Player Matchup

Olorun
Olorun
Silver III
 
Olorun
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
Masorious
Guan Yu
Gold V
Level 129
God Stats
2W - 4L
1,434 SR
Queue Stats
163W - 202L
1,221 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
RichardJenga
Cabrakan
Gold IV
Level 120
God Stats
19W - 17L
1,621 SR
Queue Stats
131W - 160L
1,202 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,519 SR
1,308 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,576 SR
1,187 MMR
Mulan
Mulan
Silver II
M89x
Mulan
Silver II
Level 159
God Stats
25W - 28L
1,607 SR
Queue Stats
258W - 326L
936 MMR
Party 1
Fenrir
Fenrir
Gold V
NopalitoBandito
Fenrir
Gold V
Level 128
God Stats
9W - 7L
1,571 SR
Queue Stats
28W - 31L
1,296 MMR
Party 1
Ix Chel
Ix Chel
Gold V
ajoj007
Ix Chel
Gold V
Level 154
God Stats
5W - 3L
1,550 SR
Queue Stats
37W - 40L
1,328 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 7 / 2
9,354
668
6,891
15,752
7,737
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
Masorious
Guan Yu
13
6 / 2 / 0
10,653
761
13,725
21,650
25,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
RichardJenga
Cabrakan
12
0 / 2 / 5
9,335
667
7,858
17,217
25,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesAtlasKukulkanSurtrAthena

VS

Bans
PersephoneHerculesCerberusAnhurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
M89x
Mulan
14
3 / 4 / 7
10,648
761
16,293
19,234
21,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 1 / 7
11,347
811
9,658
13,107
10,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
ajoj007
Ix Chel
15
4 / 1 / 6
11,240
803
21,226
7,362
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
11
11
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
7
2
0.14
W
Mulan
M89x
Mulan
3
4
7
1.63
L
Guan Yu
Masorious
Guan Yu
6
2
0
3
W
4
1
7
7.5
L
Cabrakan
RichardJenga
Cabrakan
0
2
5
1.25
W
Ix Chel
ajoj007
Ix Chel
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,474
Damage
47,177
54,619
Taken
39,703
58,378
Mitigated
35,450
16,523
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,891
3,256
386
2,960
15,752
7,737
0
5,373
10,098
41,092
4,098
W
Mulan
M89x
Mulan
16,293
1,751
0
2,581
19,234
21,946
97
7,995
10,446
0
41,320
L
Guan Yu
Masorious
Guan Yu
13,725
1,205
1,521
7,476
21,650
25,465
0
8,798
12,206
22
44,428
W
9,658
1,425
0
733
13,107
10,860
223
5,723
6,865
0
24,190
L
Cabrakan
RichardJenga
Cabrakan
7,858
1,383
312
3,868
17,217
25,176
0
7,508
9,265
18,009
0
W
Ix Chel
ajoj007
Ix Chel
21,226
2,847
1,443
1,291
7,362
2,644
844
1,567
5,664
76,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
33,235
127
Minions Killed
151
0
Camps Cleared
0
750,251
Distance Traveled
854,322
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,354
668
67
5
0
211,209
5
W
Mulan
10,648
761
35
3
0
262,694
5
L
Guan Yu
10,653
761
51
4
0
301,340
1
W
Fenrir
11,347
811
20
1
0
312,219
5
L
Cabrakan
9,335
667
9
1
0
237,702
2
W
Ix Chel
11,240
803
96
7
0
279,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role