Player Matchup

Susano
Susano
BandsToYams
Susano
Level 121
God Stats
0W - 2L
1,312 SR
Queue Stats
23W - 36L
1,376 Elo+
Party 2
Janus
Janus
Slapphin
Janus
Level 104
God Stats
3W - 5L
1,402 SR
Queue Stats
9W - 19L
1,304 Elo+
Party 2
Jing Wei
Jing Wei
banjopears
Jing Wei
Level 18
God Stats
1W - 2L
1,416 SR
Queue Stats
14W - 25L
1,339 Elo+
Party 2
Ares
Ares
binktzy_
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Erlang Shen
Erlang Shen
yesterdaymen841
Erlang Shen
Level 104
God Stats
1W - 2L
1,406 SR
Queue Stats
40W - 41L
1,459 Elo+
Party 2
Team Averages
Level 72
1,407 SR
1,348 Elo+

VS

Team Averages
Level 56
1,489 SR
1,472 Elo+
Set
Set
 
Set
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BrethilS
Neith
Level 64
God Stats
53W - 53L
1,467 SR
Queue Stats
238W - 246L
1,441 Elo+
Party 3
Sobek
Sobek
DRpipper
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,452 Elo+
Party 3
Odin
Odin
Pathseeker098
Odin
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 117L
1,485 Elo+
Party 1
Janus
Janus
TROJAN_JR_81606
Janus
Level 92
God Stats
17W - 11L
1,477 SR
Queue Stats
326W - 281L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
0 / 2 / 0
5,819
529
3,814
9,881
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Slapphin
Janus
10
0 / 2 / 0
5,573
507
1,919
6,346
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
banjopears
Jing Wei
10
0 / 2 / 0
5,420
493
3,403
5,273
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
0 / 3 / 0
5,475
498
1,529
8,358
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
yesterdaymen841
Erlang Shen
10
0 / 3 / 0
5,969
543
4,625
10,201
7,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
3 / 0 / 4
6,860
624
3,498
9,344
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
BrethilS
Neith
12
3 / 0 / 2
6,895
627
5,648
6,008
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
DRpipper
Sobek
11
3 / 0 / 1
7,069
643
3,741
7,692
6,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 0 / 1
6,356
578
4,541
9,183
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 3
7,032
639
7,054
4,075
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
12
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
0
4
5
L
Susano
0
2
0
0
W
Neith
BrethilS
Neith
3
0
2
4
W
Sobek
DRpipper
Sobek
3
0
1
3.5
W
1
0
1
1.5
L
Janus
Slapphin
Janus
0
2
0
0
W
2
0
3
3.5
L
Jing Wei
banjopears
Jing Wei
0
2
0
0
L
Ares
0
3
0
0
L
Erlang Shen
yesterdaymen841
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,290
Damage
24,482
40,059
Taken
36,302
20,269
Mitigated
19,608
11,078
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,498
1,229
0
2,638
9,344
3,679
674
297
9,047
0
48,833
L
Susano
3,814
559
0
3,872
9,881
3,601
0
1,893
7,854
0
47,446
W
Neith
BrethilS
Neith
5,648
2,231
0
2,034
6,008
2,292
682
86
5,922
0
49,469
W
Sobek
DRpipper
Sobek
3,741
177
0
3,349
7,692
6,673
140
1,437
6,255
18,555
0
W
4,541
1,492
0
1,625
9,183
5,572
331
0
9,183
0
30,208
L
Janus
Slapphin
Janus
1,919
93
0
1,147
6,346
2,144
462
3,806
2,334
50,383
0
W
7,054
551
0
1,576
4,075
1,392
94
1,628
2,447
54,010
0
L
Jing Wei
banjopears
Jing Wei
3,403
2,604
0
1,443
5,273
1,650
0
799
4,474
0
31,701
L
Ares
1,529
228
0
1,282
8,358
5,434
242
3,181
5,117
13,068
0
L
Erlang Shen
yesterdaymen841
Erlang Shen
4,625
2,350
0
3,334
10,201
7,440
0
676
9,485
0
33,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,256
Gold Earned
34,212
293
Minions Killed
301
0
Camps Cleared
0
1,120,097
Distance Traveled
1,091,152
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,860
624
77
7
0
241,353
0
L
Susano
5,819
529
80
7
0
245,226
2
W
Neith
6,895
627
68
6
0
193,412
0
W
Sobek
7,069
643
22
2
0
238,934
0
W
Odin
6,356
578
43
4
0
191,019
0
L
Janus
5,573
507
85
8
0
211,557
0
W
Janus
7,032
639
91
8
0
226,434
0
L
Jing Wei
5,420
493
50
5
0
225,605
0
L
Ares
5,475
498
24
2
0
239,947
0
L
Erlang Shen
5,969
543
54
5
0
197,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role