Player Matchup

Kukulkan
Kukulkan
LordOfSayans
Kukulkan
Level 47
God Stats
6W - 4L
1,469 SR
Queue Stats
22W - 14L
1,315 Elo+
Solo
Sobek
Sobek
Tennos1540
Sobek
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 12L
1,139 Elo+
Party 1
Medusa
Medusa
VenusImpact
Medusa
Level 34
God Stats
3W - 4L
1,431 SR
Queue Stats
4W - 15L
1,180 Elo+
Party 1
Team Averages
Level 37
1,466 SR
1,211 Elo+

VS

Team Averages
Level 56
1,427 SR
1,416 Elo+
Jormungandr
Jormungandr
CrossedBox022
Jormungandr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheCarrier888
Morgan Le Fay
Level 62
God Stats
2W - 5L
1,504 SR
Queue Stats
29W - 23L
1,514 Elo+
Solo
Awilix
Awilix
Timmyshauu
Awilix
Level 48
God Stats
0W - 2L
1,279 SR
Queue Stats
27W - 30L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LordOfSayans
Kukulkan
16
4 / 1 / 7
13,086
770
21,057
10,067
4,904
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
16
4 / 1 / 5
12,725
749
6,965
20,743
27,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
16
4 / 3 / 4
12,522
737
14,254
14,539
7,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrossedBox022
Jormungandr
13
1 / 2 / 4
11,087
652
12,448
21,088
23,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
TheCarrier888
Morgan Le Fay
14
1 / 4 / 4
11,604
683
15,209
12,242
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Timmyshauu
Awilix
15
3 / 6 / 2
12,325
725
10,561
14,766
6,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
5
5
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CrossedBox022
Jormungandr
1
2
4
1.5
W
Kukulkan
LordOfSayans
Kukulkan
4
1
7
7.5
W
Sobek
4
1
5
6.5
L
Morgan Le Fay
TheCarrier888
Morgan Le Fay
1
4
4
0.75
L
Awilix
Timmyshauu
Awilix
3
6
2
0.67
W
Medusa
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,276
Damage
38,218
45,349
Taken
48,096
39,821
Mitigated
35,573
8,505
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CrossedBox022
Jormungandr
12,448
1,778
0
1,535
21,088
23,035
0
10,752
10,336
40,463
0
W
Kukulkan
LordOfSayans
Kukulkan
21,057
1,934
0
1,259
10,067
4,904
156
6,022
3,531
80,921
0
W
Sobek
6,965
684
0
2,794
20,743
27,901
28
10,880
7,807
16,594
0
L
Morgan Le Fay
TheCarrier888
Morgan Le Fay
15,209
1,451
0
2,980
12,242
6,530
136
7,953
4,289
58,701
0
L
Awilix
Timmyshauu
Awilix
10,561
4,883
0
1,069
14,766
6,008
0
9,822
4,944
0
32,981
W
Medusa
14,254
7,278
0
4,452
14,539
7,016
1,225
7,878
5,776
0
69,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,333
Gold Earned
35,016
203
Minions Killed
159
0
Camps Cleared
0
968,773
Distance Traveled
916,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,087
652
37
2
0
288,662
0
W
Kukulkan
13,086
770
105
6
0
321,506
0
W
Sobek
12,725
749
20
1
0
345,445
0
L
Morgan Le Fay
11,604
683
83
5
0
302,875
0
L
Awilix
12,325
725
39
2
0
324,834
0
W
Medusa
12,522
737
78
5
0
301,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role