Player Matchup

Janus
Janus
Chopedd
Janus
Level 69
God Stats
4W - 0L
1,840 SR
Queue Stats
27W - 19L
1,461 Elo+
Solo
Mulan
Mulan
GTXJudge
Mulan
Level 103
God Stats
14W - 11L
1,476 SR
Queue Stats
237W - 245L
1,403 Elo+
Party 1
Fenrir
Fenrir
Pannenkoektje
Fenrir
Level 60
God Stats
2W - 1L
1,660 SR
Queue Stats
236W - 264L
1,354 Elo+
Party 1
Team Averages
Level 77
1,659 SR
1,406 Elo+

VS

Team Averages
Level 106
1,484 SR
1,475 Elo+
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Pokator
Medusa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,505 Elo+
Solo
Kukulkan
Kukulkan
SlayedBy_aGirl
Kukulkan
Level 98
God Stats
48W - 35L
1,452 SR
Queue Stats
766W - 788L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chopedd
Janus
11
6 / 2 / 6
8,721
872
7,933
5,913
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
GTXJudge
Mulan
11
2 / 0 / 9
8,291
829
6,183
8,197
8,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 2 / 3
7,945
795
4,272
8,692
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 4 / 2
7,733
773
5,608
5,876
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Pokator
Medusa
7
0 / 6 / 0
6,267
627
4,069
9,913
3,072
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
10
1 / 2 / 2
7,657
766
4,401
5,353
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
4
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
2
0.75
W
Janus
Chopedd
Janus
6
2
6
4.5
W
Mulan
GTXJudge
Mulan
2
0
9
6.5
W
4
2
3
2.75
L
Medusa
Pokator
Medusa
0
6
0
0
L
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,388
Damage
14,078
22,802
Taken
21,142
14,253
Mitigated
6,616
3,285
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,608
759
0
70
5,876
1,709
0
2,557
2,994
17,860
0
W
Janus
Chopedd
Janus
7,933
533
0
490
5,913
2,465
0
2,670
3,243
42,943
0
W
Mulan
GTXJudge
Mulan
6,183
700
158
1,951
8,197
8,305
0
3,543
4,654
0
23,038
W
4,272
296
0
686
8,692
3,483
0
4,225
4,467
0
16,914
L
Medusa
Pokator
Medusa
4,069
1,249
0
1,100
9,913
3,072
0
3,022
6,510
0
11,704
L
Kukulkan
4,401
290
0
1,398
5,353
1,835
0
2,201
2,833
35,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,957
Gold Earned
21,657
121
Minions Killed
103
0
Camps Cleared
0
518,423
Distance Traveled
490,244
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,733
773
19
2
0
178,084
0
W
Janus
8,721
872
75
8
0
179,451
0
W
Mulan
8,291
829
25
3
0
169,253
1
W
Fenrir
7,945
795
21
2
0
169,719
0
L
Medusa
6,267
627
13
1
0
154,034
0
L
Kukulkan
7,657
766
71
7
0
158,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role