Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Gdoggy420
Hun Batz
Level 77
God Stats
3W - 6L
1,295 SR
Queue Stats
317W - 335L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
NikerDue
Kumbhakarna
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
ironkoala9
Kuzenbo
Level 129
God Stats
4W - 2L
1,727 SR
Queue Stats
300W - 330L
1,490 Elo+
Solo
Aphrodite
Aphrodite
yell0wcray0n
Aphrodite
Level 126
God Stats
2W - 0L
1,077 SR
Queue Stats
169W - 175L
1,443 Elo+
Solo
Team Averages
Level 99
1,420 SR
1,471 Elo+

VS

Team Averages
Level 82
1,410 SR
1,387 Elo+
Maui
Maui
Haukmeister
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,242 Elo+
Party 1
Lancelot
Lancelot
HellRaiser81
Lancelot
Level 154
God Stats
6W - 4L
1,623 SR
Queue Stats
382W - 358L
1,529 Elo+
Solo
Medusa
Medusa
LiTZDivine21
Medusa
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,341 Elo+
Party 1
Pele
Pele
LovedYouAre
Pele
Level 25
God Stats
0W - 3L
1,213 SR
Queue Stats
36W - 40L
1,500 Elo+
Solo
Hel
Hel
Moondogsback
Hel
Level 53
God Stats
0W - 3L
1,214 SR
Queue Stats
60W - 96L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 0 / 15
10,627
817
25,995
9,066
5,070
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hun Batz
Gdoggy420
Hun Batz
16
3 / 4 / 12
9,776
752
19,643
13,494
8,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
NikerDue
Kumbhakarna
15
1 / 4 / 13
10,106
777
6,118
18,300
17,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
ironkoala9
Kuzenbo
16
4 / 3 / 14
9,894
761
13,863
21,959
40,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
yell0wcray0n
Aphrodite
18
7 / 0 / 10
10,715
824
14,861
16,857
13,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
8,193
630
6,955
19,004
24,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
HellRaiser81
Lancelot
15
3 / 6 / 6
8,576
660
22,138
27,544
21,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
16
2 / 4 / 7
9,037
695
23,272
16,577
7,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 3 / 3
7,764
597
8,396
10,516
5,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 7
8,273
636
2,867
14,223
8,246
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
21
Kills
11
11
Deaths
21
64
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
15
13.5
W
Hun Batz
Gdoggy420
Hun Batz
3
4
12
2.25
L
0
5
7
0.7
L
Lancelot
HellRaiser81
Lancelot
3
6
6
1
L
Medusa
2
4
7
1.38
L
3
3
3
1.5
L
3
3
7
2.17
W
Kumbhakarna
NikerDue
Kumbhakarna
1
4
13
1.88
W
Kuzenbo
ironkoala9
Kuzenbo
4
3
14
3.67
W
Aphrodite
yell0wcray0n
Aphrodite
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,480
Damage
63,628
79,676
Taken
87,864
85,833
Mitigated
67,725
39,998
Healing
37,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
25,995
12,549
1,609
654
9,066
5,070
2,455
1,730
7,288
51,017
0
W
Hun Batz
Gdoggy420
Hun Batz
19,643
2,563
1,259
1,996
13,494
8,659
646
2,614
10,791
0
31,475
L
6,955
983
1,105
2,741
19,004
24,427
0
12,555
6,449
15,725
0
L
Lancelot
HellRaiser81
Lancelot
22,138
1,961
2,216
9,007
27,544
21,582
0
18,880
8,664
8,023
33,802
L
Medusa
23,272
6,538
835
2,892
16,577
7,559
266
11,589
4,988
0
57,439
L
8,396
1,012
626
3,211
10,516
5,911
102
7,205
3,311
0
18,813
L
2,867
1,420
7,707
7,587
14,223
8,246
34
9,607
4,616
12,018
0
W
Kumbhakarna
NikerDue
Kumbhakarna
6,118
753
2,606
3,618
18,300
17,392
531
2,959
14,857
15,547
0
W
Kuzenbo
ironkoala9
Kuzenbo
13,863
3,874
3,692
4,082
21,959
40,950
1,760
3,414
17,861
18,099
1,001
W
Aphrodite
yell0wcray0n
Aphrodite
14,861
4,960
9,210
11,272
16,857
13,762
2,132
4,038
12,487
31,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,118
Gold Earned
41,843
132
Minions Killed
169
0
Camps Cleared
0
1,234,220
Distance Traveled
1,110,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,627
817
38
3
0
252,522
0
W
Hun Batz
9,776
752
27
2
0
268,531
0
L
Maui
8,193
630
11
1
0
219,308
0
L
Lancelot
8,576
660
33
3
0
248,407
0
L
Medusa
9,037
695
74
6
0
208,223
0
L
Pele
7,764
597
26
2
0
211,091
0
L
Hel
8,273
636
25
2
0
223,638
0
W
Kumbhakarna
10,106
777
24
2
0
243,414
0
W
Kuzenbo
9,894
761
7
1
0
241,695
0
W
Aphrodite
10,715
824
36
3
0
228,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role