Player Matchup

Hachiman
Hachiman
BOOGIEOOGIE545
Hachiman
Level 39
God Stats
3W - 6L
1,385 SR
Queue Stats
25W - 35L
1,257 Elo+
Party 2
King Arthur
King Arthur
DiegonBlack
King Arthur
Level 129
God Stats
3W - 2L
1,444 SR
Queue Stats
21W - 25L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
JaKeTheSniZZake4
Tsukuyomi
Level 151
God Stats
26W - 24L
1,545 SR
Queue Stats
797W - 750L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Raneldor
Sylvanus
Level 48
God Stats
1W - 1L
1,259 SR
Queue Stats
22W - 40L
1,276 Elo+
Party 2
Merlin
Merlin
Spine Fuzz
Merlin
Level 158
God Stats
14W - 9L
1,533 SR
Queue Stats
739W - 718L
1,468 Elo+
Solo
Team Averages
Level 105
1,433 SR
1,393 Elo+

VS

Team Averages
Level 77
1,542 SR
1,441 Elo+
Bake Kujira
Bake Kujira
SFB_Stix
Bake Kujira
Level 149
God Stats
16W - 14L
1,556 SR
Queue Stats
495W - 492L
1,492 Elo+
Solo
Agni
Agni
Tylachu
Agni
Level 29
God Stats
0W - 1L
1,649 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 1
Izanami
Izanami
UnbannableGT
Izanami
Level 68
God Stats
1W - 3L
1,572 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 1
Arachne
Arachne
Z_4K94G
Arachne
Level 68
God Stats
30W - 27L
1,521 SR
Queue Stats
265W - 244L
1,399 Elo+
Solo
King Arthur
King Arthur
Zeromuramasa106
King Arthur
Level 69
God Stats
7W - 12L
1,411 SR
Queue Stats
145W - 110L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
3 / 0 / 4
10,052
503
12,413
11,234
4,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
DiegonBlack
King Arthur
18
3 / 5 / 2
10,948
547
7,900
18,407
13,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
19
7 / 2 / 5
12,009
600
17,539
20,061
9,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Raneldor
Sylvanus
14
1 / 2 / 3
9,182
459
4,024
17,938
14,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Spine Fuzz
Merlin
18
4 / 1 / 4
11,344
567
7,536
9,897
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
SFB_Stix
Bake Kujira
16
1 / 0 / 1
10,489
524
7,704
15,058
14,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Tylachu
Agni
15
2 / 6 / 0
9,648
482
12,158
14,626
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
UnbannableGT
Izanami
13
0 / 6 / 1
8,392
420
7,631
11,816
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Z_4K94G
Arachne
13
1 / 4 / 1
8,529
426
4,757
18,347
6,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Zeromuramasa106
King Arthur
15
6 / 2 / 1
10,824
541
14,652
14,970
18,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
10
10
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
0
4
5
W
King Arthur
DiegonBlack
King Arthur
3
5
2
0.8
W
Tsukuyomi
7
2
5
4.75
W
Sylvanus
Raneldor
Sylvanus
1
2
3
1.25
L
Bake Kujira
SFB_Stix
Bake Kujira
1
0
1
1.5
W
Merlin
Spine Fuzz
Merlin
4
1
4
6
L
Agni
Tylachu
Agni
2
6
0
0.33
L
Izanami
UnbannableGT
Izanami
0
6
1
0.08
L
Arachne
Z_4K94G
Arachne
1
4
1
0.38
L
King Arthur
Zeromuramasa106
King Arthur
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,412
Damage
46,902
77,537
Taken
74,817
44,969
Mitigated
48,851
31,100
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
12,413
6,722
0
5,198
11,234
4,826
562
3,107
8,127
0
100,515
W
King Arthur
DiegonBlack
King Arthur
7,900
1,129
0
2,949
18,407
13,631
201
725
17,682
0
74,107
W
Tsukuyomi
17,539
3,160
0
10,899
20,061
9,084
0
4,686
15,375
0
114,725
W
Sylvanus
Raneldor
Sylvanus
4,024
1,128
2,785
7,657
17,938
14,161
124
5,872
12,066
25,132
0
L
Bake Kujira
SFB_Stix
Bake Kujira
7,704
4,846
0
4,333
15,058
14,832
174
2,094
12,964
98,630
0
W
Merlin
Spine Fuzz
Merlin
7,536
581
0
1,612
9,897
3,267
1,334
6,365
3,532
87,569
0
L
Agni
Tylachu
Agni
12,158
882
0
250
14,626
5,124
334
5,241
9,385
72,063
0
L
Izanami
UnbannableGT
Izanami
7,631
5,646
0
645
11,816
3,670
32
1,659
10,157
0
47,813
L
Arachne
Z_4K94G
Arachne
4,757
3,345
0
5,450
18,347
6,611
0
1,972
16,375
0
53,850
L
King Arthur
Zeromuramasa106
King Arthur
14,652
1,388
0
2,310
14,970
18,614
248
594
14,376
0
69,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,535
Gold Earned
47,882
614
Minions Killed
544
0
Camps Cleared
0
1,860,149
Distance Traveled
1,845,586
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,052
503
125
6
0
333,992
0
W
King Arthur
10,948
547
144
7
0
360,039
0
W
Tsukuyomi
12,009
600
140
7
0
461,477
4
W
Sylvanus
9,182
459
38
2
0
333,546
8
L
Bake Kujira
10,489
524
151
8
0
412,792
0
W
Merlin
11,344
567
167
8
0
371,095
2
L
Agni
9,648
482
128
6
0
378,650
0
L
Izanami
8,392
420
93
5
0
377,151
0
L
Arachne
8,529
426
68
3
0
374,505
0
L
King Arthur
10,824
541
104
5
0
302,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role