Player Matchup

Kukulkan
Kukulkan
DekuMight248
Kukulkan
Level 29
God Stats
43W - 52L
1,359 SR
Queue Stats
57W - 107L
1,167 Elo+
Party 2
Hercules
Hercules
RedHandRuby66
Hercules
Level 50
God Stats
20W - 20L
1,358 SR
Queue Stats
112W - 177L
1,227 Elo+
Party 2
The Morrigan
The Morrigan
VarakNazul
The Morrigan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,262 Elo+
Solo
Team Averages
Level 61
1,406 SR
1,219 Elo+

VS

Team Averages
Level 58
1,371 SR
1,288 Elo+
Serqet
Serqet
Calomniee
Serqet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,269 Elo+
Solo
Discordia
Discordia
RestrictedArc
Discordia
Level 63
God Stats
2W - 3L
1,389 SR
Queue Stats
186W - 233L
1,306 Elo+
Party 1
Mulan
Mulan
Yue4riah
Mulan
Level 48
God Stats
1W - 3L
1,222 SR
Queue Stats
94W - 142L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DekuMight248
Kukulkan
15
1 / 3 / 6
12,933
719
9,161
9,733
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
RedHandRuby66
Hercules
17
4 / 0 / 6
13,896
772
14,925
21,664
13,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Morrigan
VarakNazul
The Morrigan
17
8 / 1 / 4
14,673
815
12,511
10,278
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Calomniee
Serqet
7
1 / 3 / 0
10,321
573
1,155
5,819
2,282
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
RestrictedArc
Discordia
16
2 / 5 / 2
12,854
714
16,090
14,600
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Yue4riah
Mulan
16
1 / 5 / 3
12,845
714
15,931
23,553
27,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
4
4
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
Calomniee
Serqet
1
3
0
0.33
W
Kukulkan
DekuMight248
Kukulkan
1
3
6
1.33
W
Hercules
RedHandRuby66
Hercules
4
0
6
7
L
Discordia
RestrictedArc
Discordia
2
5
2
0.6
W
The Morrigan
VarakNazul
The Morrigan
8
1
4
10
L
Mulan
Yue4riah
Mulan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,597
Damage
33,176
41,675
Taken
43,972
22,876
Mitigated
35,416
15,109
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Calomniee
Serqet
1,155
87
233
184
5,819
2,282
0
3,442
2,377
0
3,394
W
Kukulkan
DekuMight248
Kukulkan
9,161
215
193
374
9,733
4,216
624
4,885
4,457
64,994
0
W
Hercules
RedHandRuby66
Hercules
14,925
6,626
0
11,851
21,664
13,761
429
7,313
13,451
0
49,465
L
Discordia
RestrictedArc
Discordia
16,090
830
0
1,791
14,600
5,525
0
8,513
6,087
63,619
0
W
The Morrigan
VarakNazul
The Morrigan
12,511
1,917
0
2,691
10,278
4,899
1,110
2,870
6,988
71,766
0
L
Mulan
Yue4riah
Mulan
15,931
2,597
0
2,865
23,553
27,609
0
10,263
13,290
0
69,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,502
Gold Earned
36,020
229
Minions Killed
165
0
Camps Cleared
0
1,021,470
Distance Traveled
742,865
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,321
573
6
0
0
116,494
0
W
Kukulkan
12,933
719
97
5
0
290,884
0
W
Hercules
13,896
772
49
3
0
374,759
0
L
Discordia
12,854
714
79
4
0
307,827
1
W
The Morrigan
14,673
815
83
5
0
355,827
1
L
Mulan
12,845
714
80
4
0
318,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role