Player Matchup

Xing Tian
Xing Tian
Atomannihilator
Xing Tian
Level 43
God Stats
1W - 0L
1,878 SR
Queue Stats
15W - 11L
1,710 Elo+
Party 2
Hel
Hel
Mechasaurus1
Hel
Level 107
God Stats
1W - 1L
1,532 SR
Queue Stats
27W - 22L
1,459 Elo+
Party 2
Ravana
Ravana
StrawHatRimzo
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,710 Elo+
Party 2
Team Averages
Level 55
1,637 SR
1,626 Elo+

VS

Team Averages
Level 63
1,445 SR
1,361 Elo+
Sobek
Sobek
 
Sobek
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Battuuu
Baron Samedi
Level 26
God Stats
1W - 2L
1,600 SR
Queue Stats
8W - 15L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
TapzSomeBong
Danzaburou
Level 46
God Stats
1W - 3L
1,234 SR
Queue Stats
3W - 13L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Atomannihilator
Xing Tian
10
4 / 1 / 0
8,148
815
3,733
10,689
10,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 1
6,969
697
6,721
9,290
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 3
7,057
706
4,142
6,681
3,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 1 / 7
7,469
747
3,380
9,405
7,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Battuuu
Baron Samedi
11
4 / 2 / 4
8,417
842
9,731
7,963
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
TapzSomeBong
Danzaburou
11
5 / 1 / 3
8,785
879
7,760
6,190
2,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
9
9
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
7
3.5
W
Xing Tian
Atomannihilator
Xing Tian
4
1
0
4
L
Baron Samedi
Battuuu
Baron Samedi
4
2
4
3
W
0
5
1
0.1
W
0
3
3
0.5
L
Danzaburou
TapzSomeBong
Danzaburou
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,596
Damage
20,871
26,660
Taken
23,558
16,909
Mitigated
13,156
4,217
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,380
58
0
1,427
9,405
7,261
0
2,625
6,550
16,597
0
W
Xing Tian
Atomannihilator
Xing Tian
3,733
235
0
0
10,689
10,685
0
4,747
5,942
8,838
0
L
Baron Samedi
Battuuu
Baron Samedi
9,731
1,060
1,374
2,978
7,963
3,766
111
4,633
3,119
33,070
0
W
6,721
168
1,277
2,343
9,290
3,141
0
4,796
4,494
34,433
0
W
4,142
361
0
597
6,681
3,083
0
3,898
2,783
0
8,493
L
Danzaburou
TapzSomeBong
Danzaburou
7,760
4,119
0
1,954
6,190
2,129
92
3,113
2,927
0
28,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,174
Gold Earned
24,671
73
Minions Killed
97
0
Camps Cleared
0
483,393
Distance Traveled
538,277
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,469
747
24
2
0
194,258
2
W
Xing Tian
8,148
815
11
1
0
172,534
0
L
Baron Samedi
8,417
842
39
4
0
171,373
2
W
Hel
6,969
697
47
5
0
149,213
0
W
Ravana
7,057
706
15
2
0
161,646
0
L
Danzaburou
8,785
879
34
3
0
172,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role