Player Matchup

Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Dark Metalic135
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,488 Elo+
Solo
Maui
Maui
Henshinno
Maui
Level 148
God Stats
8W - 7L
1,515 SR
Queue Stats
260W - 276L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
HorizonStorm
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,574 Elo+
Solo
Hel
Hel
Thalanius
Hel
Level 105
God Stats
5W - 3L
1,647 SR
Queue Stats
173W - 182L
1,490 Elo+
Party 1
Team Averages
Level 102
1,532 SR
1,509 Elo+

VS

Team Averages
Level 135
1,524 SR
1,538 Elo+
Cthulhu
Cthulhu
IkeaFurniture
Cthulhu
Level 110
God Stats
2W - 0L
1,697 SR
Queue Stats
48W - 48L
1,484 Elo+
Solo
Hel
Hel
KmartSmart15
Hel
Level 123
God Stats
8W - 5L
1,602 SR
Queue Stats
421W - 401L
1,521 Elo+
Solo
Heimdallr
Heimdallr
Kuroneko003
Heimdallr
Level 156
God Stats
2W - 2L
1,366 SR
Queue Stats
194W - 140L
1,582 Elo+
Solo
Ganesha
Ganesha
TEXASxSaLuT3
Ganesha
Level 158
God Stats
7W - 5L
1,480 SR
Queue Stats
341W - 307L
1,593 Elo+
Solo
Sobek
Sobek
juanvVd
Sobek
Level 126
God Stats
2W - 1L
1,477 SR
Queue Stats
299W - 272L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 6 / 2
9,322
621
16,220
17,945
11,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 4 / 4
9,390
626
10,984
17,780
24,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
15
2 / 3 / 4
8,531
569
7,459
18,694
23,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
15
0 / 4 / 4
8,991
599
19,772
14,852
10,293
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 4
7,865
524
10,622
16,693
17,771
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
8 / 1 / 9
12,296
820
25,546
19,099
27,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 2 / 10
11,355
757
15,757
14,105
8,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
Kuroneko003
Heimdallr
16
1 / 1 / 9
10,427
695
14,549
17,543
12,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
TEXASxSaLuT3
Ganesha
18
0 / 2 / 15
10,211
681
8,321
17,507
23,622
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
juanvVd
Sobek
18
5 / 3 / 12
11,134
742
14,524
32,345
30,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
8
Kills
20
20
Deaths
9
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
2
0.5
L
4
4
4
1.5
L
Maui
2
3
4
1.33
L
Hou Yi
0
4
4
0.5
W
Cthulhu
8
1
9
12.5
W
6
2
10
5.5
W
Heimdallr
Kuroneko003
Heimdallr
1
1
9
5.5
W
Ganesha
TEXASxSaLuT3
Ganesha
0
2
15
3.75
L
0
3
4
0.67
W
Sobek
juanvVd
Sobek
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,057
Damage
78,697
85,964
Taken
100,599
87,669
Mitigated
102,727
38,113
Healing
67,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,220
5,375
714
3,565
17,945
11,203
0
12,925
4,603
38,160
0
L
10,984
1,020
1,559
2,355
17,780
24,612
0
11,276
6,211
0
9,020
L
Maui
7,459
1,370
388
2,748
18,694
23,790
0
11,875
6,423
9,717
0
L
Hou Yi
19,772
9,094
1,074
1,565
14,852
10,293
0
10,903
3,736
0
45,995
W
Cthulhu
25,546
487
1,978
2,804
19,099
27,491
1,081
6,131
12,020
47,439
2,758
W
15,757
1,361
31,286
9,911
14,105
8,469
831
6,297
7,323
33,993
0
W
Heimdallr
Kuroneko003
Heimdallr
14,549
6,093
475
2,829
17,543
12,334
2,860
7,338
8,800
0
36,665
W
Ganesha
TEXASxSaLuT3
Ganesha
8,321
695
934
2,689
17,507
23,622
849
5,169
11,897
18,370
0
L
10,622
1,322
15,079
9,066
16,693
17,771
0
12,707
3,601
13,842
0
W
Sobek
juanvVd
Sobek
14,524
1,162
3,701
10,595
32,345
30,811
627
9,366
22,011
22,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,099
Gold Earned
55,423
124
Minions Killed
166
0
Camps Cleared
0
1,372,770
Distance Traveled
1,493,329
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,322
621
45
3
0
218,304
0
L
Serqet
9,390
626
10
1
0
347,556
0
L
Maui
8,531
569
1
0
0
255,455
0
L
Hou Yi
8,991
599
63
4
0
236,787
3
W
Cthulhu
12,296
820
43
3
0
344,908
0
W
Hel
11,355
757
33
2
0
294,723
0
W
Heimdallr
10,427
695
54
4
0
262,404
0
W
Ganesha
10,211
681
0
0
0
293,321
0
L
Hel
7,865
524
5
0
0
314,668
0
W
Sobek
11,134
742
36
2
0
297,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role