Player Matchup

Awilix
Awilix
ElpericoMatador
Awilix
Level 47
God Stats
6W - 9L
1,373 SR
Queue Stats
79W - 91L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Keryso
Danzaburou
Level 70
God Stats
15W - 7L
1,627 SR
Queue Stats
48W - 31L
1,506 Elo+
Solo
Scylla
Scylla
Lxckurcxck
Scylla
Level 100
God Stats
4W - 3L
1,530 SR
Queue Stats
36W - 34L
1,472 Elo+
Solo
Fafnir
Fafnir
MurmeliVE
Fafnir
Level 64
God Stats
34W - 30L
1,508 SR
Queue Stats
186W - 187L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
vG3rm4n_RVG
Sun Wukong
Level 89
God Stats
16W - 7L
1,579 SR
Queue Stats
259W - 241L
1,477 Elo+
Solo
Team Averages
Level 74
1,523 SR
1,483 Elo+

VS

Team Averages
Level 67
1,507 SR
1,475 Elo+
Maui
Maui
 
Maui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
CCJ-kisame78
Poseidon
Level 29
God Stats
7W - 6L
1,559 SR
Queue Stats
52W - 66L
1,439 Elo+
Party 1
Bellona
Bellona
FrostAntho
Bellona
Level 28
God Stats
2W - 2L
1,404 SR
Queue Stats
52W - 50L
1,468 Elo+
Party 1
Janus
Janus
YouScreamlCream
Janus
Level 68
God Stats
19W - 17L
1,573 SR
Queue Stats
215W - 222L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 7
10,163
635
16,189
13,478
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Keryso
Danzaburou
14
5 / 0 / 6
9,509
594
12,040
5,792
2,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Lxckurcxck
Scylla
13
1 / 5 / 1
7,974
498
4,739
9,330
3,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
MurmeliVE
Fafnir
12
2 / 1 / 7
8,868
554
5,490
10,293
10,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
vG3rm4n_RVG
Sun Wukong
15
3 / 1 / 7
9,300
581
9,892
14,015
9,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
2 / 4 / 0
8,551
534
6,820
15,682
18,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
 
Thanatos
11
2 / 7 / 1
7,345
459
6,124
15,834
5,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
CCJ-kisame78
Poseidon
14
4 / 3 / 2
8,553
535
8,232
9,976
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
FrostAntho
Bellona
11
1 / 3 / 0
7,416
464
3,660
16,622
15,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 1
7,345
459
3,679
6,670
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
9
9
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
4
0
0.5
L
Thanatos
 
Thanatos
2
7
1
0.36
L
Poseidon
CCJ-kisame78
Poseidon
4
3
2
1.67
W
9
2
7
6.25
L
Bellona
FrostAntho
Bellona
1
3
0
0.33
W
Danzaburou
Keryso
Danzaburou
5
0
6
8
W
Scylla
Lxckurcxck
Scylla
1
5
1
0.3
W
Fafnir
MurmeliVE
Fafnir
2
1
7
5.5
L
0
3
1
0.17
W
Sun Wukong
vG3rm4n_RVG
Sun Wukong
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,350
Damage
28,515
52,908
Taken
64,784
31,119
Mitigated
43,991
11,459
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,820
2,845
0
3,908
15,682
18,084
0
1,400
14,282
50,048
13,515
L
Thanatos
 
Thanatos
6,124
2,313
0
5,735
15,834
5,273
0
814
15,020
0
48,756
L
Poseidon
CCJ-kisame78
Poseidon
8,232
1,072
0
1,500
9,976
3,175
0
3,770
6,206
61,255
0
W
16,189
8,232
0
1,921
13,478
5,374
414
1,904
11,532
0
94,258
L
Bellona
FrostAntho
Bellona
3,660
774
0
4,241
16,622
15,611
0
3,455
13,167
0
21,927
W
Danzaburou
Keryso
Danzaburou
12,040
5,953
0
2,959
5,792
2,404
2,762
1,346
4,336
0
66,197
W
Scylla
Lxckurcxck
Scylla
4,739
571
0
1,767
9,330
3,155
228
4,766
4,544
53,618
0
W
Fafnir
MurmeliVE
Fafnir
5,490
1,601
0
3,684
10,293
10,912
196
4,007
6,002
22,780
0
L
3,679
678
0
749
6,670
1,848
0
790
5,880
55,650
0
W
Sun Wukong
vG3rm4n_RVG
Sun Wukong
9,892
2,611
0
1,128
14,015
9,274
0
5,411
8,604
0
68,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,814
Gold Earned
39,210
437
Minions Killed
426
0
Camps Cleared
0
1,644,447
Distance Traveled
1,527,487
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,551
534
122
8
0
279,206
0
L
Thanatos
7,345
459
72
5
0
331,510
0
L
Poseidon
8,553
535
99
6
0
320,964
0
W
Awilix
10,163
635
103
6
0
382,703
1
L
Bellona
7,416
464
32
2
0
334,466
0
W
Danzaburou
9,509
594
113
7
0
302,001
2
W
Scylla
7,974
498
102
6
0
301,330
0
W
Fafnir
8,868
554
9
1
0
325,357
7
L
Janus
7,345
459
101
6
0
261,341
0
W
Sun Wukong
9,300
581
110
7
0
333,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role