Player Matchup

Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Foxfire909
Artemis
Level 149
God Stats
2W - 0L
1,413 SR
Queue Stats
173W - 180L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
UrScylla
Cthulhu
Level 134
God Stats
3W - 3L
1,496 SR
Queue Stats
167W - 180L
1,441 Elo+
Party 1
Maui
Maui
nubliasness
Maui
Level 172
God Stats
2W - 6L
1,489 SR
Queue Stats
272W - 229L
1,627 Elo+
Solo
Team Averages
Level 145
1,480 SR
1,502 Elo+

VS

Team Averages
Level 92
1,578 SR
1,520 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ButteryBoi236
Artio
Level 69
God Stats
1W - 1L
1,692 SR
Queue Stats
59W - 48L
1,535 Elo+
Solo
Jormungandr
Jormungandr
Destiny_501st
Jormungandr
Level 47
God Stats
1W - 1L
1,730 SR
Queue Stats
19W - 13L
1,590 Elo+
Solo
Janus
Janus
Twok-Madden
Janus
Level 76
God Stats
0W - 3L
1,344 SR
Queue Stats
276W - 272L
1,495 Elo+
Solo
Thoth
Thoth
twistanotha1
Thoth
Level 158
God Stats
6W - 5L
1,623 SR
Queue Stats
559W - 570L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 0 / 9
6,414
1,069
3,918
4,193
1,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
 
Hou Yi
12
2 / 0 / 6
6,302
1,050
2,387
3,656
1,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artemis
Foxfire909
Artemis
10
4 / 1 / 5
6,001
1,000
4,366
3,703
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
UrScylla
Cthulhu
11
2 / 1 / 6
6,365
1,061
6,220
6,591
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 10
5,993
999
5,446
5,019
3,265
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 1
5,308
885
3,660
3,109
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 2
5,556
926
1,404
8,186
6,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Destiny_501st
Jormungandr
9
0 / 1 / 1
4,889
815
5,071
4,317
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 1
6,299
1,050
8,853
3,653
1,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 2
5,197
866
2,507
4,855
1,964
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
13
Kills
2
2
Deaths
13
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
9
7.5
W
Hou Yi
 
Hou Yi
2
0
6
5
L
Neith
 
Neith
1
2
1
0.75
L
0
4
2
0.25
L
Jormungandr
Destiny_501st
Jormungandr
0
1
1
0.5
W
Artemis
Foxfire909
Artemis
4
1
5
6.5
L
1
2
1
0.75
W
Cthulhu
UrScylla
Cthulhu
2
1
6
5
W
2
0
10
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,337
Damage
21,495
23,162
Taken
24,120
13,345
Mitigated
15,432
12,827
Healing
3,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,918
1,365
3,249
2,223
4,193
1,835
45
3,395
674
0
8,170
W
Hou Yi
 
Hou Yi
2,387
1,255
364
420
3,656
1,470
0
2,713
816
0
7,575
L
Neith
 
Neith
3,660
1,283
10
168
3,109
1,342
0
1,259
1,850
0
6,308
L
1,404
306
770
773
8,186
6,759
0
4,456
3,730
2,846
0
L
Jormungandr
Destiny_501st
Jormungandr
5,071
1,348
114
1,414
4,317
3,862
0
1,921
2,396
7,112
0
W
Artemis
Foxfire909
Artemis
4,366
1,619
982
755
3,703
1,532
0
2,599
1,022
0
8,422
L
8,853
83
509
14
3,653
1,505
0
1,719
1,934
22,942
0
W
Cthulhu
UrScylla
Cthulhu
6,220
28
1,523
1,322
6,591
5,243
0
4,297
2,131
12,864
0
W
5,446
909
991
998
5,019
3,265
0
4,135
684
11,574
0
L
2,507
0
27
105
4,855
1,964
0
2,311
2,544
4,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
27,249
65
Minions Killed
54
0
Camps Cleared
0
591,882
Distance Traveled
513,639
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,414
1,069
10
2
0
114,052
0
W
Hou Yi
6,302
1,050
23
4
0
121,272
0
L
Neith
5,308
885
9
2
0
61,408
1
L
Artio
5,556
926
6
1
0
111,379
0
L
Jormungandr
4,889
815
2
0
0
114,449
0
W
Artemis
6,001
1,000
7
1
0
84,652
0
L
Janus
6,299
1,050
30
5
0
124,564
0
W
Cthulhu
6,365
1,061
16
3
0
136,798
0
W
Maui
5,993
999
9
2
0
135,108
0
L
Thoth
5,197
866
7
1
0
101,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role