Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CloudTr
Bakasura
Level 174
God Stats
2W - 2L
1,441 SR
Queue Stats
521W - 514L
1,482 Elo+
Solo
Medusa
Medusa
Manowaki
Medusa
Level 146
God Stats
6W - 11L
1,383 SR
Queue Stats
834W - 818L
1,501 Elo+
Solo
Ishtar
Ishtar
RKellyOnAMouse
Ishtar
Level 156
God Stats
6W - 11L
1,328 SR
Queue Stats
837W - 791L
1,459 Elo+
Solo
Charon
Charon
SmurphF
Charon
Level 109
God Stats
1W - 1L
1,692 SR
Queue Stats
61W - 62L
1,430 Elo+
Solo
Team Averages
Level 143
1,469 SR
1,474 Elo+

VS

Team Averages
Level 147
1,572 SR
1,539 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Malwaere
Bake Kujira
Level 171
God Stats
2W - 0L
1,740 SR
Queue Stats
491W - 506L
1,610 Elo+
Solo
Nike
Nike
evildefender
Nike
Level 159
God Stats
3W - 0L
1,810 SR
Queue Stats
214W - 232L
1,502 Elo+
Solo
Freya
Freya
hailingphoeinx
Freya
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,590 Elo+
Solo
Heimdallr
Heimdallr
hypothermia16
Heimdallr
Level 158
God Stats
2W - 3L
1,313 SR
Queue Stats
381W - 378L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 2 / 5
5,171
862
2,093
5,814
5,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
CloudTr
Bakasura
9
1 / 3 / 4
5,407
901
3,016
6,181
5,810
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Manowaki
Medusa
12
3 / 1 / 2
6,027
1,005
11,134
4,752
1,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 1 / 1
5,312
885
6,198
3,446
1,459
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
SmurphF
Charon
7
0 / 1 / 1
4,784
797
1,030
2,190
1,893
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 4
6,717
1,120
4,217
4,362
1,741
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Bake Kujira
Malwaere
Bake Kujira
9
1 / 2 / 4
5,806
968
2,805
7,772
7,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 6
6,086
1,014
2,278
5,009
2,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 4
6,171
1,029
4,781
4,721
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
hypothermia16
Heimdallr
12
3 / 1 / 4
6,673
1,112
6,676
5,499
2,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
5
Kills
8
8
Deaths
5
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
5
1.25
W
Sol
 
Sol
2
0
4
4
L
Bakasura
CloudTr
Bakasura
1
3
4
1
W
Bake Kujira
Malwaere
Bake Kujira
1
2
4
1.5
L
Medusa
Manowaki
Medusa
3
1
2
4
L
1
1
1
1.5
L
Charon
SmurphF
Charon
0
1
1
0.5
W
0
1
6
3
W
2
1
4
4
W
Heimdallr
hypothermia16
Heimdallr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,471
Damage
20,757
22,383
Taken
27,363
16,580
Mitigated
17,075
6,371
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,093
135
1,214
1,414
5,814
5,441
0
2,428
3,186
0
3,172
W
Sol
 
Sol
4,217
834
317
1,944
4,362
1,741
1,788
149
4,098
13,323
0
L
Bakasura
CloudTr
Bakasura
3,016
2,083
289
1,010
6,181
5,810
0
3,052
2,736
0
2,634
W
Bake Kujira
Malwaere
Bake Kujira
2,805
1,281
552
1,527
7,772
7,929
0
382
6,871
3,927
0
L
Medusa
Manowaki
Medusa
11,134
2,866
273
1,023
4,752
1,977
0
2,188
2,256
0
19,112
L
6,198
4,094
0
625
3,446
1,459
0
1,896
1,464
0
13,226
L
Charon
SmurphF
Charon
1,030
29
112
411
2,190
1,893
0
1,210
938
2,539
0
W
2,278
0
806
721
5,009
2,776
339
119
4,471
0
4,518
W
4,781
1,290
1,785
1,573
4,721
2,129
812
100
4,333
11,153
0
W
Heimdallr
hypothermia16
Heimdallr
6,676
3,274
282
1,170
5,499
2,500
765
125
4,905
0
14,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,701
Gold Earned
31,453
40
Minions Killed
73
0
Camps Cleared
0
553,318
Distance Traveled
602,176
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,171
862
3
1
0
149,372
0
W
Sol
6,717
1,120
22
4
0
136,376
0
L
Bakasura
5,407
901
5
1
0
106,392
0
W
Bake Kujira
5,806
968
3
1
0
116,647
0
L
Medusa
6,027
1,005
11
2
0
125,932
0
L
Ishtar
5,312
885
15
3
0
98,250
0
L
Charon
4,784
797
6
1
0
73,372
0
W
Nike
6,086
1,014
2
0
0
107,187
3
W
Freya
6,171
1,029
26
4
0
120,849
0
W
Heimdallr
6,673
1,112
20
3
0
121,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role