Player Matchup

Sol
Sol
Atageh
Sol
Level 62
God Stats
14W - 7L
1,643 SR
Queue Stats
99W - 70L
1,599 Elo+
Party 3
Hachiman
Hachiman
BlackestClover
Hachiman
Level 106
God Stats
12W - 14L
1,498 SR
Queue Stats
186W - 170L
1,443 Elo+
Party 2
Mercury
Mercury
Frogpsloj
Mercury
Level 28
God Stats
1W - 1L
1,227 SR
Queue Stats
89W - 90L
1,435 Elo+
Party 2
Kuzenbo
Kuzenbo
Kiwiglu
Kuzenbo
Level 107
God Stats
18W - 17L
1,528 SR
Queue Stats
53W - 45L
1,543 Elo+
Solo
Jormungandr
Jormungandr
WitchOfWrath
Jormungandr
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 63L
1,621 Elo+
Party 3
Team Averages
Level 73
1,479 SR
1,528 Elo+

VS

Team Averages
Level 130
1,609 SR
1,515 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Aversivebasher7
Tiamat
Level 146
God Stats
44W - 23L
1,658 SR
Queue Stats
162W - 151L
1,529 Elo+
Party 1
Ratatoskr
Ratatoskr
Blanck 300
Ratatoskr
Level 157
God Stats
10W - 13L
1,521 SR
Queue Stats
564W - 551L
1,473 Elo+
Party 1
Thanatos
Thanatos
neycueto
Thanatos
Level 128
God Stats
14W - 14L
1,548 SR
Queue Stats
120W - 116L
1,509 Elo+
Party 1
Bake Kujira
Bake Kujira
z33Ars_
Bake Kujira
Level 88
God Stats
3W - 2L
1,816 SR
Queue Stats
127W - 89L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Atageh
Sol
16
4 / 0 / 5
9,746
541
16,822
15,321
6,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
17
7 / 1 / 4
11,205
623
13,845
11,778
5,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Frogpsloj
Mercury
15
5 / 3 / 8
9,445
525
9,063
15,507
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Kiwiglu
Kuzenbo
12
0 / 2 / 12
8,872
493
7,741
14,725
17,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
WitchOfWrath
Jormungandr
17
5 / 1 / 1
10,461
581
10,060
18,031
15,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 4 / 0
9,143
508
12,364
13,800
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 1
9,414
523
13,733
13,239
9,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Blanck 300
Ratatoskr
13
0 / 4 / 2
8,212
456
4,521
15,628
6,354
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
neycueto
Thanatos
15
1 / 6 / 0
9,545
530
13,648
18,085
8,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bake Kujira
z33Ars_
Bake Kujira
11
0 / 5 / 5
7,917
440
8,720
21,890
19,527
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
7
7
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
0
0.75
W
Sol
Atageh
Sol
4
0
5
6.5
L
3
2
1
1.75
W
Hachiman
7
1
4
9
L
Ratatoskr
Blanck 300
Ratatoskr
0
4
2
0.25
W
Mercury
Frogpsloj
Mercury
5
3
8
3
W
Kuzenbo
Kiwiglu
Kuzenbo
0
2
12
3
W
Jormungandr
WitchOfWrath
Jormungandr
5
1
1
5.5
L
Thanatos
neycueto
Thanatos
1
6
0
0.17
L
Bake Kujira
z33Ars_
Bake Kujira
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,531
Damage
52,986
75,362
Taken
82,642
51,742
Mitigated
48,759
23,733
Healing
22,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,364
4,456
0
2,588
13,800
5,819
702
1,770
12,030
0
81,482
W
Sol
Atageh
Sol
16,822
9,383
0
9,523
15,321
6,281
820
9,162
5,643
100,557
0
L
13,733
273
0
4,935
13,239
9,047
805
8,024
5,215
76,143
0
W
Hachiman
13,845
7,296
0
5,567
11,778
5,698
1,447
1,527
10,233
0
100,875
L
Ratatoskr
Blanck 300
Ratatoskr
4,521
1,295
0
710
15,628
6,354
86
4,069
11,559
0
74,889
W
Mercury
Frogpsloj
Mercury
9,063
4,597
0
810
15,507
6,512
0
4,033
11,324
0
49,370
W
Kuzenbo
Kiwiglu
Kuzenbo
7,741
3,135
0
2,826
14,725
17,449
58
7,271
7,229
21,908
0
W
Jormungandr
WitchOfWrath
Jormungandr
10,060
4,144
0
5,007
18,031
15,802
0
0
18,031
73,161
309
L
Thanatos
neycueto
Thanatos
13,648
4,322
0
10,070
18,085
8,012
688
10,142
7,943
0
83,418
L
Bake Kujira
z33Ars_
Bake Kujira
8,720
4,136
1,984
2,653
21,890
19,527
0
10,309
11,581
41,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,729
Gold Earned
44,231
491
Minions Killed
507
0
Camps Cleared
0
1,807,835
Distance Traveled
1,739,589
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,143
508
116
6
0
316,650
4
W
Sol
9,746
541
150
8
0
338,128
0
L
Tiamat
9,414
523
128
7
0
336,710
0
W
Hachiman
11,205
623
144
8
0
341,110
4
L
Ratatoskr
8,212
456
95
5
0
356,595
0
W
Mercury
9,445
525
52
3
0
419,433
0
W
Kuzenbo
8,872
493
21
1
0
367,960
2
W
Jormungandr
10,461
581
124
7
0
341,204
0
L
Thanatos
9,545
530
123
7
0
362,375
0
L
Bake Kujira
7,917
440
45
3
0
367,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role