Player Matchup

Ganesha
Ganesha
AvantWarden
Ganesha
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 1
Nemesis
Nemesis
Babodi
Nemesis
Level 147
God Stats
10W - 0L
1,887 SR
Queue Stats
45W - 29L
1,566 Elo+
Solo
Vulcan
Vulcan
LQUINNO
Vulcan
Level 126
God Stats
2W - 4L
1,489 SR
Queue Stats
185W - 185L
1,492 Elo+
Solo
Danzaburou
Danzaburou
MirabiIis
Danzaburou
Level 158
God Stats
5W - 3L
1,592 SR
Queue Stats
71W - 67L
1,532 Elo+
Solo
Mulan
Mulan
unskillnoname
Mulan
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,321 Elo+
Party 1
Team Averages
Level 133
1,594 SR
1,447 Elo+

VS

Team Averages
Level 149
1,538 SR
1,457 Elo+
Awilix
Awilix
 
Awilix
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Bomtchekelekee
Maman Brigitte
Level 181
God Stats
14W - 15L
1,525 SR
Queue Stats
279W - 262L
1,498 Elo+
Solo
Cerberus
Cerberus
Jeesuusrf11
Cerberus
Level 140
God Stats
16W - 12L
1,615 SR
Queue Stats
372W - 420L
1,487 Elo+
Solo
Merlin
Merlin
Szityi
Merlin
Level 158
God Stats
5W - 5L
1,623 SR
Queue Stats
144W - 132L
1,511 Elo+
Solo
Rama
Rama
smilnirk
Rama
Level 90
God Stats
13W - 17L
1,428 SR
Queue Stats
15W - 24L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AvantWarden
Ganesha
15
0 / 0 / 13
8,167
817
2,983
9,365
9,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Babodi
Nemesis
18
13 / 1 / 1
10,822
1,082
13,789
9,514
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
LQUINNO
Vulcan
16
5 / 0 / 8
9,378
938
15,238
6,454
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MirabiIis
Danzaburou
14
2 / 4 / 8
8,592
859
10,455
11,122
4,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 9
7,896
790
5,478
10,628
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 4 / 4
8,147
815
6,013
11,048
3,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maman Brigitte
Bomtchekelekee
Maman Brigitte
14
2 / 6 / 3
8,391
839
6,381
12,492
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Jeesuusrf11
Cerberus
12
0 / 4 / 0
7,258
726
3,856
10,388
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Szityi
Merlin
15
1 / 3 / 1
8,415
842
8,788
8,273
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
2 / 4 / 2
7,867
787
5,370
12,958
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
21
Kills
6
7
Deaths
21
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
4
4
0.75
W
Ganesha
AvantWarden
Ganesha
0
0
13
6.5
W
Nemesis
Babodi
Nemesis
13
1
1
13.5
L
Maman Brigitte
Bomtchekelekee
Maman Brigitte
2
6
3
0.58
L
Cerberus
Jeesuusrf11
Cerberus
0
4
0
0
W
Vulcan
LQUINNO
Vulcan
5
0
8
9
W
Danzaburou
MirabiIis
Danzaburou
2
4
8
1.5
L
Merlin
Szityi
Merlin
1
3
1
0.5
L
Rama
2
4
2
0.75
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,943
Damage
30,408
47,083
Taken
55,159
28,561
Mitigated
22,703
6,959
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,013
2,538
0
260
11,048
3,677
0
3,425
7,332
0
21,336
W
Ganesha
AvantWarden
Ganesha
2,983
209
0
2,695
9,365
9,500
301
2,410
6,915
19,072
0
W
Nemesis
Babodi
Nemesis
13,789
5,310
0
2,214
9,514
5,361
46
1,269
8,099
0
45,197
L
Maman Brigitte
Bomtchekelekee
Maman Brigitte
6,381
345
0
1,171
12,492
4,484
0
4,031
8,197
24,092
0
L
Cerberus
Jeesuusrf11
Cerberus
3,856
208
0
2,448
10,388
7,411
0
5,300
4,651
13,138
0
W
Vulcan
LQUINNO
Vulcan
15,238
6,950
0
250
6,454
2,598
330
4,581
1,821
33,632
0
W
Danzaburou
MirabiIis
Danzaburou
10,455
4,042
0
1,263
11,122
4,986
497
5,636
5,318
0
23,920
L
Merlin
Szityi
Merlin
8,788
147
0
995
8,273
3,088
0
3,321
4,842
34,202
0
L
Rama
5,370
4,384
0
3,554
12,958
4,043
1,434
1,874
10,914
0
21,849
W
5,478
1,072
0
537
10,628
6,116
919
4,641
5,905
442
11,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,855
Gold Earned
40,078
206
Minions Killed
214
0
Camps Cleared
0
1,156,914
Distance Traveled
939,358
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,147
815
31
3
0
202,381
0
W
Ganesha
8,167
817
2
0
0
213,504
3
W
Nemesis
10,822
1,082
73
7
0
265,422
0
L
Maman Brigitte
8,391
839
51
5
0
193,166
0
L
Cerberus
7,258
726
25
3
0
145,757
2
W
Vulcan
9,378
938
63
6
0
249,149
0
W
Danzaburou
8,592
859
43
4
0
220,701
6
L
Merlin
8,415
842
74
7
0
205,894
2
L
Rama
7,867
787
33
3
0
192,160
0
W
Mulan
7,896
790
25
3
0
208,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role