Player Matchup

Cernunnos
Cernunnos
BakedPotatR
Cernunnos
Level 29
God Stats
8W - 4L
1,669 SR
Queue Stats
101W - 98L
1,468 Elo+
Party 1
Hel
Hel
GodsOddGift
Hel
Level 117
God Stats
3W - 3L
1,597 SR
Queue Stats
338W - 288L
1,514 Elo+
Party 1
Medusa
Medusa
ImAuti
Medusa
Level 97
God Stats
1W - 3L
1,302 SR
Queue Stats
393W - 348L
1,562 Elo+
Party 1
Bellona
Bellona
ImagnWaggons
Bellona
Level 69
God Stats
4W - 3L
1,328 SR
Queue Stats
131W - 115L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
RomeisAway
Xbalanque
Level 33
God Stats
4W - 7L
1,517 SR
Queue Stats
143W - 144L
1,486 Elo+
Party 1
Team Averages
Level 69
1,483 SR
1,508 Elo+

VS

Team Averages
Level 105
1,528 SR
1,592 Elo+
Fenrir
Fenrir
Akahru
Fenrir
Level 129
God Stats
1W - 1L
1,203 SR
Queue Stats
97W - 71L
1,573 Elo+
Party 2
Aphrodite
Aphrodite
Beanie81370
Aphrodite
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
10W - 13L
1,485 Elo+
Solo
Shiva
Shiva
Deviljester666
Shiva
Level 139
God Stats
3W - 1L
1,574 SR
Queue Stats
136W - 101L
1,578 Elo+
Party 2
Hou Yi
Hou Yi
FierceTotem
Hou Yi
Level 116
God Stats
5W - 1L
1,785 SR
Queue Stats
126W - 98L
1,567 Elo+
Party 2
Tiamat
Tiamat
SlayerMan5
Tiamat
Level 111
God Stats
3W - 0L
1,764 SR
Queue Stats
134W - 33L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BakedPotatR
Cernunnos
16
5 / 6 / 7
10,049
718
15,068
18,055
10,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 12
9,160
654
10,647
21,147
26,857
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Medusa
ImAuti
Medusa
16
2 / 6 / 9
8,984
642
20,382
21,002
12,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ImagnWaggons
Bellona
15
1 / 5 / 10
8,741
624
10,576
20,036
21,668
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
RomeisAway
Xbalanque
16
4 / 8 / 9
10,429
745
19,979
17,899
9,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akahru
Fenrir
16
4 / 4 / 21
10,344
739
9,660
22,767
36,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
Beanie81370
Aphrodite
18
4 / 2 / 22
11,647
832
9,913
18,548
23,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 4 / 21
10,288
735
14,699
23,252
34,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
18
12 / 4 / 10
11,842
846
22,344
15,397
9,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
SlayerMan5
Tiamat
20
6 / 1 / 15
12,333
881
32,694
18,225
21,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
117
14
Kills
28
28
Deaths
15
47
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Akahru
Fenrir
4
4
21
3.63
L
Cernunnos
BakedPotatR
Cernunnos
5
6
7
1.42
W
Aphrodite
Beanie81370
Aphrodite
4
2
22
7.5
W
2
4
21
3.13
W
Hou Yi
12
4
10
4.25
L
2
3
12
2.67
L
Medusa
ImAuti
Medusa
2
6
9
1.08
L
Bellona
ImagnWaggons
Bellona
1
5
10
1.2
L
Xbalanque
RomeisAway
Xbalanque
4
8
9
1.06
W
Tiamat
SlayerMan5
Tiamat
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,652
Damage
89,310
98,139
Taken
98,189
80,094
Mitigated
125,614
41,576
Healing
50,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Akahru
Fenrir
9,660
1,173
2,689
3,291
22,767
36,588
732
2,330
20,437
0
12,380
L
Cernunnos
BakedPotatR
Cernunnos
15,068
5,191
882
1,762
18,055
10,199
264
9,696
8,359
0
29,057
W
Aphrodite
Beanie81370
Aphrodite
9,913
1,072
12,549
9,463
18,548
23,732
976
2,403
16,145
22,443
0
W
14,699
1,478
4,909
3,054
23,252
34,136
1,759
3,213
20,039
0
27,467
W
Hou Yi
22,344
9,910
1,320
2,570
15,397
9,740
4,144
990
14,407
0
38,422
L
10,647
1,088
12,394
11,538
21,147
26,857
114
9,309
11,838
23,496
0
L
Medusa
ImAuti
Medusa
20,382
6,737
2,683
3,384
21,002
12,223
504
8,392
12,610
0
33,045
L
Bellona
ImagnWaggons
Bellona
10,576
1,497
1,856
1,918
20,036
21,668
0
6,354
13,682
0
19,074
L
Xbalanque
RomeisAway
Xbalanque
19,979
7,573
2,690
2,469
17,899
9,147
266
8,856
9,043
0
31,762
W
Tiamat
SlayerMan5
Tiamat
32,694
389
3,291
7,751
18,225
21,418
360
1,711
16,514
62,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,363
Gold Earned
56,454
119
Minions Killed
153
0
Camps Cleared
0
1,193,521
Distance Traveled
1,331,494
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,344
739
3
0
0
287,450
0
L
Cernunnos
10,049
718
22
2
0
208,680
0
W
Aphrodite
11,647
832
21
2
0
271,147
0
W
Shiva
10,288
735
24
2
0
268,447
0
W
Hou Yi
11,842
846
44
3
0
220,930
0
L
Hel
9,160
654
23
2
0
245,572
0
L
Medusa
8,984
642
29
2
0
261,269
0
L
Bellona
8,741
624
15
1
0
266,582
1
L
Xbalanque
10,429
745
30
2
0
211,418
0
W
Tiamat
12,333
881
61
4
0
283,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role