Player Matchup

Skadi
Skadi
AngelFall23
Skadi
Level 66
God Stats
3W - 3L
1,358 SR
Queue Stats
248W - 265L
1,431 Elo+
Solo
Shiva
Shiva
Kambot007
Shiva
Level 114
God Stats
45W - 44L
1,588 SR
Queue Stats
414W - 391L
1,454 Elo+
Solo
Fenrir
Fenrir
RentaroKarasu
Fenrir
Level 108
God Stats
3W - 1L
1,559 SR
Queue Stats
46W - 53L
1,367 Elo+
Party 2
Kukulkan
Kukulkan
Victor Ruben172
Kukulkan
Level 22
God Stats
1W - 0L
1,662 SR
Queue Stats
13W - 16L
1,277 Elo+
Party 2
Bake Kujira
Bake Kujira
vampire king 46
Bake Kujira
Level 54
God Stats
3W - 0L
1,817 SR
Queue Stats
48W - 51L
1,466 Elo+
Solo
Team Averages
Level 73
1,597 SR
1,399 Elo+

VS

Team Averages
Level 53
1,443 SR
1,316 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
LegendAUO
Merlin
Level 27
God Stats
2W - 7L
1,398 SR
Queue Stats
76W - 80L
1,377 Elo+
Party 1
Izanami
Izanami
N1KonPC
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,159 Elo+
Party 3
Horus
Horus
PrnkMaster
Horus
Level 89
God Stats
0W - 2L
1,318 SR
Queue Stats
282W - 272L
1,383 Elo+
Party 1
Atlas
Atlas
keelannh
Atlas
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 16L
1,159 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 5
8,788
676
15,352
8,480
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
Kambot007
Shiva
13
3 / 1 / 2
8,506
654
7,591
9,674
5,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 0 / 5
8,648
665
7,678
12,375
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
13
2 / 1 / 2
8,343
642
3,734
2,607
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
vampire king 46
Bake Kujira
10
2 / 2 / 9
7,105
547
7,358
11,152
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 5 / 1
5,881
452
4,126
12,647
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
LegendAUO
Merlin
12
2 / 3 / 0
7,046
542
3,449
6,486
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
N1KonPC
Izanami
9
0 / 6 / 2
5,473
421
4,902
10,668
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
9
0 / 5 / 2
5,532
426
4,466
11,349
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
keelannh
Atlas
9
2 / 6 / 0
6,351
489
4,143
14,215
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
24
Kills
4
5
Deaths
25
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
5
1
0.1
W
11
1
5
13.5
W
Shiva
Kambot007
Shiva
3
1
2
4
L
Merlin
LegendAUO
Merlin
2
3
0
0.67
L
Izanami
N1KonPC
Izanami
0
6
2
0.17
L
Horus
0
5
2
0.2
W
6
0
5
8.5
W
Kukulkan
2
1
2
3
L
Atlas
keelannh
Atlas
2
6
0
0.33
W
Bake Kujira
vampire king 46
Bake Kujira
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,713
Damage
21,086
44,288
Taken
55,365
23,801
Mitigated
25,762
10,514
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,126
904
0
2,837
12,647
4,497
0
2,003
10,644
0
37,541
W
15,352
6,415
0
1,096
8,480
3,028
841
975
7,427
0
63,028
W
Shiva
Kambot007
Shiva
7,591
1,643
0
2,787
9,674
5,273
833
705
8,526
483
59,046
L
Merlin
LegendAUO
Merlin
3,449
222
0
1,207
6,486
2,225
0
2,216
4,270
46,179
0
L
Izanami
N1KonPC
Izanami
4,902
2,985
0
1,215
10,668
3,099
31
1,437
9,231
0
31,073
L
Horus
4,466
1,748
230
2,234
11,349
6,666
0
1,728
9,621
0
20,032
W
7,678
1,459
0
4,499
12,375
5,386
141
1,875
10,368
0
73,970
W
Kukulkan
3,734
161
0
0
2,607
1,040
664
1,584
1,023
61,275
0
L
Atlas
keelannh
Atlas
4,143
1,665
0
4,244
14,215
9,275
0
3,957
10,258
13,006
0
W
Bake Kujira
vampire king 46
Bake Kujira
7,358
3,892
0
2,132
11,152
9,074
217
2,453
8,699
30,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
30,283
456
Minions Killed
238
0
Camps Cleared
0
1,299,697
Distance Traveled
1,263,960
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,881
452
66
5
0
277,382
0
W
Skadi
8,788
676
97
7
0
244,560
0
W
Shiva
8,506
654
98
8
0
234,393
0
L
Merlin
7,046
542
88
7
0
240,243
0
L
Izanami
5,473
421
39
3
0
236,306
1
L
Horus
5,532
426
24
2
0
278,533
0
W
Fenrir
8,648
665
105
8
0
302,960
2
W
Kukulkan
8,343
642
117
9
0
288,283
0
L
Atlas
6,351
489
21
2
0
231,496
0
W
Bake Kujira
7,105
547
39
3
0
229,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role