Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
Cobb93
Kumbhakarna
Silver I
Level 109
God Stats
1W - 3L
1,429 SR
Queue Stats
15W - 20L
1,356 MMR
Party 2
Discordia
Discordia
Silver III
Fumbeliah
Discordia
Silver III
Level 105
God Stats
9W - 11L
1,542 SR
Queue Stats
12W - 18L
1,149 MMR
Party 2
Cupid
Cupid
Bronze IV
WooTangBrand
Cupid
Bronze IV
Level 67
God Stats
0W - 3L
1,525 SR
Queue Stats
0W - 5L
1,080 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,499 SR
1,195 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,483 SR
1,150 MMR
Nu Wa
Nu Wa
Silver V
Bcrich07
Nu Wa
Silver V
Level 127
God Stats
17W - 18L
1,531 SR
Queue Stats
19W - 21L
1,123 MMR
Party 1
Arachne
Arachne
Silver III
BeneBenPlayin
Arachne
Silver III
Level 133
God Stats
2W - 2L
1,312 SR
Queue Stats
87W - 114L
1,048 MMR
Solo
Athena
Athena
Silver IV
aguila-arpia787
Athena
Silver IV
Level 121
God Stats
7W - 10L
1,606 SR
Queue Stats
31W - 38L
1,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cobb93
Kumbhakarna
20
4 / 2 / 5
18,638
643
17,342
45,872
71,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
Fumbeliah
Discordia
20
2 / 3 / 5
19,113
659
40,956
15,703
6,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 2 / 5
19,196
662
34,965
26,050
12,642
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CharybdisAtlasNe ZhaMedusaCharon

VS

Bans
ZeusBastetHun BatzFenrirSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bcrich07
Nu Wa
20
3 / 1 / 4
21,257
733
39,642
19,766
13,180
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
20
1 / 4 / 5
19,234
663
15,829
36,601
31,584
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 4 / 3
19,052
657
17,563
57,243
118,312
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
9
Kills
7
7
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bcrich07
Nu Wa
3
1
4
5
W
Arachne
1
4
5
0.88
L
Kumbhakarna
Cobb93
Kumbhakarna
4
2
5
3.25
L
Discordia
Fumbeliah
Discordia
2
3
5
1.5
L
3
2
5
2.75
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,263
Damage
73,034
87,625
Taken
113,610
90,778
Mitigated
163,076
18,809
Healing
31,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bcrich07
Nu Wa
39,642
13,122
424
8,078
19,766
13,180
1,418
14,618
5,148
186,721
0
W
Arachne
15,829
10,881
0
8,106
36,601
31,584
468
23,794
12,807
0
100,272
L
Kumbhakarna
Cobb93
Kumbhakarna
17,342
3,215
0
250
45,872
71,355
162
26,137
19,735
69,582
0
L
Discordia
Fumbeliah
Discordia
40,956
2,291
0
375
15,703
6,781
1,158
11,888
3,815
180,855
0
L
34,965
19,024
5,215
12,969
26,050
12,642
265
17,753
8,297
0
185,527
W
17,563
3,454
0
15,208
57,243
118,312
1,134
21,598
35,645
37,467
1,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,947
Gold Earned
59,543
562
Minions Killed
350
0
Camps Cleared
0
1,519,075
Distance Traveled
1,543,640
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
21,257
733
232
8
0
460,942
0
W
Arachne
19,234
663
98
3
0
528,507
0
L
Kumbhakarna
18,638
643
56
2
0
543,417
0
L
Discordia
19,113
659
231
8
0
481,036
0
L
Cupid
19,196
662
275
9
0
494,622
0
W
Athena
19,052
657
20
1
0
554,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role