Player Matchup

Loki
Loki
ChilliCheese23
Loki
Level 109
God Stats
4W - 0L
1,842 SR
Queue Stats
260W - 242L
1,605 Elo+
Party 1
Tyr
Tyr
DDS SoulHacker
Tyr
Level 99
God Stats
5W - 11L
1,277 SR
Queue Stats
295W - 284L
1,478 Elo+
Solo
Cabrakan
Cabrakan
DemonSanchez469
Cabrakan
Level 44
God Stats
2W - 0L
1,676 SR
Queue Stats
18W - 22L
1,451 Elo+
Party 1
Medusa
Medusa
IMTHEWRONGCOLOR
Medusa
Level 56
God Stats
5W - 2L
1,787 SR
Queue Stats
23W - 29L
1,472 Elo+
Party 1
Anubis
Anubis
SettBigMilkers
Anubis
Level 65
God Stats
2W - 1L
1,524 SR
Queue Stats
32W - 20L
1,513 Elo+
Solo
Team Averages
Level 75
1,621 SR
1,504 Elo+

VS

Team Averages
Level 71
1,564 SR
1,502 Elo+
Izanami
Izanami
PowerrfulFlyer
Izanami
Level 64
God Stats
0W - 1L
1,265 SR
Queue Stats
12W - 13L
1,446 Elo+
Party 2
Thanatos
Thanatos
WildAJR
Thanatos
Level 69
God Stats
10W - 6L
1,665 SR
Queue Stats
216W - 174L
1,497 Elo+
Solo
Thoth
Thoth
lHeliosssl
Thoth
Level 66
God Stats
1W - 1L
1,721 SR
Queue Stats
17W - 16L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
nzblln
Gilgamesh
Level 86
God Stats
26W - 23L
1,567 SR
Queue Stats
324W - 318L
1,580 Elo+
Solo
Bacchus
Bacchus
urmumdestroyer
Bacchus
Level 69
God Stats
10W - 7L
1,605 SR
Queue Stats
318W - 312L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
7,205
655
6,494
8,739
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 2
6,282
571
6,159
8,038
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
10
0 / 0 / 4
5,549
504
776
4,974
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 1
5,682
517
3,122
6,133
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 2 / 2
6,765
615
7,804
5,771
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,806
528
2,466
4,391
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
WildAJR
Thanatos
10
2 / 3 / 1
5,790
526
5,029
10,014
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
10
0 / 5 / 2
5,231
476
1,593
7,462
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
nzblln
Gilgamesh
10
0 / 1 / 0
6,012
547
4,226
10,165
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 2 / 1
6,112
556
6,136
8,146
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
4
4
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
W
0
1
2
1
W
Cabrakan
0
0
4
2
W
1
1
1
1.5
L
0
2
1
0.25
W
5
2
2
3
L
Thanatos
WildAJR
Thanatos
2
3
1
0.83
L
Thoth
0
5
2
0.2
L
Gilgamesh
nzblln
Gilgamesh
0
1
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,355
Damage
19,450
33,655
Taken
40,178
16,131
Mitigated
21,242
13,212
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,494
1,979
0
3,948
8,739
2,683
0
796
7,943
0
53,188
W
6,159
886
0
3,856
8,038
4,915
0
0
7,324
0
37,681
W
Cabrakan
776
329
149
2,011
4,974
3,396
0
1,623
3,351
9,459
0
W
3,122
1,483
0
2,755
6,133
2,312
0
1,983
4,150
0
43,896
L
2,466
1,563
0
570
4,391
1,591
0
13
4,378
0
42,814
W
7,804
771
0
493
5,771
2,825
324
3,327
2,444
45,560
0
L
Thanatos
WildAJR
Thanatos
5,029
1,370
0
5,370
10,014
3,277
0
1,321
8,651
0
48,171
L
Thoth
1,593
250
0
410
7,462
1,879
0
4,005
3,457
31,164
0
L
Gilgamesh
nzblln
Gilgamesh
4,226
756
0
2,472
10,165
8,771
0
0
9,480
0
34,312
L
6,136
906
0
1,484
8,146
5,724
0
3,241
4,905
26,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
28,951
296
Minions Killed
305
0
Camps Cleared
0
1,092,567
Distance Traveled
1,048,983
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,205
655
78
7
0
254,496
0
W
Tyr
6,282
571
69
6
0
232,554
2
W
Cabrakan
5,549
504
27
2
0
221,643
0
W
Medusa
5,682
517
62
6
0
188,404
0
L
Izanami
5,806
528
79
7
0
200,326
5
W
Anubis
6,765
615
60
5
0
195,470
0
L
Thanatos
5,790
526
67
6
0
220,644
0
L
Thoth
5,231
476
56
5
0
190,454
1
L
Gilgamesh
6,012
547
66
6
0
209,511
2
L
Bacchus
6,112
556
37
3
0
228,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role