Player Matchup

Ares
Ares
Platinum III
BluestoneBandit
Ares
Platinum III
Level 66
God Stats
1W - 3L
1,123 SR
Queue Stats
44W - 44L
1,723 MMR
Solo
Pele
Pele
Platinum III
ITSteady
Pele
Platinum III
Level 106
God Stats
18W - 11L
1,660 SR
Queue Stats
90W - 89L
1,689 MMR
Party 2
Janus
Janus
Platinum V
Mixowned
Janus
Platinum V
Level 158
God Stats
6W - 2L
1,759 SR
Queue Stats
54W - 46L
1,764 MMR
Party 2
Chronos
Chronos
Gold V
TuMamaFueMia10
Chronos
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,697 MMR
Solo
Artemis
Artemis
Platinum V
WatchinPaintDry
Artemis
Platinum V
Level 147
God Stats
5W - 2L
1,779 SR
Queue Stats
221W - 221L
1,740 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,564 SR
1,723 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,576 SR
1,620 MMR
Nike
Nike
Platinum IV
 
Nike
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
BIGJOEEEE
Cabrakan
Platinum IV
Level 145
God Stats
1W - 1L
1,750 SR
Queue Stats
223W - 209L
1,777 MMR
Party 1
Jing Wei
Jing Wei
Gold I
BraHxPR
Jing Wei
Gold I
Level 144
God Stats
21W - 20L
1,630 SR
Queue Stats
235W - 231L
1,771 MMR
Solo
Kukulkan
Kukulkan
Gold II
R0THERS
Kukulkan
Gold II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 11
9,986
587
10,220
18,919
22,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
16
5 / 1 / 5
9,998
588
7,523
11,798
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Mixowned
Janus
18
4 / 3 / 4
10,887
640
7,871
8,843
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 0 / 4
12,510
736
17,324
16,772
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 1 / 4
11,428
672
14,229
12,427
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesAthenaLokiThanatos

VS

Bans
Ao KuangThorThothSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 6 / 2
8,874
522
6,129
16,239
8,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
 
Medusa
14
1 / 6 / 4
8,292
488
9,715
16,426
7,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
BIGJOEEEE
Cabrakan
12
2 / 3 / 5
8,994
529
5,361
16,257
18,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Jing Wei
BraHxPR
Jing Wei
15
3 / 5 / 3
9,241
544
11,219
18,367
7,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
R0THERS
Kukulkan
15
2 / 2 / 2
9,019
531
9,444
7,817
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
22
Kills
9
9
Deaths
22
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
6
2
0.33
L
Medusa
 
Medusa
1
6
4
0.5
L
Cabrakan
BIGJOEEEE
Cabrakan
2
3
5
1.5
W
3
4
11
2.13
L
Jing Wei
BraHxPR
Jing Wei
3
5
3
0.9
W
Pele
5
1
5
7.5
W
Janus
Mixowned
Janus
4
3
4
2
L
Kukulkan
R0THERS
Kukulkan
2
2
2
1.5
W
6
0
4
8
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,167
Damage
41,868
68,759
Taken
75,106
44,443
Mitigated
44,566
16,425
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,129
470
0
1,711
16,239
8,294
0
11,197
5,028
61
66,499
L
Medusa
 
Medusa
9,715
4,015
0
1,550
16,426
7,272
0
9,368
6,956
0
65,694
L
Cabrakan
BIGJOEEEE
Cabrakan
5,361
1,035
0
2,291
16,257
18,178
0
8,500
7,699
18,290
0
W
10,220
958
0
3,201
18,919
22,217
0
6,572
12,347
23,392
0
L
Jing Wei
BraHxPR
Jing Wei
11,219
7,958
0
3,106
18,367
7,161
835
3,713
14,608
0
80,942
W
Pele
7,523
1,231
0
765
11,798
5,724
0
3,146
8,652
0
83,824
W
Janus
Mixowned
Janus
7,871
454
0
622
8,843
3,959
0
1,317
7,526
99,702
0
L
Kukulkan
R0THERS
Kukulkan
9,444
589
0
667
7,817
3,661
0
2,369
5,400
90,732
1,866
W
17,324
4,516
0
7,325
16,772
7,122
6,049
2,662
14,110
116,742
0
W
14,229
5,782
0
4,512
12,427
5,421
1,508
1,031
11,396
0
96,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,809
Gold Earned
44,420
631
Minions Killed
512
0
Camps Cleared
0
1,892,405
Distance Traveled
1,742,925
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,874
522
110
6
0
346,479
7
L
Medusa
8,292
488
76
4
0
331,553
0
L
Cabrakan
8,994
529
22
1
0
328,201
3
W
Ares
9,986
587
17
1
0
370,120
3
L
Jing Wei
9,241
544
137
8
0
362,346
3
W
Pele
9,998
588
113
7
0
434,066
1
W
Janus
10,887
640
163
10
0
393,362
6
L
Kukulkan
9,019
531
167
10
0
374,346
4
W
Chronos
12,510
736
189
11
0
359,925
2
W
Artemis
11,428
672
149
9
0
334,932
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role