Player Matchup

Awilix
Awilix
 
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BackWoodsKi11er
Tyr
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 129L
1,422 Elo+
Solo
Achilles
Achilles
Correxus
Achilles
Level 147
God Stats
0W - 1L
1,496 SR
Queue Stats
95W - 100L
1,445 Elo+
Solo
Poseidon
Poseidon
DanteDaSlayer
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,494 Elo+
Solo
Charybdis
Charybdis
SandomanI19
Charybdis
Level 105
God Stats
3W - 4L
1,529 SR
Queue Stats
297W - 315L
1,501 Elo+
Solo
Team Averages
Level 89
1,505 SR
1,473 Elo+

VS

Team Averages
Level 109
1,573 SR
1,503 Elo+
Fenrir
Fenrir
 
Fenrir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BongoWasHisNamo
Scylla
Level 120
God Stats
4W - 3L
1,584 SR
Queue Stats
257W - 256L
1,538 Elo+
Party 1
Achilles
Achilles
MildlyBuzzing
Achilles
Level 98
God Stats
1W - 0L
1,368 SR
Queue Stats
57W - 53L
1,490 Elo+
Party 1
Merlin
Merlin
centaurbabe
Merlin
Level 127
God Stats
1W - 0L
1,623 SR
Queue Stats
13W - 8L
1,473 Elo+
Solo
Hades
Hades
lxVENOM-SN4KExl
Hades
Level 102
God Stats
3W - 0L
1,792 SR
Queue Stats
75W - 71L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
2 / 1 / 3
7,272
727
5,805
5,533
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 5
6,679
668
4,093
14,503
11,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Correxus
Achilles
13
2 / 2 / 2
7,953
795
3,821
11,188
12,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
DanteDaSlayer
Poseidon
12
0 / 6 / 3
7,280
728
6,264
7,627
2,912
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
SandomanI19
Charybdis
15
3 / 2 / 4
8,290
829
7,895
8,173
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 1 / 5
7,322
732
3,914
7,387
6,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 10
8,860
886
9,624
2,457
1,114
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Achilles
MildlyBuzzing
Achilles
15
8 / 1 / 4
8,654
865
12,763
9,641
14,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
0 / 2 / 12
7,493
749
10,700
6,596
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 7
6,949
695
5,618
7,384
4,930
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
7
Kills
16
16
Deaths
7
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
1
3
3.5
W
Fenrir
 
Fenrir
2
1
5
4.5
L
0
5
5
0.5
W
4
0
10
9
L
Achilles
Correxus
Achilles
2
2
2
1.5
L
Poseidon
DanteDaSlayer
Poseidon
0
6
3
0.25
W
Achilles
MildlyBuzzing
Achilles
8
1
4
10
L
Charybdis
SandomanI19
Charybdis
3
2
4
2.5
W
Merlin
0
2
12
3
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,878
Damage
42,619
47,024
Taken
33,465
33,071
Mitigated
30,850
9,177
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,805
936
629
1,050
5,533
2,329
0
3,333
2,110
0
10,489
W
Fenrir
 
Fenrir
3,914
1,340
2,033
1,636
7,387
6,965
0
1,419
5,968
0
5,570
L
4,093
969
203
1,347
14,503
11,967
0
7,372
6,734
0
7,085
W
9,624
581
1,401
705
2,457
1,114
0
160
2,297
26,567
0
L
Achilles
Correxus
Achilles
3,821
392
1,810
2,750
11,188
12,234
0
5,735
4,942
0
10,162
L
Poseidon
DanteDaSlayer
Poseidon
6,264
1,260
0
53
7,627
2,912
0
4,225
3,307
20,287
0
W
Achilles
MildlyBuzzing
Achilles
12,763
1,406
788
2,443
9,641
14,477
0
1,747
7,894
230
17,510
L
Charybdis
SandomanI19
Charybdis
7,895
4,179
171
1,164
8,173
3,629
0
5,507
2,577
0
21,595
W
Merlin
10,700
275
638
815
6,596
3,364
0
1,689
4,907
25,273
0
W
5,618
275
1,065
1,276
7,384
4,930
0
1,249
6,135
9,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
39,278
99
Minions Killed
99
0
Camps Cleared
0
836,948
Distance Traveled
965,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,272
727
14
1
0
205,803
0
W
Fenrir
7,322
732
6
1
0
207,785
0
L
Tyr
6,679
668
4
0
0
152,877
0
W
Scylla
8,860
886
60
6
0
204,447
0
L
Achilles
7,953
795
17
2
0
167,728
0
L
Poseidon
7,280
728
30
3
0
134,810
0
W
Achilles
8,654
865
10
1
0
183,074
0
L
Charybdis
8,290
829
34
3
0
175,730
0
W
Merlin
7,493
749
16
2
0
186,960
0
W
Hades
6,949
695
7
1
0
183,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role