Player Matchup

Chang'e
Chang'e
AlanHN21
Chang'e
Level 119
God Stats
12W - 8L
1,640 SR
Queue Stats
110W - 140L
1,428 Elo+
Party 3
Hachiman
Hachiman
Jechu57
Hachiman
Level 122
God Stats
7W - 9L
1,532 SR
Queue Stats
56W - 87L
1,455 Elo+
Party 3
Cerberus
Cerberus
Jfelipe29
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,114 Elo+
Party 2
Thor
Thor
nagatrax
Thor
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 49L
1,491 Elo+
Party 2
Mulan
Mulan
xFerw
Mulan
Level 147
God Stats
1W - 2L
1,741 SR
Queue Stats
156W - 172L
1,477 Elo+
Party 3
Team Averages
Level 106
1,582 SR
1,393 Elo+

VS

Team Averages
Level 92
1,511 SR
1,482 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Bikeee
Pele
Level 87
God Stats
21W - 19L
1,557 SR
Queue Stats
119W - 115L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
SpoopyNooper
Cernunnos
Level 69
God Stats
3W - 4L
1,517 SR
Queue Stats
199W - 182L
1,522 Elo+
Solo
Hera
Hera
Zeckraa
Hera
Level 85
God Stats
8W - 11L
1,465 SR
Queue Stats
381W - 388L
1,445 Elo+
Party 1
Kuzenbo
Kuzenbo
yrzza
Kuzenbo
Level 129
God Stats
15W - 22L
1,518 SR
Queue Stats
731W - 690L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlanHN21
Chang'e
12
1 / 1 / 0
6,726
611
2,814
5,652
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Jechu57
Hachiman
10
5 / 0 / 0
6,243
568
8,211
4,776
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Jfelipe29
Cerberus
8
0 / 0 / 3
5,231
476
1,677
4,749
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
10
0 / 1 / 3
5,437
494
3,288
7,772
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
xFerw
Mulan
11
1 / 4 / 1
6,461
587
6,985
10,639
6,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 1 / 1
7,314
665
6,392
10,928
7,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Bikeee
Pele
11
2 / 1 / 2
6,481
589
2,511
7,339
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
SpoopyNooper
Cernunnos
9
0 / 4 / 0
5,797
527
2,229
9,036
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Zeckraa
Hera
11
0 / 1 / 1
6,371
579
1,823
4,249
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
yrzza
Kuzenbo
11
1 / 1 / 0
6,531
594
2,541
8,146
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
6
6
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
1
1
3.5
W
Chang'e
AlanHN21
Chang'e
1
1
0
1
L
Pele
Bikeee
Pele
2
1
2
3
W
Hachiman
Jechu57
Hachiman
5
0
0
5
W
Cerberus
Jfelipe29
Cerberus
0
0
3
1.5
L
Cernunnos
SpoopyNooper
Cernunnos
0
4
0
0
L
Hera
Zeckraa
Hera
0
1
1
0.5
W
Thor
0
1
3
1.5
W
Mulan
xFerw
Mulan
1
4
1
0.38
L
Kuzenbo
yrzza
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,975
Damage
15,496
33,588
Taken
39,698
15,865
Mitigated
21,319
8,192
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,392
830
0
3,297
10,928
7,086
412
0
10,928
0
46,615
W
Chang'e
AlanHN21
Chang'e
2,814
113
80
3,150
5,652
2,073
0
1,702
3,950
57,804
0
L
Pele
Bikeee
Pele
2,511
470
0
1,606
7,339
2,413
480
984
6,355
0
42,940
W
Hachiman
Jechu57
Hachiman
8,211
4,660
0
1,632
4,776
1,553
0
1,163
3,613
0
46,350
W
Cerberus
Jfelipe29
Cerberus
1,677
119
0
900
4,749
3,247
0
1,215
3,534
12,749
0
L
Cernunnos
SpoopyNooper
Cernunnos
2,229
1,089
0
2,024
9,036
3,266
506
1,006
8,030
0
34,586
L
Hera
Zeckraa
Hera
1,823
366
0
1,698
4,249
1,590
622
1,472
2,777
49,139
0
W
Thor
3,288
822
0
310
7,772
2,745
0
284
7,488
0
43,977
W
Mulan
xFerw
Mulan
6,985
1,003
0
2,120
10,639
6,247
0
0
10,639
0
46,086
L
Kuzenbo
yrzza
Kuzenbo
2,541
1,103
0
1,799
8,146
6,964
0
1,029
7,117
24,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
32,494
348
Minions Killed
354
0
Camps Cleared
0
1,105,463
Distance Traveled
1,115,124
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,314
665
83
8
0
205,706
2
W
Chang'e
6,726
611
113
10
0
230,300
0
L
Pele
6,481
589
82
7
0
245,259
0
W
Hachiman
6,243
568
72
7
0
205,761
2
W
Cerberus
5,231
476
23
2
0
211,412
1
L
Cernunnos
5,797
527
65
6
0
193,311
0
L
Hera
6,371
579
94
9
0
212,147
0
W
Thor
5,437
494
62
6
0
229,529
0
W
Mulan
6,461
587
78
7
0
228,461
0
L
Kuzenbo
6,531
594
30
3
0
258,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role