Player Matchup

Eset
Eset
Alvi_Alonso19
Eset
Level 155
God Stats
0W - 3L
1,205 SR
Queue Stats
91W - 87L
1,490 Elo+
Solo
Geb
Geb
EsteveSenpai
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,295 Elo+
Party 2
Chang'e
Chang'e
ItsManu_121
Chang'e
Level 81
God Stats
2W - 5L
1,349 SR
Queue Stats
350W - 330L
1,475 Elo+
Solo
Izanami
Izanami
LiveInDatabase
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,295 Elo+
Party 2
Mercury
Mercury
miekwall
Mercury
Level 68
God Stats
2W - 3L
1,534 SR
Queue Stats
158W - 143L
1,527 Elo+
Solo
Team Averages
Level 74
1,418 SR
1,416 Elo+

VS

Team Averages
Level 96
1,585 SR
1,429 Elo+
Tiamat
Tiamat
Jack_Moonlight_
Tiamat
Level 136
God Stats
18W - 14L
1,569 SR
Queue Stats
292W - 278L
1,484 Elo+
Solo
Chernobog
Chernobog
Jb__Lock
Chernobog
Level 156
God Stats
1W - 2L
1,688 SR
Queue Stats
187W - 180L
1,463 Elo+
Party 1
Surtr
Surtr
Shinso_Ackerman
Surtr
Level 28
God Stats
3W - 4L
1,319 SR
Queue Stats
40W - 38L
1,440 Elo+
Party 1
Ymir
Ymir
ToldStory
Ymir
Level 128
God Stats
4W - 1L
1,849 SR
Queue Stats
119W - 128L
1,407 Elo+
Solo
Da Ji
Da Ji
diefigiano
Da Ji
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,830
621
3,908
6,937
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 2
5,433
494
2,854
7,889
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
ItsManu_121
Chang'e
12
0 / 2 / 1
6,748
613
4,895
11,276
5,609
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 1
5,272
479
4,234
6,699
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
miekwall
Mercury
11
2 / 3 / 0
6,543
595
4,269
9,174
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,792
617
3,967
5,468
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Jb__Lock
Chernobog
11
3 / 1 / 6
6,793
618
7,550
7,102
2,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
5,980
544
6,390
9,426
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
10
5 / 1 / 7
6,734
612
3,713
7,607
4,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
12
5 / 0 / 3
6,720
611
5,386
8,025
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
15
15
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
4
2
0.5
L
Chang'e
ItsManu_121
Chang'e
0
2
1
0.25
W
1
0
3
2.5
W
Chernobog
Jb__Lock
Chernobog
3
1
6
6
L
0
4
1
0.13
W
1
1
1
1.5
W
Ymir
5
1
7
8.5
W
Da Ji
5
0
3
6.5
L
Mercury
miekwall
Mercury
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,160
Damage
27,006
41,975
Taken
37,628
18,319
Mitigated
23,041
11,641
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,908
220
0
1,374
6,937
3,081
0
3,323
3,614
63,136
0
L
2,854
1,140
0
1,014
7,889
4,323
0
3,021
4,868
7,355
0
L
Chang'e
ItsManu_121
Chang'e
4,895
1,070
236
7,121
11,276
5,609
0
198
10,404
57,939
0
W
3,967
489
0
1,467
5,468
4,257
0
1,682
3,786
57,892
0
W
Chernobog
Jb__Lock
Chernobog
7,550
4,676
0
3,672
7,102
2,403
305
1,538
5,564
0
52,184
L
4,234
3,423
0
673
6,699
2,024
0
895
5,804
0
31,327
W
6,390
2,413
0
4,042
9,426
8,314
0
4,460
4,966
991
39,241
W
Ymir
3,713
1,349
378
1,771
7,607
4,737
0
2,887
4,720
19,113
0
W
Da Ji
5,386
1,073
0
1,445
8,025
3,330
0
1,090
6,935
0
37,377
L
Mercury
miekwall
Mercury
4,269
2,408
0
1,223
9,174
3,282
0
441
8,733
0
52,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,826
Gold Earned
33,019
388
Minions Killed
339
0
Camps Cleared
0
1,092,488
Distance Traveled
1,135,357
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,830
621
121
11
0
213,933
0
L
Geb
5,433
494
11
1
0
218,385
2
L
Chang'e
6,748
613
110
10
0
178,751
0
W
Tiamat
6,792
617
116
11
0
238,119
5
W
Chernobog
6,793
618
93
8
0
222,842
0
L
Izanami
5,272
479
55
5
0
221,763
0
W
Surtr
5,980
544
44
4
0
187,337
0
W
Ymir
6,734
612
27
2
0
236,554
0
W
Da Ji
6,720
611
59
5
0
250,505
0
L
Mercury
6,543
595
91
8
0
259,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role