Player Matchup

Charon
Charon
Chizzo92
Charon
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 153L
1,418 Elo+
Party 1
Ishtar
Ishtar
MatTeo_CaZza
Ishtar
Level 134
God Stats
9W - 11L
1,501 SR
Queue Stats
173W - 169L
1,457 Elo+
Party 1
Scylla
Scylla
aledemal97
Scylla
Level 105
God Stats
4W - 4L
1,499 SR
Queue Stats
296W - 280L
1,495 Elo+
Party 3
Bellona
Bellona
iKelsey19
Bellona
Level 120
God Stats
9W - 5L
1,519 SR
Queue Stats
258W - 256L
1,379 Elo+
Solo
Ymir
Ymir
xxproskillzxx06
Ymir
Level 108
God Stats
6W - 3L
1,573 SR
Queue Stats
288W - 288L
1,491 Elo+
Party 3
Team Averages
Level 121
1,518 SR
1,448 Elo+

VS

Team Averages
Level 87
1,498 SR
1,475 Elo+
Yemoja
Yemoja
Dziwny_Gracz4822
Yemoja
Level 24
God Stats
5W - 3L
1,663 SR
Queue Stats
24W - 31L
1,458 Elo+
Party 2
Pele
Pele
Regular_Pancake
Pele
Level 101
God Stats
57W - 46L
1,606 SR
Queue Stats
243W - 225L
1,550 Elo+
Party 4
Merlin
Merlin
SlushyGryphon77
Merlin
Level 117
God Stats
0W - 3L
1,126 SR
Queue Stats
484W - 453L
1,524 Elo+
Party 4
Heimdallr
Heimdallr
krepin52
Heimdallr
Level 128
God Stats
19W - 18L
1,554 SR
Queue Stats
1,118W - 1,119L
1,454 Elo+
Solo
Guan Yu
Guan Yu
zielak225
Guan Yu
Level 64
God Stats
2W - 2L
1,540 SR
Queue Stats
30W - 48L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Chizzo92
Charon
5
0 / 0 / 2
3,537
707
911
3,296
1,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
5
2 / 0 / 0
3,691
738
1,785
2,085
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
aledemal97
Scylla
6
0 / 0 / 0
3,430
686
1,333
1,587
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
iKelsey19
Bellona
7
2 / 0 / 0
4,045
809
1,884
2,729
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 0 / 1
3,128
626
1,791
3,757
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,113
623
1,542
2,544
1,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
3,074
615
1,023
3,842
1,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 0 / 0
3,382
676
1,392
1,122
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
krepin52
Heimdallr
5
0 / 2 / 0
2,924
585
1,798
3,398
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
zielak225
Guan Yu
3
0 / 1 / 0
2,776
555
922
2,378
1,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
Chizzo92
Charon
0
0
2
1
L
0
0
0
0
W
Ishtar
2
0
0
2
L
0
1
0
0
L
0
0
0
0
W
Scylla
aledemal97
Scylla
0
0
0
0
W
Bellona
iKelsey19
Bellona
2
0
0
2
L
Heimdallr
krepin52
Heimdallr
0
2
0
0
W
0
0
1
0.5
L
Guan Yu
zielak225
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,704
Damage
6,677
13,454
Taken
13,284
6,195
Mitigated
5,559
4,934
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Chizzo92
Charon
911
253
98
1,409
3,296
1,474
0
495
2,801
7,965
0
L
1,542
575
489
446
2,544
1,314
0
1,535
1,009
5,120
0
W
Ishtar
1,785
1,275
0
603
2,085
661
0
730
1,355
0
15,872
L
1,023
204
0
756
3,842
1,117
0
1,338
2,504
0
13,482
L
1,392
94
0
250
1,122
279
0
130
992
17,050
0
W
Scylla
aledemal97
Scylla
1,333
44
0
625
1,587
408
0
461
1,126
18,269
0
W
Bellona
iKelsey19
Bellona
1,884
868
0
1,036
2,729
2,054
0
0
2,561
0
23,158
L
Heimdallr
krepin52
Heimdallr
1,798
539
0
508
3,398
1,376
0
1,032
2,366
0
15,204
W
1,791
687
0
1,163
3,757
1,598
0
1,248
2,509
13,086
0
L
Guan Yu
zielak225
Guan Yu
922
297
0
1,328
2,378
1,473
0
0
2,378
0
5,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,831
Gold Earned
15,269
134
Minions Killed
105
0
Camps Cleared
0
531,237
Distance Traveled
454,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,537
707
5
1
0
99,931
0
L
Yemoja
3,113
623
4
1
0
98,932
0
W
Ishtar
3,691
738
37
7
0
123,473
0
L
Pele
3,074
615
28
6
0
116,240
0
L
Merlin
3,382
676
30
6
0
90,998
0
W
Scylla
3,430
686
36
7
0
110,064
0
W
Bellona
4,045
809
29
6
0
90,220
0
L
Heimdallr
2,924
585
29
6
0
86,464
0
W
Ymir
3,128
626
27
5
0
107,549
0
L
Guan Yu
2,776
555
14
3
0
61,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role