Player Matchup

Charybdis
Charybdis
Gold IV
I BossMode I
Charybdis
Gold IV
Level 122
God Stats
4W - 5L
1,668 SR
Queue Stats
132W - 139L
1,417 MMR
Solo
Ganesha
Ganesha
Gold IV
Nymgue
Ganesha
Gold IV
Level 82
God Stats
4W - 4L
1,240 SR
Queue Stats
225W - 241L
1,385 MMR
Solo
Awilix
Awilix
Gold III
Travis2572
Awilix
Gold III
Level 128
God Stats
2W - 4L
1,322 SR
Queue Stats
108W - 105L
1,466 MMR
Solo
Scylla
Scylla
Gold III
WhosChris
Scylla
Gold III
Level 89
God Stats
9W - 5L
1,667 SR
Queue Stats
39W - 34L
1,452 MMR
Solo
Surtr
Surtr
Gold II
lavaman11234
Surtr
Gold II
Level 109
God Stats
13W - 8L
1,544 SR
Queue Stats
123W - 119L
1,477 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,488 SR
1,439 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,557 SR
1,454 MMR
Hachiman
Hachiman
Bronze IV
 
Hachiman
Bronze IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Silver III
BabyFlier
Thor
Silver III
Level 106
God Stats
0W - 1L
1,529 SR
Queue Stats
5W - 7L
1,412 MMR
Party 1
Sobek
Sobek
Gold V
SweetDg
Sobek
Gold V
Level 126
God Stats
3W - 4L
1,748 SR
Queue Stats
58W - 62L
1,494 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
tonebonetony
Cu Chulainn
Gold V
Level 187
God Stats
23W - 26L
1,509 SR
Queue Stats
498W - 508L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I BossMode I
Charybdis
15
5 / 4 / 3
9,733
573
14,207
15,306
6,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Nymgue
Ganesha
12
0 / 3 / 12
8,167
480
5,267
15,863
17,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
Travis2572
Awilix
16
4 / 3 / 10
9,386
552
10,108
16,193
7,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
WhosChris
Scylla
14
4 / 3 / 10
9,236
543
15,427
8,769
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
13 / 2 / 4
10,385
611
20,855
19,014
18,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
Ix ChelAo KuangThanatosAh Puch

VS

Bans
AnubisAthenaAresUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 2 / 1
8,668
510
10,639
15,944
6,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
 
Arachne
11
0 / 12 / 3
7,305
430
6,326
23,424
9,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
13
5 / 1 / 3
8,661
509
10,190
15,773
6,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Sobek
SweetDg
Sobek
10
0 / 4 / 8
7,433
437
5,872
18,720
20,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
tonebonetony
Cu Chulainn
13
6 / 7 / 4
8,538
502
14,669
19,755
14,392
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
26
Kills
15
15
Deaths
26
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
2
1
2.25
L
Arachne
 
Arachne
0
12
3
0.13
L
Thor
5
1
3
6.5
W
Charybdis
I BossMode I
Charybdis
5
4
3
1.63
W
Ganesha
Nymgue
Ganesha
0
3
12
2
L
Sobek
SweetDg
Sobek
0
4
8
1
W
Awilix
Travis2572
Awilix
4
3
10
3
W
Scylla
WhosChris
Scylla
4
3
10
3
W
13
2
4
7.5
L
Cu Chulainn
tonebonetony
Cu Chulainn
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,864
Damage
47,696
75,145
Taken
93,616
52,013
Mitigated
58,111
17,167
Healing
21,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,639
7,402
0
5,667
15,944
6,984
0
4,095
11,534
0
60,035
L
Arachne
 
Arachne
6,326
4,306
0
5,088
23,424
9,875
0
4,691
17,945
0
42,948
L
Thor
10,190
2,540
0
500
15,773
6,736
0
3,438
11,796
0
60,291
W
Charybdis
I BossMode I
Charybdis
14,207
7,448
0
6,723
15,306
6,262
1,659
1,676
13,630
0
90,512
W
Ganesha
Nymgue
Ganesha
5,267
442
0
1,382
15,863
17,139
0
1,944
13,919
19,836
0
L
Sobek
SweetDg
Sobek
5,872
829
0
5,495
18,720
20,124
0
4,293
14,083
25,444
0
W
Awilix
Travis2572
Awilix
10,108
4,927
0
1,650
16,193
7,126
1,579
1,093
15,100
0
75,085
W
Scylla
WhosChris
Scylla
15,427
1,521
0
112
8,769
3,180
129
518
8,251
66,681
0
W
20,855
7,224
0
7,300
19,014
18,306
0
1,082
17,932
4,518
66,613
L
Cu Chulainn
tonebonetony
Cu Chulainn
14,669
3,701
0
4,529
19,755
14,392
0
5,735
13,517
0
74,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,907
Gold Earned
40,605
497
Minions Killed
366
0
Camps Cleared
0
1,708,408
Distance Traveled
1,642,693
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,668
510
99
6
0
320,935
0
L
Arachne
7,305
430
63
4
0
324,942
0
L
Thor
8,661
509
77
5
0
369,865
1
W
Charybdis
9,733
573
141
8
0
299,961
0
W
Ganesha
8,167
480
0
0
0
339,410
2
L
Sobek
7,433
437
26
2
0
350,373
3
W
Awilix
9,386
552
124
7
0
386,848
1
W
Scylla
9,236
543
122
7
0
352,718
0
W
Surtr
10,385
611
110
6
0
329,471
6
L
Cu Chulainn
8,538
502
101
6
0
276,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role