Player Matchup

Agni
Agni
ExoNiak
Agni
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 53L
1,360 Elo+
Solo
Athena
Athena
Kompadre43
Athena
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 136L
1,495 Elo+
Solo
Jing Wei
Jing Wei
Mrac04
Jing Wei
Level 103
God Stats
0W - 3L
1,377 SR
Queue Stats
161W - 124L
1,477 Elo+
Solo
Mercury
Mercury
Stoned8
Mercury
Level 154
God Stats
3W - 4L
1,533 SR
Queue Stats
1,289W - 1,333L
1,457 Elo+
Solo
Xing Tian
Xing Tian
insaneamigo
Xing Tian
Level 109
God Stats
4W - 3L
1,669 SR
Queue Stats
416W - 413L
1,559 Elo+
Solo
Team Averages
Level 95
1,516 SR
1,470 Elo+

VS

Team Averages
Level 104
1,453 SR
1,576 Elo+
Scylla
Scylla
EmptyQAQ
Scylla
Level 120
God Stats
3W - 2L
1,646 SR
Queue Stats
208W - 152L
1,563 Elo+
Solo
Xing Tian
Xing Tian
Leon4dakill
Xing Tian
Level 126
God Stats
1W - 0L
1,527 SR
Queue Stats
10W - 9L
1,578 Elo+
Party 1
Freya
Freya
NOgameNOlife720
Freya
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,780 Elo+
Party 1
Charon
Charon
OAK52
Charon
Level 109
God Stats
1W - 0L
1,156 SR
Queue Stats
80W - 80L
1,493 Elo+
Solo
Arachne
Arachne
xSmiteYouu
Arachne
Level 81
God Stats
1W - 0L
1,435 SR
Queue Stats
45W - 50L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ExoNiak
Agni
14
1 / 2 / 4
8,042
670
7,860
6,460
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Kompadre43
Athena
14
1 / 6 / 5
8,642
720
5,408
16,756
16,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Mrac04
Jing Wei
15
3 / 4 / 4
8,675
723
13,598
11,828
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Stoned8
Mercury
15
2 / 2 / 5
8,533
711
6,819
8,184
5,859
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
insaneamigo
Xing Tian
15
4 / 3 / 5
9,246
771
6,835
14,174
19,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EmptyQAQ
Scylla
18
7 / 2 / 5
10,507
876
13,315
7,220
3,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Leon4dakill
Xing Tian
15
2 / 1 / 12
9,621
802
8,191
13,195
16,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 3 / 8
8,831
736
9,277
9,043
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
OAK52
Charon
15
4 / 2 / 9
9,715
810
7,673
10,438
11,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
xSmiteYouu
Arachne
13
2 / 3 / 9
8,614
718
12,785
9,983
7,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
11
Kills
17
17
Deaths
11
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Scylla
EmptyQAQ
Scylla
7
2
5
4.75
L
Agni
ExoNiak
Agni
1
2
4
1.5
L
Athena
Kompadre43
Athena
1
6
5
0.58
W
Xing Tian
Leon4dakill
Xing Tian
2
1
12
8
L
Jing Wei
Mrac04
Jing Wei
3
4
4
1.25
W
2
3
8
2
W
Charon
OAK52
Charon
4
2
9
4.25
L
Mercury
Stoned8
Mercury
2
2
5
2.25
L
Xing Tian
insaneamigo
Xing Tian
4
3
5
2.17
W
Arachne
xSmiteYouu
Arachne
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,520
Damage
51,241
57,402
Taken
49,879
50,186
Mitigated
44,130
12,128
Healing
21,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
EmptyQAQ
Scylla
13,315
2,316
3,837
1,859
7,220
3,925
652
3,533
3,687
37,618
0
L
Agni
ExoNiak
Agni
7,860
136
1,213
1,368
6,460
2,743
0
5,912
501
23,879
0
L
Athena
Kompadre43
Athena
5,408
814
1,901
1,283
16,756
16,692
26
11,468
5,119
13,464
0
W
Xing Tian
Leon4dakill
Xing Tian
8,191
593
2,218
3,663
13,195
16,511
289
4,353
8,842
11,852
0
L
Jing Wei
Mrac04
Jing Wei
13,598
8,711
339
1,469
11,828
5,591
257
8,803
2,849
0
28,179
W
9,277
3,324
668
2,270
9,043
4,925
605
4,114
4,929
22,928
0
W
Charon
OAK52
Charon
7,673
1,269
709
1,646
10,438
11,304
189
3,756
6,682
12,719
0
L
Mercury
Stoned8
Mercury
6,819
2,315
496
1,118
8,184
5,859
0
4,213
3,881
0
26,786
L
Xing Tian
insaneamigo
Xing Tian
6,835
324
824
2,117
14,174
19,301
0
8,060
5,807
15,122
0
W
Arachne
xSmiteYouu
Arachne
12,785
7,827
1,619
2,677
9,983
7,465
0
4,347
5,636
0
15,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
47,288
165
Minions Killed
122
0
Camps Cleared
0
1,058,351
Distance Traveled
1,158,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,507
876
74
6
0
210,006
0
L
Agni
8,042
670
47
4
0
204,430
0
L
Athena
8,642
720
25
2
0
186,357
0
W
Xing Tian
9,621
802
10
1
0
269,679
0
L
Jing Wei
8,675
723
40
3
0
228,071
0
W
Freya
8,831
736
28
2
0
222,088
0
W
Charon
9,715
810
5
0
0
215,384
0
L
Mercury
8,533
711
37
3
0
237,124
0
L
Xing Tian
9,246
771
16
1
0
202,369
0
W
Arachne
8,614
718
5
0
0
241,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role