Player Matchup

Izanami
Izanami
DoctorA-ron
Izanami
Level 131
God Stats
2W - 1L
1,279 SR
Queue Stats
58W - 60L
1,557 Elo+
Party 1
Hades
Hades
IamtheSkullBoy
Hades
Level 128
God Stats
3W - 0L
1,682 SR
Queue Stats
48W - 50L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JoBros999
Cu Chulainn
Level 154
God Stats
2W - 1L
1,702 SR
Queue Stats
121W - 103L
1,538 Elo+
Party 1
Kuzenbo
Kuzenbo
JonnyCakesss
Kuzenbo
Level 147
God Stats
8W - 7L
1,660 SR
Queue Stats
234W - 218L
1,492 Elo+
Party 1
Ares
Ares
Legitchief08
Ares
Level 148
God Stats
3W - 1L
1,590 SR
Queue Stats
185W - 196L
1,571 Elo+
Solo
Team Averages
Level 142
1,583 SR
1,531 Elo+

VS

Team Averages
Level 104
1,509 SR
1,620 Elo+
Ganesha
Ganesha
H3-CMS
Ganesha
Level 128
God Stats
2W - 3L
1,620 SR
Queue Stats
720W - 715L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
JavaScriptError
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,780 Elo+
Party 2
Nu Wa
Nu Wa
Mirsoth
Nu Wa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,681 Elo+
Party 2
Thor
Thor
SloopyNoodle468
Thor
Level 148
God Stats
1W - 1L
1,683 SR
Queue Stats
33W - 25L
1,512 Elo+
Solo
Achilles
Achilles
Tymitch
Achilles
Level 108
God Stats
0W - 2L
1,241 SR
Queue Stats
48W - 39L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoctorA-ron
Izanami
12
2 / 0 / 5
6,264
1,044
3,824
3,496
1,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 2 / 4
5,581
930
3,472
6,743
4,186
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
JoBros999
Cu Chulainn
10
2 / 2 / 5
6,015
1,003
4,070
7,612
6,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
JonnyCakesss
Kuzenbo
11
1 / 0 / 6
5,811
969
3,725
7,862
8,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 6
6,299
1,050
2,778
5,448
4,256
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
H3-CMS
Ganesha
1
0 / 0 / 0
1,504
251
0
0
0
Tsukuyomi
JavaScriptError
Tsukuyomi
10
0 / 3 / 2
5,325
888
5,745
6,085
2,694
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Mirsoth
Nu Wa
13
1 / 1 / 3
6,891
1,149
8,130
4,275
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 2
5,420
903
5,913
4,868
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Tymitch
Achilles
12
3 / 1 / 1
6,011
1,002
5,652
5,491
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
8
Kills
5
5
Deaths
8
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
DoctorA-ron
Izanami
2
0
5
4.5
L
Ganesha
H3-CMS
Ganesha
0
0
0
0
W
1
2
4
1.5
L
Tsukuyomi
JavaScriptError
Tsukuyomi
0
3
2
0.33
W
Cu Chulainn
JoBros999
Cu Chulainn
2
2
5
2.25
W
Kuzenbo
JonnyCakesss
Kuzenbo
1
0
6
4
W
2
1
6
5
L
Nu Wa
Mirsoth
Nu Wa
1
1
3
2.5
L
1
3
2
0.67
L
Achilles
Tymitch
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,869
Damage
25,440
31,161
Taken
20,719
24,645
Mitigated
12,608
14,944
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DoctorA-ron
Izanami
3,824
2,388
663
664
3,496
1,639
366
1,217
2,232
0
23,057
L
Ganesha
H3-CMS
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
3,472
48
1,130
2,008
6,743
4,186
0
1,586
5,036
7,966
0
L
Tsukuyomi
JavaScriptError
Tsukuyomi
5,745
1,513
0
1,566
6,085
2,694
0
2,532
3,553
0
13,414
W
Cu Chulainn
JoBros999
Cu Chulainn
4,070
506
1,912
1,549
7,612
6,503
0
1,058
6,340
77
10,812
W
Kuzenbo
JonnyCakesss
Kuzenbo
3,725
1,293
3,060
1,817
7,862
8,061
0
2,831
4,926
6,791
383
W
2,778
108
1,018
1,123
5,448
4,256
0
1,438
3,928
3,515
0
L
Nu Wa
Mirsoth
Nu Wa
8,130
1,665
493
1,459
4,275
1,915
40
1,948
2,327
22,934
0
L
5,913
446
121
321
4,868
2,087
0
2,338
2,530
0
9,080
L
Achilles
Tymitch
Achilles
5,652
964
128
1,898
5,491
5,912
0
2,851
2,640
0
7,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,970
Gold Earned
25,151
78
Minions Killed
69
0
Camps Cleared
0
634,771
Distance Traveled
508,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,264
1,044
43
7
0
119,717
0
L
Ganesha
1,504
251
0
0
0
0
0
W
Hades
5,581
930
14
2
0
121,251
0
L
Tsukuyomi
5,325
888
12
2
0
132,663
0
W
Cu Chulainn
6,015
1,003
9
2
0
137,297
0
W
Kuzenbo
5,811
969
7
1
0
141,705
0
W
Ares
6,299
1,050
5
1
0
114,801
0
L
Nu Wa
6,891
1,149
48
8
0
121,518
0
L
Thor
5,420
903
2
0
0
112,706
0
L
Achilles
6,011
1,002
7
1
0
141,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role