Player Matchup

Neith
Neith
Bronze IV
Frostystarts
Neith
Bronze IV
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 55L
888 MMR
Party 1
Camazotz
Camazotz
Bronze I
K0X Kommando
Camazotz
Bronze I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 55L
926 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver V
LordOfWhistler
Morgan Le Fay
Silver V
Level 63
God Stats
0W - 1L
1,415 SR
Queue Stats
2W - 17L
1,074 MMR
Solo
Scylla
Scylla
Silver IV
OKVV
Scylla
Silver IV
Level 86
God Stats
21W - 18L
1,471 SR
Queue Stats
350W - 361L
738 MMR
Solo
Bellona
Bellona
Silver IV
ZoroaasteR
Bellona
Silver IV
Level 271
God Stats
9W - 6L
1,716 SR
Queue Stats
541W - 575L
819 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,521 SR
889 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 151
1,591 SR
980 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
LiL_Bo_Pineapple
Cerberus
Silver III
Level 186
God Stats
1W - 0L
1,723 SR
Queue Stats
226W - 235L
838 MMR
Solo
Ravana
Ravana
Silver I
PHX TUT
Ravana
Silver I
Level 135
God Stats
2W - 4L
1,519 SR
Queue Stats
319W - 331L
1,040 MMR
Solo
Vulcan
Vulcan
Silver IV
Sammy6393
Vulcan
Silver IV
Level 157
God Stats
5W - 7L
1,575 SR
Queue Stats
153W - 160L
681 MMR
Solo
Danzaburou
Danzaburou
Silver V
danygokubs
Danzaburou
Silver V
Level 129
God Stats
16W - 3L
1,639 SR
Queue Stats
30W - 35L
840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
6,740
481
4,751
8,844
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
K0X Kommando
Camazotz
11
1 / 4 / 2
6,701
479
5,547
14,967
5,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morgan Le Fay
LordOfWhistler
Morgan Le Fay
10
1 / 6 / 1
5,667
405
5,193
11,669
4,858
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
OKVV
Scylla
12
5 / 2 / 1
7,731
552
6,101
5,005
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ZoroaasteR
Bellona
13
2 / 2 / 3
7,470
534
8,415
13,769
8,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
ArachneGebThanatosFreyaHeimdallr

VS

Bans
LokiAthenaAnubisAtlasAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 2 / 1
7,976
570
11,753
12,859
11,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 5
7,830
559
5,431
13,870
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
PHX TUT
Ravana
14
4 / 1 / 0
8,318
594
4,043
5,636
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Sammy6393
Vulcan
13
3 / 1 / 1
7,724
552
6,770
5,502
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
danygokubs
Danzaburou
13
4 / 3 / 3
8,156
583
7,434
9,424
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
10
Kills
17
17
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
1
1.75
L
1
3
4
1
L
Camazotz
K0X Kommando
Camazotz
1
4
2
0.5
W
3
3
5
1.83
L
Morgan Le Fay
LordOfWhistler
Morgan Le Fay
1
6
1
0.25
L
Scylla
OKVV
Scylla
5
2
1
2.75
W
Ravana
PHX TUT
Ravana
4
1
0
4
W
Vulcan
Sammy6393
Vulcan
3
1
1
3.5
L
Bellona
ZoroaasteR
Bellona
2
2
3
1.75
W
Danzaburou
danygokubs
Danzaburou
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,007
Damage
35,431
54,254
Taken
47,291
23,116
Mitigated
31,548
15,013
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,753
1,355
0
6,296
12,859
11,278
13
663
12,156
0
51,307
L
4,751
2,357
261
2,659
8,844
2,949
213
2,398
6,446
0
46,103
L
Camazotz
K0X Kommando
Camazotz
5,547
1,130
0
4,670
14,967
5,443
0
403
13,822
0
33,875
W
5,431
452
0
3,967
13,870
12,073
0
3,106
10,714
27,145
0
L
Morgan Le Fay
LordOfWhistler
Morgan Le Fay
5,193
913
0
2,602
11,669
4,858
77
3,263
8,406
31,149
0
L
Scylla
OKVV
Scylla
6,101
639
0
1,446
5,005
1,593
260
2,696
2,309
46,840
0
W
Ravana
PHX TUT
Ravana
4,043
968
0
1,094
5,636
2,092
561
176
5,428
0
62,223
W
Vulcan
Sammy6393
Vulcan
6,770
3,232
0
872
5,502
1,970
607
3,112
2,202
55,824
0
L
Bellona
ZoroaasteR
Bellona
8,415
4,071
0
3,375
13,769
8,273
0
3,441
10,148
0
64,171
W
Danzaburou
danygokubs
Danzaburou
7,434
3,222
0
3,341
9,424
4,135
224
3,867
5,497
0
53,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,309
Gold Earned
40,004
336
Minions Killed
382
0
Camps Cleared
0
1,316,323
Distance Traveled
1,373,661
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,976
570
61
4
0
287,009
0
L
Neith
6,740
481
73
5
0
244,114
5
L
Camazotz
6,701
479
52
4
0
265,425
3
W
Cerberus
7,830
559
40
3
0
281,089
1
L
Morgan Le Fay
5,667
405
28
2
0
249,989
0
L
Scylla
7,731
552
93
7
0
282,520
4
W
Ravana
8,318
594
90
6
0
262,303
1
W
Vulcan
7,724
552
97
7
0
289,888
0
L
Bellona
7,470
534
90
6
0
274,275
0
W
Danzaburou
8,156
583
94
7
0
253,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role