Player Matchup

Chronos
Chronos
Azuromus
Chronos
Level 166
God Stats
4W - 5L
1,459 SR
Queue Stats
324W - 283L
1,599 Elo+
Solo
Hel
Hel
ChangelingKing
Hel
Level 139
God Stats
49W - 39L
1,634 SR
Queue Stats
286W - 260L
1,615 Elo+
Solo
Da Ji
Da Ji
jokito606
Da Ji
Level 83
God Stats
0W - 3L
1,282 SR
Queue Stats
27W - 23L
1,469 Elo+
Solo
King Arthur
King Arthur
mriegel15
King Arthur
Level 103
God Stats
25W - 15L
1,670 SR
Queue Stats
99W - 121L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ulquiorracifer21
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,542 SR
Queue Stats
82W - 84L
1,484 Elo+
Solo
Team Averages
Level 124
1,517 SR
1,529 Elo+

VS

Team Averages
Level 127
1,547 SR
1,495 Elo+
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Gly-Xing
Hel
Level 159
God Stats
16W - 10L
1,544 SR
Queue Stats
485W - 427L
1,560 Elo+
Solo
Skadi
Skadi
Melithice
Skadi
Level 108
God Stats
8W - 2L
1,755 SR
Queue Stats
183W - 181L
1,464 Elo+
Solo
Ne Zha
Ne Zha
VenomDeadBird
Ne Zha
Level 129
God Stats
6W - 7L
1,518 SR
Queue Stats
58W - 72L
1,413 Elo+
Solo
Thanatos
Thanatos
temp-222995016
Thanatos
Level 80
God Stats
6W - 4L
1,416 SR
Queue Stats
7W - 8L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Azuromus
Chronos
10
0 / 1 / 2
5,847
1,169
4,217
5,259
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 3
5,862
1,172
5,822
3,134
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
jokito606
Da Ji
10
2 / 3 / 0
6,165
1,233
2,809
7,692
4,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
mriegel15
King Arthur
11
1 / 2 / 2
6,892
1,378
5,032
10,333
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
ulquiorracifer21
Morgan Le Fay
9
0 / 0 / 0
3,641
728
0
0
0
Team 1 Tickets

353

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 1 / 6
5,923
1,185
7,237
6,815
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 0 / 4
6,580
1,316
5,462
3,835
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Skadi
Melithice
Skadi
11
2 / 0 / 4
6,319
1,264
4,212
3,276
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 0 / 4
6,682
1,336
2,987
2,126
884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
11
0 / 2 / 4
5,631
1,126
3,521
4,698
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
3
Kills
6
6
Deaths
3
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
1
6
3
L
Chronos
Azuromus
Chronos
0
1
2
1
L
0
0
3
1.5
W
2
0
4
4
W
Skadi
Melithice
Skadi
2
0
4
4
W
2
0
4
4
L
Da Ji
jokito606
Da Ji
2
3
0
0.67
L
King Arthur
mriegel15
King Arthur
1
2
2
1
W
Thanatos
0
2
4
1
L
Morgan Le Fay
ulquiorracifer21
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,880
Damage
23,419
26,418
Taken
20,750
18,766
Mitigated
11,364
5,593
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,237
2,585
0
1,077
6,815
5,236
0
3,874
2,941
564
12,358
L
Chronos
Azuromus
Chronos
4,217
487
0
261
5,259
1,614
0
1,994
3,265
16,505
0
L
5,822
198
3,018
1,454
3,134
1,667
0
290
2,844
14,371
0
W
5,462
319
2,672
2,448
3,835
1,749
0
1,364
2,471
13,601
0
W
Skadi
Melithice
Skadi
4,212
1,190
0
0
3,276
1,357
0
1,715
1,561
0
20,836
W
2,987
538
0
486
2,126
884
0
1,031
1,095
0
15,605
L
Da Ji
jokito606
Da Ji
2,809
375
0
20
7,692
4,284
0
1,743
5,949
0
16,595
L
King Arthur
mriegel15
King Arthur
5,032
345
0
840
10,333
11,201
0
1,835
8,498
1,296
15,466
W
Thanatos
3,521
683
0
1,620
4,698
2,138
0
2,457
2,241
0
8,431
L
Morgan Le Fay
ulquiorracifer21
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,407
Gold Earned
31,135
120
Minions Killed
109
3
Camps Cleared
6
449,544
Distance Traveled
558,658
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,923
1,185
15
3
1
112,154
0
L
Chronos
5,847
1,169
42
8
1
115,897
0
L
Hel
5,862
1,172
20
4
0
120,812
0
W
Hel
6,580
1,316
26
5
0
120,511
1
W
Skadi
6,319
1,264
34
7
2
97,358
0
W
Ne Zha
6,682
1,336
22
4
3
117,066
0
L
Da Ji
6,165
1,233
39
8
2
105,612
0
L
King Arthur
6,892
1,378
19
4
0
107,223
0
W
Thanatos
5,631
1,126
12
2
0
111,569
0
L
Morgan Le Fay
3,641
728
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role