Player Matchup

Scylla
Scylla
BBoyBarack
Scylla
Level 119
God Stats
1W - 1L
1,762 SR
Queue Stats
26W - 45L
1,419 Elo+
Party 1
Olorun
Olorun
GrungierMoon43
Olorun
Level 69
God Stats
4W - 2L
1,647 SR
Queue Stats
16W - 27L
1,353 Elo+
Party 1
Ne Zha
Ne Zha
S8a2g
Ne Zha
Level 60
God Stats
2W - 8L
1,265 SR
Queue Stats
27W - 32L
1,424 Elo+
Party 1
King Arthur
King Arthur
Survixed
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,400 Elo+
Party 1
Odin
Odin
VTroll X WTG
Odin
Level 59
God Stats
5W - 3L
1,656 SR
Queue Stats
26W - 37L
1,389 Elo+
Party 1
Team Averages
Level 78
1,566 SR
1,397 Elo+

VS

Team Averages
Level 114
1,571 SR
1,521 Elo+
Ah Puch
Ah Puch
DuckX_OverlordX
Ah Puch
Level 108
God Stats
8W - 7L
1,550 SR
Queue Stats
358W - 326L
1,600 Elo+
Solo
Awilix
Awilix
Jezzyyyy
Awilix
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
227W - 214L
1,486 Elo+
Solo
Cupid
Cupid
TOXICxPANDA1790
Cupid
Level 103
God Stats
9W - 7L
1,649 SR
Queue Stats
65W - 62L
1,447 Elo+
Party 2
Ravana
Ravana
Th3__Glorious
Ravana
Level 127
God Stats
23W - 9L
1,678 SR
Queue Stats
238W - 202L
1,567 Elo+
Solo
Maui
Maui
vgmirage_
Maui
Level 104
God Stats
9W - 9L
1,478 SR
Queue Stats
122W - 114L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BBoyBarack
Scylla
9
0 / 2 / 1
5,192
519
3,281
4,294
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,406
541
3,290
6,386
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
S8a2g
Ne Zha
9
0 / 4 / 1
5,255
526
3,669
9,397
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Survixed
King Arthur
10
0 / 0 / 1
5,460
546
5,111
10,247
8,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 0
5,813
581
1,926
4,762
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,080
608
5,970
3,734
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Jezzyyyy
Awilix
12
4 / 1 / 4
6,799
680
5,774
7,870
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 0 / 1
6,022
602
3,467
5,090
1,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 1
5,903
590
5,356
7,645
4,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
8
0 / 0 / 2
5,167
517
242
5,530
4,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
1
Kills
9
9
Deaths
1
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
BBoyBarack
Scylla
0
2
1
0.25
W
3
0
2
4
L
0
3
0
0
W
Awilix
Jezzyyyy
Awilix
4
1
4
6
L
Ne Zha
S8a2g
Ne Zha
0
4
1
0.13
L
King Arthur
Survixed
King Arthur
0
0
1
0.5
W
2
0
1
2.5
W
0
0
1
0.5
L
1
0
0
1
W
Maui
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,277
Damage
20,809
35,086
Taken
29,869
18,396
Mitigated
14,863
10,390
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BBoyBarack
Scylla
3,281
337
0
947
4,294
1,185
0
2,307
1,755
40,950
0
W
5,970
348
0
1,417
3,734
1,345
0
1,677
2,057
34,127
0
L
3,290
1,273
0
2,031
6,386
2,563
0
75
6,311
40,202
0
W
Awilix
Jezzyyyy
Awilix
5,774
2,298
0
2,015
7,870
3,188
0
596
7,186
0
51,169
L
Ne Zha
S8a2g
Ne Zha
3,669
1,367
0
2,961
9,397
3,251
0
1,394
7,877
0
33,313
L
King Arthur
Survixed
King Arthur
5,111
900
0
3,323
10,247
8,336
0
749
9,443
0
32,878
W
3,467
2,283
29
2,950
5,090
1,871
0
2,730
2,360
0
40,950
W
5,356
1,599
0
4,698
7,645
4,363
0
331
6,931
0
37,741
L
1,926
42
0
1,128
4,762
3,061
0
1,180
3,488
0
14,512
W
Maui
242
51
0
1,602
5,530
4,096
0
1,237
4,205
11,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,126
Gold Earned
29,971
257
Minions Killed
295
0
Camps Cleared
0
1,062,583
Distance Traveled
1,019,301
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,192
519
74
7
0
193,950
1
W
Ah Puch
6,080
608
60
6
0
208,356
3
L
Olorun
5,406
541
63
6
0
175,443
4
W
Awilix
6,799
680
79
8
0
239,095
0
L
Ne Zha
5,255
526
50
5
0
244,892
0
L
King Arthur
5,460
546
54
5
0
215,400
5
W
Cupid
6,022
602
67
7
0
177,349
0
W
Ravana
5,903
590
69
7
0
171,667
1
L
Odin
5,813
581
16
2
0
232,898
0
W
Maui
5,167
517
20
2
0
222,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role