Player Matchup

Chaac
Chaac
 
Chaac
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
AgniNa
Ishtar
Level 217
God Stats
10W - 6L
1,840 SR
Queue Stats
808W - 313L
1,705 Elo+
Party 1
Scylla
Scylla
Mittchell
Scylla
Level 154
God Stats
12W - 13L
1,549 SR
Queue Stats
177W - 119L
1,630 Elo+
Solo
Nemesis
Nemesis
Zetуr
Nemesis
Level 145
God Stats
1W - 0L
1,695 SR
Queue Stats
60W - 42L
1,686 Elo+
Party 1
Team Averages
Level 196
1,617 SR
1,604 Elo+

VS

Team Averages
Level 131
1,469 SR
1,480 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JunglerØrTroll
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 2
Anhur
Anhur
Robert-ALX-24
Anhur
Level 89
God Stats
1W - 2L
1,350 SR
Queue Stats
241W - 225L
1,528 Elo+
Solo
Bastet
Bastet
TheEpicness
Bastet
Level 159
God Stats
1W - 1L
1,496 SR
Queue Stats
39W - 102L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 3
5,013
1,003
2,281
3,637
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
 
Aphrodite
9
1 / 0 / 3
4,688
938
1,682
1,451
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
AgniNa
Ishtar
11
1 / 0 / 3
5,305
1,061
2,270
4,205
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Mittchell
Scylla
10
1 / 0 / 2
5,113
1,023
1,764
2,703
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Zetуr
Nemesis
10
2 / 0 / 1
4,829
966
4,528
3,856
1,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 1 / 0
4,953
991
4,108
2,184
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
 
Ratatoskr
8
0 / 2 / 0
4,182
836
879
2,227
1,122
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
0 / 1 / 0
4,835
967
812
2,644
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 0 / 0
4,749
950
835
3,349
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
9
0 / 2 / 0
4,501
900
4,794
4,704
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
3
2.5
W
Aphrodite
 
Aphrodite
1
0
3
2.5
L
Thoth
 
Thoth
0
1
0
0
L
Ratatoskr
 
Ratatoskr
0
2
0
0
W
Ishtar
AgniNa
Ishtar
1
0
3
2.5
L
0
1
0
0
W
Scylla
Mittchell
Scylla
1
0
2
2
L
0
0
0
0
L
Bastet
0
2
0
0
W
Nemesis
Zetуr
Nemesis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,525
Damage
11,428
15,852
Taken
15,108
7,467
Mitigated
5,208
5,313
Healing
3,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,281
278
0
1,093
3,637
2,349
0
870
2,669
0
12,684
W
Aphrodite
 
Aphrodite
1,682
180
1,466
1,059
1,451
747
330
483
908
4,368
0
L
Thoth
 
Thoth
4,108
124
0
320
2,184
621
0
160
1,984
16,155
0
L
Ratatoskr
 
Ratatoskr
879
190
0
225
2,227
1,122
0
649
1,574
0
2,297
W
Ishtar
AgniNa
Ishtar
2,270
1,272
0
445
4,205
1,547
663
997
3,146
0
16,143
L
812
41
0
890
2,644
820
0
1,139
1,493
15,769
0
W
Scylla
Mittchell
Scylla
1,764
285
0
440
2,703
906
0
1,111
1,540
13,836
0
L
835
835
0
924
3,349
1,027
0
865
2,456
0
12,557
L
Bastet
4,794
797
0
1,010
4,704
1,618
0
525
4,155
0
6,752
W
Nemesis
Zetуr
Nemesis
4,528
1,478
0
810
3,856
1,918
0
1,047
2,669
0
7,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
23,220
126
Minions Killed
113
0
Camps Cleared
0
610,105
Distance Traveled
524,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,013
1,003
22
4
0
135,469
0
W
Aphrodite
4,688
938
12
2
0
110,273
0
L
Thoth
4,953
991
42
8
0
117,535
0
L
Ratatoskr
4,182
836
2
0
0
48,167
0
W
Ishtar
5,305
1,061
45
9
0
114,370
0
L
Zeus
4,835
967
37
7
0
114,411
0
W
Scylla
5,113
1,023
34
7
0
109,931
0
L
Anhur
4,749
950
29
6
0
114,168
0
L
Bastet
4,501
900
3
1
0
129,759
0
W
Nemesis
4,829
966
13
3
0
140,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role