Player Matchup

Chronos
Chronos
Audifreed
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,578 Elo+
Solo
Jormungandr
Jormungandr
BelievedDrake28
Jormungandr
Level 157
God Stats
1W - 0L
1,786 SR
Queue Stats
57W - 55L
1,535 Elo+
Party 1
Loki
Loki
Mailbøx
Loki
Level 88
God Stats
5W - 0L
1,659 SR
Queue Stats
8W - 4L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
Mcplatypus
Cthulhu
Level 131
God Stats
2W - 0L
1,810 SR
Queue Stats
10W - 6L
1,461 Elo+
Party 2
Persephone
Persephone
iconiccash
Persephone
Level 109
God Stats
1W - 0L
1,694 SR
Queue Stats
18W - 25L
1,430 Elo+
Party 1
Team Averages
Level 123
1,690 SR
1,504 Elo+

VS

Team Averages
Level 94
1,533 SR
1,547 Elo+
Janus
Janus
DaleYoDad
Janus
Level 104
God Stats
10W - 11L
1,476 SR
Queue Stats
151W - 150L
1,495 Elo+
Party 3
Chang'e
Chang'e
HDDiamond7
Chang'e
Level 84
God Stats
6W - 5L
1,655 SR
Queue Stats
13W - 6L
1,730 Elo+
Solo
Ne Zha
Ne Zha
HOLL0W3D
Ne Zha
Level 105
God Stats
9W - 8L
1,500 SR
Queue Stats
466W - 451L
1,568 Elo+
Solo
Izanami
Izanami
Jerrald18
Izanami
Level 55
God Stats
0W - 1L
1,529 SR
Queue Stats
21W - 34L
1,397 Elo+
Solo
Bakasura
Bakasura
redking_dracula
Bakasura
Level 122
God Stats
1W - 2L
1,502 SR
Queue Stats
104W - 98L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Audifreed
Chronos
12
3 / 1 / 4
7,067
1,413
2,858
3,241
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
BelievedDrake28
Jormungandr
12
4 / 1 / 9
7,197
1,439
9,598
7,119
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
12
5 / 1 / 8
7,901
1,580
7,013
4,729
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Mcplatypus
Cthulhu
12
2 / 0 / 9
6,910
1,382
7,634
5,392
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
iconiccash
Persephone
12
0 / 0 / 12
6,980
1,396
6,437
3,371
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

379

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaleYoDad
Janus
11
0 / 6 / 1
6,040
1,208
2,303
8,827
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
HDDiamond7
Chang'e
11
0 / 2 / 1
6,203
1,241
1,715
5,193
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
HOLL0W3D
Ne Zha
11
0 / 2 / 3
6,054
1,211
3,776
7,584
5,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Jerrald18
Izanami
11
1 / 3 / 2
6,537
1,307
10,376
9,847
3,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
11
2 / 1 / 1
6,717
1,343
1,232
6,029
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
14
Kills
3
3
Deaths
14
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
Audifreed
Chronos
3
1
4
5
W
Jormungandr
BelievedDrake28
Jormungandr
4
1
9
8.5
L
Janus
DaleYoDad
Janus
0
6
1
0.08
L
Chang'e
HDDiamond7
Chang'e
0
2
1
0.25
L
Ne Zha
HOLL0W3D
Ne Zha
0
2
3
0.75
L
Izanami
Jerrald18
Izanami
1
3
2
0.67
W
Loki
5
1
8
9
W
Cthulhu
Mcplatypus
Cthulhu
2
0
9
6.5
W
Persephone
iconiccash
Persephone
0
0
12
6
L
Bakasura
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,540
Damage
19,402
23,852
Taken
37,480
15,299
Mitigated
18,695
4,535
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Audifreed
Chronos
2,858
1,215
0
506
3,241
1,367
0
512
2,659
17,624
0
W
Jormungandr
BelievedDrake28
Jormungandr
9,598
2,972
0
1,370
7,119
5,517
0
1,309
5,650
19,635
111
L
Janus
DaleYoDad
Janus
2,303
243
0
300
8,827
3,401
0
6,076
2,406
12,928
0
L
Chang'e
HDDiamond7
Chang'e
1,715
129
949
1,095
5,193
2,358
0
3,046
2,111
8,696
0
L
Ne Zha
HOLL0W3D
Ne Zha
3,776
867
0
909
7,584
5,986
0
5,147
1,989
0
8,214
L
Izanami
Jerrald18
Izanami
10,376
6,303
0
128
9,847
3,556
0
5,851
3,746
0
30,076
W
Loki
7,013
1,710
0
0
4,729
1,859
0
433
4,296
0
11,127
W
Cthulhu
Mcplatypus
Cthulhu
7,634
522
495
876
5,392
5,342
0
1,084
4,242
13,207
0
W
Persephone
iconiccash
Persephone
6,437
695
0
1,288
3,371
1,214
0
431
2,914
21,840
0
L
Bakasura
1,232
948
0
1,125
6,029
3,394
0
5,014
812
0
4,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,055
Gold Earned
31,551
127
Minions Killed
108
8
Camps Cleared
4
574,045
Distance Traveled
472,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,067
1,413
32
6
2
101,300
0
W
Jormungandr
7,197
1,439
30
6
1
103,015
0
L
Janus
6,040
1,208
32
6
1
96,992
0
L
Chang'e
6,203
1,241
13
3
0
61,680
0
L
Ne Zha
6,054
1,211
5
1
0
102,606
0
L
Izanami
6,537
1,307
44
9
1
93,018
0
W
Loki
7,901
1,580
11
2
1
123,851
0
W
Cthulhu
6,910
1,382
14
3
0
127,157
0
W
Persephone
6,980
1,396
40
8
4
118,722
0
L
Bakasura
6,717
1,343
14
3
2
117,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role