Player Matchup

Discordia
Discordia
ItsFunc
Discordia
Level 107
God Stats
1W - 2L
1,062 SR
Queue Stats
329W - 345L
1,401 Elo+
Solo
Tyr
Tyr
Lagarto91
Tyr
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 61L
1,441 Elo+
Party 1
Izanami
Izanami
Murdock_17
Izanami
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,395 Elo+
Party 1
Hou Yi
Hou Yi
lelouis89
Hou Yi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,505 Elo+
Solo
Rama
Rama
天菜小坑
Rama
Level 147
God Stats
4W - 1L
1,785 SR
Queue Stats
119W - 115L
1,543 Elo+
Solo
Team Averages
Level 132
1,469 SR
1,457 Elo+

VS

Team Averages
Level 102
1,552 SR
1,461 Elo+
Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ImNobodyAmazing
Cerberus
Level 163
God Stats
0W - 1L
1,710 SR
Queue Stats
67W - 71L
1,576 Elo+
Solo
King Arthur
King Arthur
ZSniper
King Arthur
Level 119
God Stats
8W - 6L
1,550 SR
Queue Stats
483W - 480L
1,420 Elo+
Party 2
Ullr
Ullr
aktan_1995
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 42L
1,275 Elo+
Solo
Ao Kuang
Ao Kuang
wiseman34
Ao Kuang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ItsFunc
Discordia
17
6 / 1 / 16
9,631
963
14,537
5,192
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 20
8,577
858
4,578
12,291
11,408
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Murdock_17
Izanami
16
2 / 2 / 19
8,714
871
8,102
8,393
3,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
lelouis89
Hou Yi
17
13 / 2 / 12
10,624
1,062
18,083
7,267
3,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 19
8,686
869
13,229
8,125
3,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 6 / 4
7,851
785
6,924
10,771
4,842
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
2 / 7 / 7
7,892
789
9,718
19,359
23,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
ZSniper
King Arthur
15
3 / 4 / 5
8,679
868
6,686
12,566
14,587
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 5 / 2
7,338
734
3,942
11,103
5,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
wiseman34
Ao Kuang
14
5 / 5 / 3
8,879
888
7,210
12,019
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
33
27
Kills
12
12
Deaths
27
86
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
6
4
0.5
L
Cerberus
2
7
7
0.79
W
Discordia
ItsFunc
Discordia
6
1
16
14
W
3
4
20
3.25
W
Izanami
Murdock_17
Izanami
2
2
19
5.75
L
King Arthur
ZSniper
King Arthur
3
4
5
1.38
L
1
5
2
0.4
W
Hou Yi
lelouis89
Hou Yi
13
2
12
9.5
L
Ao Kuang
wiseman34
Ao Kuang
5
5
3
1.3
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,529
Damage
34,480
41,268
Taken
65,818
23,679
Mitigated
56,542
14,009
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,924
1,214
83
824
10,771
4,842
183
2,260
8,287
0
20,491
L
Cerberus
9,718
512
264
3,632
19,359
23,384
0
4,182
14,676
16,680
1,285
W
Discordia
ItsFunc
Discordia
14,537
928
863
935
5,192
2,196
1,038
2,272
2,879
33,169
0
W
4,578
350
625
2,987
12,291
11,408
364
5,488
6,485
50
6,196
W
Izanami
Murdock_17
Izanami
8,102
3,975
1,418
3,072
8,393
3,472
2,391
2,922
5,325
0
20,605
L
King Arthur
ZSniper
King Arthur
6,686
280
1,452
1,479
12,566
14,587
148
2,000
10,280
450
12,382
L
3,942
1,740
409
1,284
11,103
5,286
965
3,042
7,739
0
11,842
W
Hou Yi
lelouis89
Hou Yi
18,083
12,776
1,212
1,157
7,267
3,403
2,688
2,292
4,886
0
26,810
L
Ao Kuang
wiseman34
Ao Kuang
7,210
716
0
2,064
12,019
8,443
100
1,870
9,701
11,279
0
W
13,229
11,461
213
1,527
8,125
3,200
2,246
2,415
5,630
0
16,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,232
Gold Earned
40,639
115
Minions Killed
95
0
Camps Cleared
0
943,243
Distance Traveled
841,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,851
785
23
2
0
173,270
0
L
Cerberus
7,892
789
18
2
0
155,926
0
W
Discordia
9,631
963
42
4
0
206,077
0
W
Tyr
8,577
858
8
1
0
172,749
0
W
Izanami
8,714
871
24
2
0
204,316
0
L
King Arthur
8,679
868
16
2
0
187,735
0
L
Ullr
7,338
734
22
2
0
154,955
0
W
Hou Yi
10,624
1,062
30
3
0
200,758
0
L
Ao Kuang
8,879
888
16
2
0
169,971
0
W
Rama
8,686
869
11
1
0
159,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role