Player Matchup

Cthulhu
Cthulhu
Bronze II
ModdySaySo
Cthulhu
Bronze II
Level 109
God Stats
0W - 3L
1,467 SR
Queue Stats
123W - 163L
522 MMR
Solo
Izanami
Izanami
Bronze I
Ultimateyum7809
Izanami
Bronze I
Level 53
God Stats
1W - 3L
1,495 SR
Queue Stats
16W - 39L
528 MMR
Solo
Mercury
Mercury
Bronze I
itsSnappin
Mercury
Bronze I
Level 112
God Stats
0W - 3L
1,455 SR
Queue Stats
28W - 59L
525 MMR
Solo
Achilles
Achilles
Silver IV
lolotolyon
Achilles
Silver IV
Level 88
God Stats
1W - 1L
1,726 SR
Queue Stats
104W - 120L
725 MMR
Solo
Kukulkan
Kukulkan
Silver V
teaga07
Kukulkan
Silver V
Level 108
God Stats
2W - 4L
1,481 SR
Queue Stats
25W - 53L
723 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,525 SR
605 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,514 SR
599 MMR
Ymir
Ymir
Silver IV
Artich99
Ymir
Silver IV
Level 56
God Stats
13W - 16L
1,355 SR
Queue Stats
117W - 127L
600 MMR
Party 1
Chaac
Chaac
Bronze I
BlackJack900724
Chaac
Bronze I
Level 85
God Stats
2W - 1L
1,928 SR
Queue Stats
51W - 89L
404 MMR
Solo
Hera
Hera
Silver V
Step922
Hera
Silver V
Level 48
God Stats
27W - 16L
1,535 SR
Queue Stats
70W - 61L
668 MMR
Party 1
Bacchus
Bacchus
Silver IV
j2xclusive525
Bacchus
Silver IV
Level 146
God Stats
15W - 12L
1,347 SR
Queue Stats
608W - 632L
583 MMR
Solo
Medusa
Medusa
Silver IV
丨东海散人丨
Medusa
Silver IV
Level 62
God Stats
7W - 8L
1,403 SR
Queue Stats
61W - 80L
739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ModdySaySo
Cthulhu
5
0 / 0 / 0
3,270
654
972
4,401
1,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 0 / 0
2,674
535
292
769
171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
itsSnappin
Mercury
5
0 / 1 / 0
3,198
640
1,376
3,536
942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
lolotolyon
Achilles
7
0 / 0 / 0
3,764
753
946
3,052
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
teaga07
Kukulkan
6
1 / 2 / 1
3,705
741
901
2,648
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
ThanatosAthenaMaman Brigitte

VS

Bans
ThorLokiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
2 / 0 / 0
3,942
788
939
2,217
931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,413
683
848
2,760
2,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Step922
Hera
6
0 / 2 / 2
3,650
730
1,135
2,365
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
5
0 / 0 / 1
3,639
728
1,022
1,868
1,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
1 / 0 / 0
3,337
667
3,085
2,657
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
0
2
W
0
0
0
0
L
Cthulhu
ModdySaySo
Cthulhu
0
0
0
0
W
Hera
Step922
Hera
0
2
2
0.5
L
0
0
0
0
L
Mercury
itsSnappin
Mercury
0
1
0
0
W
Bacchus
0
0
1
0.5
L
Achilles
lolotolyon
Achilles
0
0
0
0
L
Kukulkan
teaga07
Kukulkan
1
2
1
0.75
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,487
Damage
7,029
14,406
Taken
11,867
4,949
Mitigated
5,966
3,975
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
939
77
0
370
2,217
931
0
273
1,944
17,224
0
W
848
166
0
1,023
2,760
2,250
0
0
2,760
0
12,756
L
Cthulhu
ModdySaySo
Cthulhu
972
131
422
372
4,401
1,689
0
1,141
3,260
8,074
0
W
Hera
Step922
Hera
1,135
135
0
470
2,365
630
0
628
1,737
19,004
0
L
292
185
0
380
769
171
0
83
686
0
4,024
L
Mercury
itsSnappin
Mercury
1,376
763
0
871
3,536
942
0
651
2,885
0
11,901
W
Bacchus
1,022
130
0
912
1,868
1,371
0
385
1,483
10,042
0
L
Achilles
lolotolyon
Achilles
946
237
0
1,295
3,052
1,292
0
0
2,844
0
16,007
L
Kukulkan
teaga07
Kukulkan
901
195
0
635
2,648
855
0
1,221
1,427
16,864
0
W
3,085
1,736
0
795
2,657
784
0
587
2,070
0
14,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,611
Gold Earned
17,981
109
Minions Killed
140
0
Camps Cleared
0
446,164
Distance Traveled
536,534
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,942
788
34
7
0
112,140
0
W
Chaac
3,413
683
18
4
0
93,920
0
L
Cthulhu
3,270
654
9
2
0
102,133
0
W
Hera
3,650
730
42
8
0
107,949
0
L
Izanami
2,674
535
9
2
0
42,883
0
L
Mercury
3,198
640
27
5
0
114,802
0
W
Bacchus
3,639
728
16
3
0
112,676
2
L
Achilles
3,764
753
29
6
0
90,124
0
L
Kukulkan
3,705
741
35
7
0
96,222
0
W
Medusa
3,337
667
30
6
0
109,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role