Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold III
DripsWho
Charon
Gold III
Level 174
God Stats
19W - 14L
1,730 SR
Queue Stats
287W - 292L
1,512 MMR
Solo
Achilles
Achilles
Gold IV
MiLkBaGzz
Achilles
Gold IV
Level 142
God Stats
12W - 3L
1,788 SR
Queue Stats
31W - 23L
1,618 MMR
Solo
Anubis
Anubis
Bronze III
WretchedSadist
Anubis
Bronze III
Level 32
God Stats
3W - 4L
1,486 SR
Queue Stats
86W - 77L
1,554 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
chicken178
Ratatoskr
Gold II
Level 123
God Stats
1W - 0L
1,809 SR
Queue Stats
33W - 25L
1,534 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,663 SR
1,543 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,564 SR
1,562 MMR
Bellona
Bellona
Gold IV
AdrianThaDon_
Bellona
Gold IV
Level 57
God Stats
5W - 4L
1,636 SR
Queue Stats
102W - 108L
1,535 MMR
Solo
Arachne
Arachne
Gold III
Arch-Bishop_11
Arachne
Gold III
Level 151
God Stats
64W - 74L
1,564 SR
Queue Stats
333W - 338L
1,556 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Naughtyviper479
Jing Wei
Bronze III
Level 63
God Stats
0W - 1L
1,559 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
Plaztacular
Sylvanus
Gold III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 129L
1,514 MMR
Solo
Chronos
Chronos
Platinum IV
saadolf
Chronos
Platinum IV
Level 157
God Stats
1W - 3L
1,561 SR
Queue Stats
435W - 437L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 2 / 5
9,861
657
14,107
10,006
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
DripsWho
Charon
13
1 / 1 / 5
8,641
576
5,969
10,044
8,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
MiLkBaGzz
Achilles
16
2 / 1 / 0
10,011
667
10,919
13,990
14,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 1
9,956
664
9,148
10,149
5,506
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
chicken178
Ratatoskr
15
5 / 0 / 3
8,946
596
8,398
6,921
2,742
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ThorGaneshaTyrKukulkan

VS

Bans
SurtrAphroditeBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
0 / 2 / 1
7,808
521
6,110
16,585
16,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 4 / 2
8,319
555
8,396
14,891
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
11
1 / 5 / 1
6,585
439
3,294
12,053
4,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Plaztacular
Sylvanus
11
1 / 1 / 3
7,274
485
4,579
12,947
10,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
saadolf
Chronos
16
1 / 2 / 1
8,689
579
3,542
11,847
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
6
6
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
5
3.25
L
Bellona
0
2
1
0.25
L
3
4
2
1
W
Charon
DripsWho
Charon
1
1
5
3.5
W
Achilles
MiLkBaGzz
Achilles
2
1
0
2
L
Jing Wei
1
5
1
0.3
L
Sylvanus
Plaztacular
Sylvanus
1
1
3
2.5
W
2
2
1
1.25
W
Ratatoskr
chicken178
Ratatoskr
5
0
3
6.5
L
Chronos
saadolf
Chronos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,541
Damage
25,921
51,110
Taken
68,323
35,858
Mitigated
42,035
17,968
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,107
6,179
0
2,149
10,006
4,347
2,565
2,134
7,872
0
96,603
L
Bellona
6,110
3,484
0
6,107
16,585
16,551
0
89
15,054
0
66,604
L
8,396
6,284
0
5,140
14,891
5,914
0
2,154
12,548
0
73,306
W
Charon
DripsWho
Charon
5,969
536
0
2,024
10,044
8,425
0
1,682
8,362
32,848
0
W
Achilles
MiLkBaGzz
Achilles
10,919
2,149
0
6,426
13,990
14,838
0
241
13,749
801
81,208
L
Jing Wei
3,294
2,269
0
2,200
12,053
4,832
0
1,897
10,156
0
39,187
L
Sylvanus
Plaztacular
Sylvanus
4,579
1,187
749
4,401
12,947
10,941
0
4,288
8,659
25,223
0
W
9,148
231
0
6,228
10,149
5,506
0
2,904
7,245
108,681
0
W
Ratatoskr
chicken178
Ratatoskr
8,398
2,944
0
1,141
6,921
2,742
0
1,479
5,442
0
71,223
L
Chronos
saadolf
Chronos
3,542
150
0
1,174
11,847
3,797
0
6,833
5,014
83,010
1,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,415
Gold Earned
38,675
618
Minions Killed
499
0
Camps Cleared
0
1,598,951
Distance Traveled
1,531,592
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,861
657
159
11
0
285,778
2
L
Bellona
7,808
521
125
8
0
289,072
5
L
Arachne
8,319
555
100
7
0
339,369
0
W
Charon
8,641
576
43
3
0
307,260
5
W
Achilles
10,011
667
150
10
0
317,065
4
L
Jing Wei
6,585
439
76
5
0
302,594
1
L
Sylvanus
7,274
485
33
2
0
291,330
3
W
Anubis
9,956
664
173
12
0
284,673
4
W
Ratatoskr
8,946
596
93
6
0
404,175
0
L
Chronos
8,689
579
165
11
0
309,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role