Player Matchup

Loki
Loki
Ghoulz Alfz
Loki
Level 67
God Stats
13W - 9L
1,545 SR
Queue Stats
170W - 156L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
Ghoulz Jackz
Baron Samedi
Level 67
God Stats
7W - 1L
1,572 SR
Queue Stats
171W - 163L
1,507 Elo+
Solo
Ganesha
Ganesha
SpudJacksonn
Ganesha
Level 95
God Stats
5W - 14L
1,358 SR
Queue Stats
146W - 151L
1,522 Elo+
Solo
Zeus
Zeus
jack2000-2003
Zeus
Level 123
God Stats
1W - 2L
1,691 SR
Queue Stats
97W - 100L
1,449 Elo+
Party 2
Ullr
Ullr
marcosarcofago
Ullr
Level 105
God Stats
1W - 0L
1,440 SR
Queue Stats
119W - 125L
1,454 Elo+
Party 2
Team Averages
Level 91
1,521 SR
1,489 Elo+

VS

Team Averages
Level 86
1,461 SR
1,457 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KiriiKou--
Atlas
Level 143
God Stats
3W - 4L
1,364 SR
Queue Stats
33W - 25L
1,554 Elo+
Solo
Loki
Loki
Leon4dakill
Loki
Level 126
God Stats
40W - 25L
1,659 SR
Queue Stats
433W - 452L
1,505 Elo+
Party 1
Neith
Neith
NOgameNOlife720
Neith
Level 83
God Stats
1W - 1L
1,731 SR
Queue Stats
4W - 5L
1,535 Elo+
Party 1
Sol
Sol
imenuka
Sol
Level 35
God Stats
0W - 5L
1,052 SR
Queue Stats
6W - 19L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
6,485
649
7,084
7,127
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Ghoulz Jackz
Baron Samedi
10
1 / 0 / 1
5,641
564
3,983
5,200
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
SpudJacksonn
Ganesha
9
0 / 3 / 3
5,901
590
1,926
9,819
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 0 / 0
7,166
717
5,156
6,401
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
5,150
515
2,790
7,060
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 1 / 1
5,633
563
6,722
5,548
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
8
0 / 1 / 3
5,493
549
4,298
7,335
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 1 / 0
5,479
548
1,698
4,106
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 2
5,206
521
4,321
5,679
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
10
1 / 4 / 0
5,783
578
3,674
8,483
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
5
5
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
W
4
1
0
4
W
Baron Samedi
Ghoulz Jackz
Baron Samedi
1
0
1
1.5
L
Atlas
0
1
3
1.5
L
2
1
0
2
L
1
2
2
1
W
Ganesha
SpudJacksonn
Ganesha
0
3
3
0.5
L
Sol
1
4
0
0.25
W
4
0
0
4
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,939
Damage
20,713
35,607
Taken
31,151
15,735
Mitigated
13,911
11,306
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,722
2,177
0
1,000
5,548
1,902
0
1,463
4,085
40,948
0
W
7,084
2,020
0
2,341
7,127
2,477
476
3,646
3,481
0
36,224
W
Baron Samedi
Ghoulz Jackz
Baron Samedi
3,983
863
190
2,576
5,200
2,148
546
937
4,263
38,747
0
L
Atlas
4,298
1,695
0
1,965
7,335
5,359
0
4,224
3,111
17,829
0
L
1,698
580
0
1,517
4,106
1,678
0
786
3,320
0
29,880
L
4,321
1,852
0
717
5,679
2,178
52
4,592
1,087
0
34,136
W
Ganesha
SpudJacksonn
Ganesha
1,926
366
0
3,161
9,819
6,484
112
3,666
6,153
18,159
0
L
Sol
3,674
1,404
0
3,085
8,483
2,794
0
0
8,483
27,850
3,298
W
5,156
914
0
1,878
6,401
2,133
1,339
1,226
5,175
65,530
0
W
2,790
973
0
1,160
7,060
2,493
527
4,990
2,070
0
32,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,343
Gold Earned
27,594
300
Minions Killed
244
0
Camps Cleared
0
974,722
Distance Traveled
901,577
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,633
563
73
7
0
179,653
0
W
Loki
6,485
649
50
5
0
188,648
0
W
Baron Samedi
5,641
564
73
7
0
186,016
0
L
Atlas
5,493
549
25
3
0
201,378
1
L
Loki
5,479
548
48
5
0
148,212
0
L
Neith
5,206
521
49
5
0
180,896
0
W
Ganesha
5,901
590
2
0
0
206,753
2
L
Sol
5,783
578
49
5
0
191,438
0
W
Zeus
7,166
717
119
12
0
194,497
0
W
Ullr
5,150
515
56
6
0
198,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role