Player Matchup

Hera
Hera
DanielleVera
Hera
Level 161
God Stats
6W - 1L
1,621 SR
Queue Stats
260W - 146L
1,624 Elo+
Party 3
Jing Wei
Jing Wei
Frozenftw
Jing Wei
Level 42
God Stats
3W - 1L
1,672 SR
Queue Stats
143W - 150L
1,473 Elo+
Solo
Da Ji
Da Ji
OMommyHarder
Da Ji
Level 147
God Stats
8W - 2L
1,633 SR
Queue Stats
136W - 63L
1,679 Elo+
Party 3
Hou Yi
Hou Yi
SwiftDoomz
Hou Yi
Level 90
God Stats
6W - 1L
1,753 SR
Queue Stats
308W - 301L
1,475 Elo+
Solo
Bacchus
Bacchus
johnellis127
Bacchus
Level 114
God Stats
8W - 2L
1,598 SR
Queue Stats
136W - 73L
1,575 Elo+
Party 3
Team Averages
Level 111
1,656 SR
1,565 Elo+

VS

Team Averages
Level 105
1,372 SR
1,463 Elo+
Khepri
Khepri
Franckitoo094
Khepri
Level 156
God Stats
2W - 11L
1,180 SR
Queue Stats
484W - 494L
1,485 Elo+
Party 2
Hun Batz
Hun Batz
MikasaUuU
Hun Batz
Level 104
God Stats
3W - 6L
1,486 SR
Queue Stats
309W - 323L
1,443 Elo+
Party 2
Hercules
Hercules
Str8KushBlazin
Hercules
Level 127
God Stats
2W - 3L
1,620 SR
Queue Stats
408W - 401L
1,461 Elo+
Party 1
Bastet
Bastet
Str8spliffqueen
Bastet
Level 34
God Stats
0W - 4L
1,148 SR
Queue Stats
143W - 170L
1,385 Elo+
Party 1
Lancelot
Lancelot
TuckFjord
Lancelot
Level 104
God Stats
0W - 2L
1,428 SR
Queue Stats
76W - 62L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 8
10,393
945
18,491
7,684
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
Frozenftw
Jing Wei
15
2 / 5 / 15
8,993
818
12,998
9,792
3,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 4 / 9
9,378
853
7,630
9,850
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
SwiftDoomz
Hou Yi
15
3 / 3 / 11
8,816
801
12,912
9,428
4,169
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
johnellis127
Bacchus
16
5 / 3 / 9
10,207
928
7,672
12,691
19,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 8
8,056
732
8,064
11,618
6,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
MikasaUuU
Hun Batz
14
4 / 6 / 6
8,590
781
11,817
12,653
7,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
16
6 / 2 / 8
9,069
824
11,600
21,433
25,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 9
7,682
698
5,191
11,557
5,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
TuckFjord
Lancelot
15
4 / 3 / 9
9,128
830
5,678
13,016
15,988
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
57
20
Kills
17
17
Deaths
22
52
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
3
6
8
1.17
W
Jing Wei
Frozenftw
Jing Wei
2
5
15
1.9
L
Hun Batz
MikasaUuU
Hun Batz
4
6
6
1.17
W
5
4
9
2.38
L
Hercules
6
2
8
5
L
0
5
9
0.9
W
Hou Yi
SwiftDoomz
Hou Yi
3
3
11
2.83
L
Lancelot
TuckFjord
Lancelot
4
3
9
2.83
W
Bacchus
johnellis127
Bacchus
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,703
Damage
42,350
49,445
Taken
70,277
35,861
Mitigated
61,408
12,890
Healing
20,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,491
5,116
1,335
2,025
7,684
3,133
1,272
1,727
5,836
35,195
0
L
8,064
412
0
103
11,618
6,440
0
3,712
7,804
15,564
0
W
Jing Wei
Frozenftw
Jing Wei
12,998
7,580
308
692
9,792
3,982
830
1,587
8,066
0
26,010
L
Hun Batz
MikasaUuU
Hun Batz
11,817
1,427
929
1,764
12,653
7,979
0
4,492
8,075
0
23,863
W
7,630
2,098
1,113
615
9,850
5,102
1,158
2,430
7,235
0
10,090
L
Hercules
11,600
3,183
1,169
10,818
21,433
25,458
0
5,972
15,166
0
17,606
L
5,191
897
364
1,848
11,557
5,543
0
4,871
6,546
0
15,192
W
Hou Yi
SwiftDoomz
Hou Yi
12,912
6,356
264
1,693
9,428
4,169
825
904
8,472
0
22,574
L
Lancelot
TuckFjord
Lancelot
5,678
480
649
2,474
13,016
15,988
0
6,147
6,523
0
16,547
W
Bacchus
johnellis127
Bacchus
7,672
232
1,048
3,797
12,691
19,475
334
1,416
11,120
13,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,787
Gold Earned
42,525
129
Minions Killed
94
0
Camps Cleared
0
1,008,569
Distance Traveled
1,076,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,393
945
50
5
0
214,166
0
L
Khepri
8,056
732
18
2
0
197,868
0
W
Jing Wei
8,993
818
40
4
0
177,787
0
L
Hun Batz
8,590
781
20
2
0
207,196
0
W
Da Ji
9,378
853
8
1
0
189,485
0
L
Hercules
9,069
824
16
1
0
207,742
0
L
Bastet
7,682
698
16
1
0
225,839
0
W
Hou Yi
8,816
801
23
2
0
195,413
0
L
Lancelot
9,128
830
24
2
0
237,516
0
W
Bacchus
10,207
928
8
1
0
231,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role