Player Matchup

Chronos
Chronos
GirthQuake000
Chronos
Level 65
God Stats
2W - 1L
1,565 SR
Queue Stats
145W - 138L
1,542 Elo+
Party 2
Mulan
Mulan
ImGEEKINOOUUUEE
Mulan
Level 89
God Stats
6W - 3L
1,610 SR
Queue Stats
176W - 174L
1,470 Elo+
Party 2
Loki
Loki
JobinTGK
Loki
Level 125
God Stats
4W - 6L
1,309 SR
Queue Stats
261W - 250L
1,508 Elo+
Solo
Ra
Ra
NIGHT-M0NKEY--
Ra
Level 115
God Stats
2W - 3L
1,293 SR
Queue Stats
299W - 291L
1,531 Elo+
Solo
Ymir
Ymir
montoya0360
Ymir
Level 127
God Stats
4W - 2L
1,768 SR
Queue Stats
228W - 233L
1,450 Elo+
Solo
Team Averages
Level 104
1,509 SR
1,500 Elo+

VS

Team Averages
Level 126
1,508 SR
1,455 Elo+
King Arthur
King Arthur
AcruxWolf
King Arthur
Level 115
God Stats
2W - 5L
1,427 SR
Queue Stats
157W - 170L
1,400 Elo+
Solo
Hades
Hades
DrTheCandyman
Hades
Level 176
God Stats
0W - 2L
1,376 SR
Queue Stats
19W - 21L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
Jeff66
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,429 Elo+
Solo
Nu Wa
Nu Wa
WelcomeMatt5360
Nu Wa
Level 145
God Stats
0W - 1L
1,739 SR
Queue Stats
9W - 7L
1,505 Elo+
Party 1
Loki
Loki
xvbloodykartana
Loki
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
296W - 285L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
5 / 1 / 5
8,900
989
8,045
9,098
3,389
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 2 / 9
7,324
814
5,973
10,794
8,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
16
3 / 2 / 9
8,423
936
5,455
9,143
3,724
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 7
8,845
983
8,982
8,687
3,710
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 0 / 11
8,313
924
3,374
7,499
7,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AcruxWolf
King Arthur
7
0 / 1 / 0
5,597
622
933
3,292
2,493
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
1 / 2 / 5
7,079
787
10,300
7,964
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Jeff66
Guan Yu
11
1 / 4 / 5
6,942
771
4,689
10,995
10,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 3
7,418
824
13,275
4,931
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 3 / 3
6,845
761
9,723
8,581
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
12
Kills
6
6
Deaths
12
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AcruxWolf
King Arthur
0
1
0
0
L
1
2
5
1.75
W
Chronos
5
1
5
7.5
W
0
2
9
2.25
L
Guan Yu
Jeff66
Guan Yu
1
4
5
0.88
W
Loki
3
2
9
3.75
W
4
1
7
7.5
L
3
2
3
2.25
W
0
0
11
5.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,829
Damage
38,920
45,221
Taken
35,763
26,371
Mitigated
24,024
25,983
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AcruxWolf
King Arthur
933
67
186
0
3,292
2,493
0
2,057
1,170
0
2,541
L
10,300
413
1,445
2,595
7,964
5,391
0
4,328
3,562
18,878
0
W
Chronos
8,045
3,652
1,122
2,053
9,098
3,389
1,455
5,652
3,446
29,083
0
W
5,973
644
311
1,905
10,794
8,399
396
4,363
6,431
0
11,073
L
Guan Yu
Jeff66
Guan Yu
4,689
474
1,224
1,769
10,995
10,024
0
6,221
4,690
0
7,072
W
Loki
5,455
496
1,104
1,199
9,143
3,724
1,252
4,626
4,517
0
18,218
W
8,982
1,063
10,006
5,131
8,687
3,710
905
4,614
4,073
26,503
0
L
13,275
2,815
1,216
698
4,931
1,948
0
2,076
2,855
23,307
0
W
3,374
188
1,066
2,086
7,499
7,149
116
4,320
3,179
8,439
0
L
9,723
1,123
662
386
8,581
4,168
0
5,413
3,085
0
23,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,805
Gold Earned
33,881
135
Minions Killed
75
0
Camps Cleared
0
940,058
Distance Traveled
734,794
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,597
622
4
0
0
52,076
0
L
Hades
7,079
787
24
3
0
177,415
5
W
Chronos
8,900
989
53
6
0
180,908
0
W
Mulan
7,324
814
7
1
0
172,549
0
L
Guan Yu
6,942
771
4
0
0
143,540
0
W
Loki
8,423
936
20
2
0
195,302
0
W
Ra
8,845
983
37
4
0
195,273
0
L
Nu Wa
7,418
824
19
2
0
177,724
0
W
Ymir
8,313
924
18
2
0
196,026
0
L
Loki
6,845
761
24
3
0
184,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role