Player Matchup

Achilles
Achilles
ButteredBandit
Achilles
Level 108
God Stats
1W - 0L
1,850 SR
Queue Stats
51W - 30L
1,565 Elo+
Party 3
Set
Set
Catoptrophobia
Set
Level 112
God Stats
6W - 2L
1,848 SR
Queue Stats
24W - 16L
1,556 Elo+
Party 3
Cthulhu
Cthulhu
DanteDMCMDG
Cthulhu
Level 151
God Stats
1W - 0L
1,750 SR
Queue Stats
45W - 40L
1,539 Elo+
Party 2
Anhur
Anhur
RYUSHORYUKENBUSA
Anhur
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 32L
1,554 Elo+
Party 2
Hel
Hel
RockCinnamon185
Hel
Level 158
God Stats
1W - 1L
1,253 SR
Queue Stats
135W - 95L
1,465 Elo+
Solo
Team Averages
Level 129
1,640 SR
1,536 Elo+

VS

Team Averages
Level 137
1,510 SR
1,527 Elo+
Neith
Neith
Aceargon
Neith
Level 182
God Stats
0W - 1L
1,336 SR
Queue Stats
407W - 400L
1,481 Elo+
Party 1
Vulcan
Vulcan
DrR0ckso
Vulcan
Level 87
God Stats
4W - 7L
1,653 SR
Queue Stats
186W - 157L
1,567 Elo+
Party 1
Mulan
Mulan
Kusami Crow
Mulan
Level 146
God Stats
3W - 5L
1,390 SR
Queue Stats
9W - 10L
1,539 Elo+
Solo
Ah Puch
Ah Puch
MilkMan122
Ah Puch
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,506 Elo+
Solo
Zeus
Zeus
RawulPhD
Zeus
Level 186
God Stats
7W - 2L
1,669 SR
Queue Stats
70W - 73L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 0 / 6
7,269
1,212
3,737
3,190
3,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 3
7,272
1,212
3,296
5,834
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DanteDMCMDG
Cthulhu
12
1 / 0 / 7
7,293
1,216
6,141
7,150
6,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 1 / 3
7,831
1,305
3,466
4,476
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 7
7,184
1,197
5,334
4,267
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

360

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aceargon
Neith
11
0 / 2 / 2
6,603
1,101
2,890
4,673
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
DrR0ckso
Vulcan
11
0 / 1 / 1
6,568
1,095
4,119
4,353
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 1
6,172
1,029
680
4,242
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
MilkMan122
Ah Puch
12
1 / 3 / 0
6,795
1,133
5,543
5,405
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
12
1 / 2 / 1
7,154
1,192
6,937
4,971
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
10
Kills
2
2
Deaths
10
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Aceargon
Neith
0
2
2
0.5
W
Achilles
2
0
6
5
W
2
1
3
3.5
W
Cthulhu
DanteDMCMDG
Cthulhu
1
0
7
4.5
L
Vulcan
DrR0ckso
Vulcan
0
1
1
0.5
L
0
2
1
0.25
L
Ah Puch
MilkMan122
Ah Puch
1
3
0
0.33
W
4
1
3
5.5
L
Zeus
1
2
1
0.75
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,974
Damage
20,169
24,917
Taken
23,644
19,630
Mitigated
8,744
6,831
Healing
1,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aceargon
Neith
2,890
1,579
0
298
4,673
1,868
0
1,996
2,541
0
10,426
W
Achilles
3,737
489
0
357
3,190
3,202
0
1,738
1,452
0
8,615
W
3,296
1,284
0
666
5,834
6,284
0
3,991
1,843
0
18,690
W
Cthulhu
DanteDMCMDG
Cthulhu
6,141
269
282
962
7,150
6,385
0
4,139
3,011
14,503
0
L
Vulcan
DrR0ckso
Vulcan
4,119
1,379
0
250
4,353
1,754
0
2,060
2,166
21,905
0
L
680
33
0
121
4,242
1,710
0
2,017
2,144
0
3,898
L
Ah Puch
MilkMan122
Ah Puch
5,543
41
0
519
5,405
1,806
0
1,998
3,127
12,288
0
W
3,466
1,040
0
749
4,476
1,832
0
3,169
1,307
0
15,351
L
Zeus
6,937
547
70
549
4,971
1,606
0
3,404
1,529
26,465
0
W
5,334
129
1,693
2,122
4,267
1,927
0
3,562
705
15,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,849
Gold Earned
33,292
126
Minions Killed
125
4
Camps Cleared
7
635,407
Distance Traveled
540,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,603
1,101
23
4
2
117,564
0
W
Achilles
7,269
1,212
11
2
0
137,400
0
W
Set
7,272
1,212
41
7
1
123,228
0
W
Cthulhu
7,293
1,216
11
2
0
122,889
0
L
Vulcan
6,568
1,095
30
5
0
127,172
0
L
Mulan
6,172
1,029
9
2
0
63,330
0
L
Ah Puch
6,795
1,133
18
3
2
117,491
0
W
Anhur
7,831
1,305
31
5
3
120,849
0
L
Zeus
7,154
1,192
45
8
3
114,872
0
W
Hel
7,184
1,197
32
5
0
131,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role