Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Increadabaddie
Agni
Level 69
God Stats
1W - 1L
1,537 SR
Queue Stats
116W - 123L
1,375 Elo+
Solo
Cthulhu
Cthulhu
OG_Blood_Killa_
Cthulhu
Level 105
God Stats
7W - 1L
1,530 SR
Queue Stats
168W - 148L
1,456 Elo+
Party 1
Izanami
Izanami
SubieFlow9406
Izanami
Level 26
God Stats
21W - 26L
1,399 SR
Queue Stats
69W - 90L
1,280 Elo+
Party 1
Awilix
Awilix
yikesrae
Awilix
Level 128
God Stats
16W - 13L
1,536 SR
Queue Stats
89W - 97L
1,416 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,405 Elo+

VS

Team Averages
Level 65
1,562 SR
1,422 Elo+
Bellona
Bellona
Blackend61
Bellona
Level 101
God Stats
12W - 6L
1,658 SR
Queue Stats
144W - 131L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Borleone
Ah Muzen Cab
Level 28
God Stats
1W - 2L
1,720 SR
Queue Stats
64W - 66L
1,415 Elo+
Party 2
Janus
Janus
JuicyDrizZle-
Janus
Level 75
God Stats
3W - 3L
1,467 SR
Queue Stats
82W - 87L
1,442 Elo+
Solo
Arachne
Arachne
Skinwalker69874
Arachne
Level 62
God Stats
3W - 5L
1,444 SR
Queue Stats
174W - 154L
1,405 Elo+
Party 2
Bacchus
Bacchus
ame-debout6
Bacchus
Level 60
God Stats
5W - 4L
1,523 SR
Queue Stats
68W - 81L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 2 / 0
6,129
557
5,686
11,009
4,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 1
6,097
554
1,727
5,059
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 5
6,047
550
7,401
9,694
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
11
2 / 0 / 1
6,551
596
4,080
6,163
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
yikesrae
Awilix
11
2 / 1 / 2
6,423
584
5,729
8,322
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blackend61
Bellona
12
3 / 0 / 0
7,067
642
7,482
9,480
10,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Borleone
Ah Muzen Cab
9
0 / 6 / 1
5,793
527
6,887
10,758
3,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 2 / 0
6,022
547
4,643
3,927
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 3
6,756
614
4,427
8,900
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
ame-debout6
Bacchus
8
0 / 1 / 1
5,265
479
2,074
8,903
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
6
6
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
L
Bellona
Blackend61
Bellona
3
0
0
3
L
Ah Muzen Cab
Borleone
Ah Muzen Cab
0
6
1
0.08
W
2
2
1
1.25
L
1
2
0
0.5
W
3
1
5
5.5
L
2
0
3
3.5
W
Izanami
2
0
1
2.5
L
Bacchus
ame-debout6
Bacchus
0
1
1
0.5
W
Awilix
yikesrae
Awilix
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,623
Damage
25,513
40,247
Taken
41,968
18,505
Mitigated
25,091
7,830
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,686
2,184
0
2,887
11,009
4,214
0
0
11,009
0
47,440
L
Bellona
Blackend61
Bellona
7,482
1,206
0
3,761
9,480
10,375
245
0
9,480
0
52,729
L
Ah Muzen Cab
Borleone
Ah Muzen Cab
6,887
2,948
139
2,231
10,758
3,118
555
2,460
8,038
0
43,932
W
1,727
130
0
946
5,059
1,665
0
2,224
2,705
33,845
0
L
4,643
258
0
637
3,927
1,420
0
2,332
1,473
35,899
0
W
7,401
507
34
2,091
9,694
6,942
0
2,016
7,572
19,357
0
L
4,427
3,021
0
3,775
8,900
4,342
627
1,243
7,567
0
49,969
W
Izanami
4,080
2,679
0
1,872
6,163
2,389
694
720
5,443
0
51,100
L
Bacchus
ame-debout6
Bacchus
2,074
208
0
2,208
8,903
5,836
0
2,229
6,282
11,825
0
W
Awilix
yikesrae
Awilix
5,729
2,045
0
0
8,322
3,295
0
1,379
6,801
0
54,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
30,903
369
Minions Killed
300
0
Camps Cleared
0
1,157,951
Distance Traveled
1,180,085
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,129
557
85
8
0
204,824
3
L
Bellona
7,067
642
84
8
0
239,140
0
L
Ah Muzen Cab
5,793
527
57
5
0
206,016
0
W
Agni
6,097
554
71
6
0
226,931
2
L
Janus
6,022
547
61
6
0
230,663
0
W
Cthulhu
6,047
550
32
3
0
239,318
1
L
Arachne
6,756
614
82
7
0
244,343
0
W
Izanami
6,551
596
99
9
0
206,890
0
L
Bacchus
5,265
479
16
1
0
259,923
2
W
Awilix
6,423
584
82
7
0
279,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role