Player Matchup

Da Ji
Da Ji
QuickyWiggles
Da Ji
Level 99
God Stats
2W - 1L
1,597 SR
Queue Stats
71W - 71L
1,509 Elo+
Party 1
Xing Tian
Xing Tian
SenchoMarine
Xing Tian
Level 124
God Stats
2W - 3L
1,491 SR
Queue Stats
166W - 165L
1,525 Elo+
Solo
Thor
Thor
TehWrexxor
Thor
Level 147
God Stats
5W - 3L
1,799 SR
Queue Stats
300W - 300L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
baklauno_BE
Sun Wukong
Level 153
God Stats
5W - 4L
1,587 SR
Queue Stats
478W - 491L
1,525 Elo+
Solo
Ix Chel
Ix Chel
joshbkillin23
Ix Chel
Level 154
God Stats
0W - 4L
1,081 SR
Queue Stats
330W - 312L
1,419 Elo+
Solo
Team Averages
Level 135
1,511 SR
1,488 Elo+

VS

Team Averages
Level 134
1,436 SR
1,502 Elo+
Horus
Horus
ChiefTwink_Bsir
Horus
Level 148
God Stats
1W - 0L
1,565 SR
Queue Stats
45W - 50L
1,431 Elo+
Solo
Surtr
Surtr
Hanzrimer
Surtr
Level 133
God Stats
5W - 1L
1,656 SR
Queue Stats
182W - 180L
1,511 Elo+
Solo
Charybdis
Charybdis
MBoorstein
Charybdis
Level 123
God Stats
1W - 2L
1,114 SR
Queue Stats
211W - 229L
1,477 Elo+
Solo
Poseidon
Poseidon
MercaneryHit
Poseidon
Level 137
God Stats
2W - 2L
1,484 SR
Queue Stats
201W - 200L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
PuddinCupZzZ
Baba Yaga
Level 128
God Stats
5W - 7L
1,360 SR
Queue Stats
260W - 281L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
6,736
842
7,579
16,377
7,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Xing Tian
SenchoMarine
Xing Tian
8
0 / 3 / 3
6,028
754
2,057
7,758
6,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 4 / 3
8,137
1,017
10,744
12,462
11,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
baklauno_BE
Sun Wukong
13
2 / 4 / 7
7,406
926
8,401
12,073
9,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
11
1 / 4 / 3
6,726
841
5,788
7,502
3,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 15
7,900
988
6,342
11,124
7,338
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Hanzrimer
Surtr
13
3 / 3 / 8
7,742
968
7,307
9,902
5,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
MBoorstein
Charybdis
16
9 / 3 / 7
9,071
1,134
11,261
8,420
3,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
MercaneryHit
Poseidon
12
4 / 3 / 6
7,494
937
7,929
6,957
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
PuddinCupZzZ
Baba Yaga
14
1 / 1 / 15
8,102
1,013
13,516
8,580
3,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
10
Kills
20
20
Deaths
11
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
W
Surtr
Hanzrimer
Surtr
3
3
8
2.33
W
Charybdis
MBoorstein
Charybdis
9
3
7
4.17
W
Poseidon
MercaneryHit
Poseidon
4
3
6
2.33
W
Baba Yaga
PuddinCupZzZ
Baba Yaga
1
1
15
8.5
L
1
5
4
0.6
L
Xing Tian
SenchoMarine
Xing Tian
0
3
3
0.5
L
6
4
3
1.88
L
Sun Wukong
baklauno_BE
Sun Wukong
2
4
7
1.38
L
Ix Chel
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,569
Damage
46,355
56,172
Taken
44,983
38,161
Mitigated
23,117
13,558
Healing
22,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,342
2,871
7,110
6,460
11,124
7,338
24
2,765
8,050
0
7,896
W
Surtr
Hanzrimer
Surtr
7,307
3,505
525
2,671
9,902
5,979
873
1,407
8,371
472
14,098
W
Charybdis
MBoorstein
Charybdis
11,261
4,645
217
542
8,420
3,726
1,675
2,216
6,155
0
21,981
W
Poseidon
MercaneryHit
Poseidon
7,929
214
554
1,312
6,957
2,293
0
441
6,430
13,449
0
W
Baba Yaga
PuddinCupZzZ
Baba Yaga
13,516
385
1,010
2,208
8,580
3,781
1,958
1,016
7,372
30,882
0
L
7,579
1,360
0
3,325
16,377
7,589
0
6,408
9,969
0
14,537
L
Xing Tian
SenchoMarine
Xing Tian
2,057
183
520
705
7,758
6,125
110
2,558
5,200
5,005
0
L
10,744
1,490
950
1,588
12,462
11,282
0
5,412
7,050
0
16,409
L
Sun Wukong
baklauno_BE
Sun Wukong
8,401
991
690
1,740
12,073
9,233
0
4,325
7,748
0
19,426
L
Ix Chel
5,788
536
2,477
1,563
7,502
3,932
93
3,091
4,411
10,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,033
Gold Earned
40,309
74
Minions Killed
96
0
Camps Cleared
0
665,364
Distance Traveled
770,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,900
988
1
0
0
169,604
0
W
Surtr
7,742
968
16
2
0
149,948
0
W
Charybdis
9,071
1,134
29
4
0
130,271
0
W
Poseidon
7,494
937
12
2
0
161,990
0
W
Baba Yaga
8,102
1,013
38
5
0
158,659
0
L
Da Ji
6,736
842
24
3
0
132,608
0
L
Xing Tian
6,028
754
5
1
0
93,197
0
L
Thor
8,137
1,017
15
2
0
150,284
0
L
Sun Wukong
7,406
926
18
2
0
151,656
0
L
Ix Chel
6,726
841
12
2
0
137,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role