Player Matchup

Loki
Loki
Boltofthegods
Loki
Level 148
God Stats
1W - 1L
1,512 SR
Queue Stats
16W - 18L
1,447 Elo+
Party 1
Maui
Maui
Impellus
Maui
Level 163
God Stats
0W - 1L
1,519 SR
Queue Stats
69W - 82L
1,483 Elo+
Solo
Serqet
Serqet
dmars0725
Serqet
Level 123
God Stats
0W - 1L
1,397 SR
Queue Stats
6W - 8L
1,452 Elo+
Party 1
Team Averages
Level 145
1,476 SR
1,461 Elo+

VS

Team Averages
Level 116
1,505 SR
1,538 Elo+
Chang'e
Chang'e
LilUziPinkyRing
Chang'e
Level 97
God Stats
2W - 1L
1,604 SR
Queue Stats
76W - 70L
1,493 Elo+
Party 2
Bacchus
Bacchus
SaucyThiccness
Bacchus
Level 127
God Stats
2W - 0L
1,410 SR
Queue Stats
22W - 20L
1,483 Elo+
Party 2
Medusa
Medusa
satapa
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,245
625
5,133
9,116
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
9
0 / 3 / 0
6,403
640
3,553
11,336
9,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
dmars0725
Serqet
9
0 / 4 / 0
6,488
649
2,004
8,674
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 8
8,433
843
6,934
4,367
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 8
7,704
770
4,861
11,857
14,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Medusa
satapa
Medusa
12
7 / 0 / 6
8,835
884
11,449
6,029
2,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Maui
0
3
0
0
W
4
0
8
8
W
2
0
8
6
L
Serqet
dmars0725
Serqet
0
4
0
0
W
Medusa
satapa
Medusa
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,690
Damage
23,244
29,126
Taken
22,253
17,436
Mitigated
17,761
2,123
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,133
440
0
234
9,116
3,169
0
2,898
5,986
0
21,200
L
Maui
3,553
854
0
1,889
11,336
9,491
0
4,457
6,581
13,622
0
W
6,934
1,011
2,651
2,949
4,367
1,627
523
1,597
2,770
30,614
0
W
4,861
812
0
2,409
11,857
14,001
222
1,010
10,667
11,602
0
L
Serqet
dmars0725
Serqet
2,004
280
0
0
8,674
4,776
0
3,835
4,633
0
16,919
W
Medusa
satapa
Medusa
11,449
5,747
0
510
6,029
2,133
1,516
1,029
4,802
0
40,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,136
Gold Earned
24,972
68
Minions Killed
110
0
Camps Cleared
0
537,234
Distance Traveled
541,976
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,245
625
24
2
0
171,554
1
L
Maui
6,403
640
14
1
0
187,540
0
W
Chang'e
8,433
843
48
5
0
167,989
3
W
Bacchus
7,704
770
14
1
0
195,273
0
L
Serqet
6,488
649
30
3
0
178,140
0
W
Medusa
8,835
884
48
5
0
178,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role