Player Matchup

Freya
Freya
 
Freya
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AuRa x Thunders
Charon
Level 155
God Stats
2W - 6L
1,401 SR
Queue Stats
407W - 403L
1,566 Elo+
Solo
Ares
Ares
Lethatur
Ares
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,147 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sunrey
Cu Chulainn
Level 117
God Stats
1W - 2L
1,480 SR
Queue Stats
150W - 136L
1,511 Elo+
Solo
Anhur
Anhur
joseniuss
Anhur
Level 119
God Stats
10W - 10L
1,529 SR
Queue Stats
885W - 793L
1,522 Elo+
Solo
Team Averages
Level 113
1,482 SR
1,449 Elo+

VS

Team Averages
Level 126
1,575 SR
1,578 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AwfulRim
Sun Wukong
Level 100
God Stats
2W - 1L
1,297 SR
Queue Stats
329W - 332L
1,471 Elo+
Solo
Freya
Freya
Okanili
Freya
Level 121
God Stats
6W - 0L
1,859 SR
Queue Stats
416W - 186L
1,711 Elo+
Party 1
Danzaburou
Danzaburou
PinGvinChik127
Danzaburou
Level 104
God Stats
2W - 2L
1,414 SR
Queue Stats
456W - 439L
1,497 Elo+
Solo
Charon
Charon
Trolicpawa
Charon
Level 146
God Stats
6W - 0L
1,806 SR
Queue Stats
429W - 193L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 6 / 2
6,946
631
1,830
10,647
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 2 / 9
8,197
745
11,569
11,001
11,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ares
11
2 / 6 / 7
7,320
665
4,753
15,648
15,164
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cu Chulainn
Sunrey
Cu Chulainn
15
3 / 4 / 7
8,317
756
12,708
13,712
17,864
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
joseniuss
Anhur
14
4 / 5 / 4
8,416
765
8,655
11,985
6,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 1 / 15
10,777
980
19,586
6,999
3,751
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
AwfulRim
Sun Wukong
15
3 / 2 / 13
9,364
851
9,185
10,473
9,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Okanili
Freya
15
7 / 5 / 12
9,730
885
11,873
11,164
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
PinGvinChik127
Danzaburou
15
4 / 4 / 10
9,122
829
8,964
9,053
4,749
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charon
Trolicpawa
Charon
15
4 / 3 / 18
9,533
867
8,206
12,333
13,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
10
Kills
23
23
Deaths
15
29
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
6
2
0.17
W
Scylla
 
Scylla
5
1
15
12.5
L
1
2
9
2.75
W
Sun Wukong
AwfulRim
Sun Wukong
3
2
13
4.75
L
Ares
2
6
7
0.92
W
Freya
Okanili
Freya
7
5
12
2.6
W
Danzaburou
PinGvinChik127
Danzaburou
4
4
10
2.25
L
Cu Chulainn
Sunrey
Cu Chulainn
3
4
7
1.63
W
Charon
Trolicpawa
Charon
4
3
18
4.33
L
Anhur
joseniuss
Anhur
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,515
Damage
57,814
62,993
Taken
50,022
56,222
Mitigated
37,022
16,875
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,830
317
0
1,041
10,647
4,916
0
8,485
2,015
10,021
0
W
Scylla
 
Scylla
19,586
1,838
0
1,170
6,999
3,751
2,702
2,439
4,378
41,690
0
L
11,569
787
3,737
4,420
11,001
11,601
0
6,489
4,235
20,204
429
W
Sun Wukong
AwfulRim
Sun Wukong
9,185
1,382
750
2,417
10,473
9,145
675
3,569
6,767
0
18,239
L
Ares
4,753
91
503
2,340
15,648
15,164
0
9,121
6,176
7,624
0
W
Freya
Okanili
Freya
11,873
3,455
0
1,731
11,164
5,879
956
3,839
7,140
17,935
0
W
Danzaburou
PinGvinChik127
Danzaburou
8,964
3,108
1,299
1,192
9,053
4,749
2,629
3,635
5,135
0
14,992
L
Cu Chulainn
Sunrey
Cu Chulainn
12,708
1,009
899
1,932
13,712
17,864
0
6,445
6,982
3,875
16,757
W
Charon
Trolicpawa
Charon
8,206
970
699
1,936
12,333
13,498
921
5,638
6,259
15,685
0
L
Anhur
joseniuss
Anhur
8,655
3,535
154
1,849
11,985
6,677
0
7,881
3,920
0
26,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
48,526
116
Minions Killed
122
0
Camps Cleared
0
904,476
Distance Traveled
1,018,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,946
631
17
2
0
186,627
0
W
Scylla
10,777
980
70
6
0
223,697
0
L
Charon
8,197
745
22
2
0
203,513
0
W
Sun Wukong
9,364
851
22
2
0
233,037
0
L
Ares
7,320
665
7
1
0
181,541
0
W
Freya
9,730
885
14
1
0
176,018
0
W
Danzaburou
9,122
829
9
1
0
179,677
0
L
Cu Chulainn
8,317
756
19
2
0
167,758
0
W
Charon
9,533
867
7
1
0
205,746
0
L
Anhur
8,416
765
51
5
0
165,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role