,744
0
W
Atlas
10,540
811
12
1
0
290,264
0
L
Rama
8,639
665
44
3
0
258,230
0
W
Arachne
9,770
752
20
2
0
280,104
0
L
King Arthur
8,551
658
36
3
0
236,088
0
L
Yu Huang
8,716
670
32
2
0
233,325
0
L
Charybdis
7,751
596
42
3
0
220,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role